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  1. fafhrd

    Concealment, Cover, Invisible

    Standing behind a low wall: cover, no concealment Standing in a fog bank: no cover, concealment Standing behind a low wall in a fog bank: cover, concealment
  2. fafhrd

    Armor & Coins - please, No.

    Ambergris of the Gods. Very abundant after the annual deity gala.
  3. fafhrd

    Monster Design--from a designer's standpoint

    Talkative lizards are less rare than one might think.
  4. fafhrd

    DDXP Heroic level monsters in PDF

    I think he has a parallel effort going on in the news forum.
  5. fafhrd

    D&D 4E The 4e human racial package: what we know

    They've updated the sheets on the Experience page.
  6. fafhrd

    DDXP Heroic level monsters in PDF

    Fantastic job. Beware the wrath of third wizard. :uhoh:
  7. fafhrd

    Wizard Spells 10-16 Two Page Spread

    My concern isn't merely idle speculation. They've stuffed the nearly the entirety of contest resolution into the 4 defensive stats. The benefit is that they're streamlined. The problem is that they're big buckets and can end up with some really nonsensical results. The boulder trap is like...
  8. fafhrd

    Wizard Spells 10-16 Two Page Spread

    It solves that problem. How many more don't we know about? Trampling monsters, swallow effects. If you try to nail down everything you end up with a mess.
  9. fafhrd

    Wizard Spells 10-16 Two Page Spread

    Unfortunately the rolling boulder trap attacks reflex. Doesn't make a lot of sense that Mirror Image would work in such a scenario. They should probably scrap it and try again.
  10. fafhrd

    Wizard Spells 10-16 Two Page Spread

    I was trying to provide the most absurd case I could imagine, an attack vs will. Yet text indicates, that an image would wink out.
  11. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    Yeah. The dirty little secret is that ruleslawyering is infectious. If I run, I just carry the disease with me.
  12. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    Sorry. I've been sitting in this thread slowly losing my mind listening to contradictory nonsense. I think I've lost some perspective.
  13. fafhrd

    Monster Design--from a designer's standpoint

    It's great to see you guys as excited as the rest of us.
  14. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    Someone, somewhere is gaming across the table from Hypersmurf. However reasonable I am doesn't much matter if I play with ruleslawyers. It ain't worth the strife.
  15. fafhrd

    Wizard Spells 10-16 Two Page Spread

    It needs work. Currently a psychic attack would pop an image even though the image doesn't serve as an impediment.
  16. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    4th edition. Scorching Burst requires attack rolls, so it's sufficient to kill them. Cleave, Divine Challenge and Wall of Ice cause problems.
  17. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    I think you might benefit from playing the game. Kobold minions plus scorching burst equals trivial encounter.
  18. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    The wizard has no problem nuking the battlefield even at 1st level.
  19. fafhrd

    To the Designers: May we please have the DDXP errata?

    Looks like the clerics init bonus has disappeared too.
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