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  1. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    So +1 hp per level, and +1 on concentration saves. Not bad, but I'm not sure it's a huge buff outside of gish. I can see a mountain dwarf bladesinger post-Tasha's being pretty fun, but I'm still going to hold out on that actually being OP rather than just finally viable.
  2. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    So, the only point that's potentially persuaded me that Mountain Dwarf's +2/+2 is uniquely valuable beyond being 2 more points spread across your three bottom stats is that it allows a 17/17 start to roll into +1/+1 tier up. My issue is I'm not sure what two stats you'd want to do that with - if...
  3. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    I'm not going to dispute that medium armor is valuable, but that's really all you're getting from Mountain Dwarf. If you expect to get attacked a lot it's very good, but it's perfectly reasonable to have games where you aren't going to get attacked a lot.
  4. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    There's a gap in your logic. Premise 1: 5e races are mostly balanced - Yes, this is true Premise 2: Mountain Dwarf Wizard gets a lot better with these changes - Also true. What this doesn't show is that Mountain Dwarf Wizard is actually bending the balance, let alone breaking it. You're...
  5. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    But like... they're not? Assuming point buy, mountain dwarf is +2 point buy stats for your 4th/5th/6th best abilities, poison resistance, medium armor prof, and a pile of tool profs in exchange for 25' speed. It's pretty easy to imagine a wizard who values any of the other race features. For...
  6. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    Out of all of the feature swaps I consider the weapon/tool proficiencies to be the most important for worldbuilding after languages. Why does my elf raised by humans have a genetic longsword proficiency? What if dwarves in my world are associated with different tools than what the PHB...
  7. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    There's been a few. The first is the one that got the most attention. That doesn't necessarily mean it's the best of the these, just that it got the most attention. https://www.drivethrurpg.com/product/314622/Ancestry--Culture-An-Alternative-to-Race-in-5e...
  8. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    5e wizards are squishy enough that I don't think them getting better AC at the cost of most other racial features is particularly concerning - in my experience this edition, Wizards just aren't at the top of the class pile. The classes that are at the top of the pile already have the armor...
  9. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    I don't think anyone is going to contest that more versatility is going to mean you can do new things that you couldn't before. Sometimes those new things are even good! But the underlying concern is "will this break anything", and I just can't find evidence to suggest that's the case. Mountain...
  10. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    I sincerely doubt that starting with a +3 instead of +2 intelligence as a dwarf while wearing Medium armor is going to break a damn thing. The rest of the dwarf racial line up is mediocre, and d6 hit die means getting hit is still bad for you. Now, is this still one of the more optimal choices...
  11. ChaosOS

    D&D 5E (2014) A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    I honestly think people are overblowing the impact of dwarf casters. Relative to literally any other race, what you're getting is another point in your secondary stat - which I assume is so you can have a base 14 instead of base 15 to start with a score of 16. That's worth 2/27 points, so in...
  12. ChaosOS

    D&D General Genres and Campaign Settings, and why D&D is not a Work of Literature

    I do think it's important to note how Eberron also pulls heavily on pulp tropes, even if D&D's pulp heritage makes them less obviously distinct. The ancient and alien horrors that are still punchable, the archaeological approach to ruins, the direction to including escalating scenarios - all...
  13. ChaosOS

    TSR TSR's War on Fans

    As a fair point to TSR with digital copies, e-commerce technology wasn't remotely secure enough until the 2000s at least. For the Paizo thing, I'm not familiar with what led WotC to try and pull the rug out from under them in that 2006-2008 time frame. I'm also of the understanding that the...
  14. ChaosOS

    D&D 5E (2014) Exploring Eberron: Now Available!

    Keith apparently ended up writing a very long article on his trip http://keith-baker.com/dm-firstwar/
  15. ChaosOS

    D&D General Elves, Dwarves, Gnomes and Halflings of Color

    Yeah, there's a separate and entirely valid discussion to be had about "how many races is too many" and the value of each additional fantasy race you add to a world, but that's better for a different thread.
  16. ChaosOS

    D&D 5E (2014) Kate Welch on Leaving WotC

    Fair point, there should probably be more work done to make the rules accessible in those products. I'm probably biased towards thinking of them as OGL tools because I'm used to referencing them for what's permissible content to produce. RE: Spells by level - 5e has a much stronger case than...
  17. ChaosOS

    D&D 5E (2014) Kate Welch on Leaving WotC

    I don't think the basic rules are intended to be an onboarding thing - they primarily establish what's in the OGL and thus permissible for 3P content.
  18. ChaosOS

    D&D General Elves, Dwarves, Gnomes and Halflings of Color

    Drow are still kept separate, although I know Keith feels they're problematically underdeveloped and would like a chance to revisit them. Canonically per Rising the distinction between wood & high elves is more firm, but Keith heavily disagrees with that editorial decision.
  19. ChaosOS

    D&D General Elves, Dwarves, Gnomes and Halflings of Color

    I'll also note that Eberron canonically doesn't correlate Khorvaire nationality with skin tone - all humans are fairly recent immigrants to the continent, so there hasn't been time for that evolutionary shift. But yes, as a setting it's done a much better job of trying to grab that diversity...
  20. ChaosOS

    D&D 5E (2014) Kate Welch on Leaving WotC

    At the very least spells should be written with keyword highlights - charmed is a big one I see confusion over fairly often.
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