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  1. L

    Are you going to limit PC alignments in your 4e game?

    I prefer more-or-less heroic games, so LG, G and Unaligned. In my personal experience, way too many of the people who want to play evil characters actually want a justification to play annoying bastards.
  2. L

    4e Cosmology Changes

    Mourn's correct here. Anyway, on the subject of planes and cosmology: isn't it good to have some new things, every once in a while? If you're continuing an older campaign (whose cosmology didn't diverge from the Great Wheel), you already know what it's like, and can (without much difficulty)...
  3. L

    "That's not a realistic elf!"

    Actually, that'd be Sindar, or grey elves; the majority of Rivendell's population was them. :)
  4. L

    I've made up my mind...for now.

    The ease of using divination spells to solve mystery plots, and to discover hidden things and enemies, was one of the most commonly criticized traits in 3e. Anything that makes the infamous Scry-buff-Teleport tactic less viable is a good thing, in my opinion.
  5. L

    4e Cosmology Changes

    This. Honestly, I'm a Planescape fan, but I can't fathom the complaints about this issue. The Astral Dominions are, for all effects and purposes, the old Outer Planes (well, with the exception of Abyss, but that is easy to handwave if you like). And yes, Shadowfell and Feywild are both...
  6. L

    "Fun"

    So far, what I've learned from this thread is: 1) People looking for something to offend them will always succeed. 2) What is fun now for one group may not be fun for the another, and likely isn't always fun for the first one, either. 3) The DMG is telling us "Don't get bogged down in...
  7. L

    Will lack of 3rd party support affect your 4E play?

    No. It's not any different from the situation with White Wolf, or SJGames, or whatnot.
  8. L

    Humans as default

    Incidentally, a friend of mine has been building a SF setting, where the "human stereotype", as seen by the other sapient aliens, is that we're bizarrely focused on sex and romance. :)
  9. L

    No Animate Dead?

    Why not? If we assume the existence of absolute, objective alignments (as by-the-book 3.*e does), I see no reason why not. Again, in by-the-book 3.*e, Good and Evil are not relative terms.
  10. L

    Comments and dislikes of lore and other changes in the 4th ed MM.

    Apropos, I can't fathom the complaints about "word+word naming system". If you don't like compound words, what would you rather use in their stead, hmm? Not something apostrous and meaningless, but "fantasy-sounding", I hope.
  11. L

    How do you get to the Shadowfell and Feywild?

    Not at low levels, at the very least. It would be a very potent ability, to hop between the layers of the world so easily. They way I would run it in the game is that they'd likely know, or be able to feel, where the Feywild and the normal world leak into each other, though, and instead of...
  12. L

    Here's how dragonborn look in my setting

    The DL dragons have always looked different from the MM dragons; the 2e dragons generally looked like uglier and worse drawn versions of the 3e ones.
  13. L

    [True/False] There is a point in every campaign when the PCs come to blows.

    The answer's yes and no. :) Yes, in that there have been moments of infighting in every campaign I've played in; no, in that they have always been triggered by something external (such as getting possessed, being replaced by a doppelganger, being tricked into thinking a party member has been...
  14. L

    Warlock pacts: Which is for you?

    Star pact is very promising, I think; it's vaguely Lovecraftian, but the emphasis is on the distant spheres and maddening wisdom of cosmos, not on slobber, slime and tentacles.
  15. L

    Ashen Covenant - DDI Orcus Cult Article

    Even more, the threat of undeath. If ghosts, wraiths, ghouls and vampires are real, the idea that you may be denied an eternal rest and turned into a twisted mockery of yourself, hungering for life that you can never have again... it's pretty terrifying, I'd say.
  16. L

    Oh, another one of Those...

    That's something that kept throwing me off with Dragonlance for a long, long time. (Of course, DL has its own problems, such as the fact that Ansalon is tiny.)
  17. L

    I don't get what you'all are saying

    As far as I can tell, 4e isn't any more combat-focused than any previous edition. It may look like that, because the formerly implicit combat roles are now explicit, and everyone (not just casters) has got a ton of options for combat situations, but that's it.
  18. L

    Yeenoghu Entry = AWESOME.

    Remember Chainmail, with the expanding gnoll empire of Naresh, seeking to open the ancient Abyssal portals so that they can get back home... or bring home into the world? I'd say that setting could be a good starting point for a 4e campaign. Depending on how you went about this, and assuming...
  19. L

    Is 4E still D&D to you?

    You know, I agree entirely. Thanks for summing up so pithily, and so early in the thread, what I was going to say. :)
  20. L

    Yeenoghu Entry = AWESOME.

    Yeouch! "Beast of Butchery" looks like an appropriate title for Yeenoghu, I have to say. I've always been a fan of gnolls, and this was a very interesting article; I might not, personally, have emphasized the "demonic madness" angle so much if had been designing 4e, but it's a valid take, and...
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