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  1. fafhrd

    Cover - need a clarification

    I think we've got it right. It removes the need for precise shot which takes on larger significance now that every ranged attacker is an archer while leaving the defender free to defend his allies from enemy fire.
  2. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    I think I have a solution for you on this one point. Write in Magic Missile on the front of your character sheet.
  3. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    I give up. I have no idea what would make you happy. Are you worried about being bored or do you want all options to always be optimal? Beats me. LOL
  4. fafhrd

    Cover - need a clarification

    I take it to mean that your buddies don't foul your shots.
  5. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    The examples of play provided by various people have repeatedly shown that this isn't the case. Positioning, quantity and types of foes and a host of externalities determine what is optimal on a given round. The one exception may be the ranger and that very well could have been due to a typo...
  6. fafhrd

    To the Designers: May we please have the DDXP errata?

    Hmm. I imagine Ray of Frost is At Will for a wizard. Half elf feature: gain at will power from another class as an encounter power?
  7. fafhrd

    D&D 4E 4E "Return to" adventures

    Mouse, can you point to something from the Delve's layout that might give us a better idea of what you're hinting at?
  8. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    That's at least 4 unique attacks per encounter. That's significant, especially when you factor in potential dailies, additional at wills and utility spells. The Quickstart sheet explicitly stated that the At-Will abilities are the default. The basic attack is the exception. What does that...
  9. fafhrd

    Scrolls

    Papyrus is soooo broken.
  10. fafhrd

    To the Designers: May we please have the DDXP errata?

    Good catch, and nice first post. :)
  11. fafhrd

    D&D 4E 4E "Return to" adventures

    Return to the Sunless Citadel.
  12. fafhrd

    How did recharge work?

    Ah, I didn't catch that. I'll correct my erroneous post. Thanks.
  13. fafhrd

    Tieflings

    Comment removed as it was referring to an edited portion of a post
  14. fafhrd

    D&D 4E What archetypes does 4E do better?

    I'd think that the Malazan stuff is one of the few series that's actually modeled better by the Vancian system. Quick Ben spends half of every battle 'spent'.
  15. fafhrd

    D&D 4E What archetypes does 4E do better?

    Heh. I seem to recall a scene where Raistlin is up against Takhisis and all he has left is a detect thoughts.
  16. fafhrd

    D&D 4E What archetypes does 4E do better?

    Any type of hero that doesn't take naps.
  17. fafhrd

    minor actions

    Yes, standard can be decomposed into a move which can be turned into a minor. So you could actually do 3 minor actions in a round(4 with an action point). However, lay on hands is only once per round.
  18. fafhrd

    Skamos Redmoon, the Pathetic Tiefling Wizard

    She's like a superheroine, swooping in to rescue my 4e enthusiasm.
  19. fafhrd

    Jason Bulmahn Speaks about DDXP(His take on the system)

    Take a look at the Shadow Demon's Shadow Drain ability.
  20. fafhrd

    Skamos Redmoon, the Pathetic Tiefling Wizard

    Miko, tell me where can I send the booze. I love it when you blab.
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