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    "Sage" Feats

    There are two ways to read the feat. It looks like you're trying to read it as: "You gain a +5 feat bonus to (Nature knowledge checks and to monster knowledge checks) to identify a natural creature." Read this way, the qualifying phrase "to identify a natural creature" applies to both...
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    Surviving as a Shaman

    Shamans have standard non-defender hitpoints (12 + con, 5 per level) and better than baseline surges (7), so I assume that your concern over their squishiness has to do with their AC. Is that correct? If so, how much AC would you need in order to feel good about the character? The 12-12-16-16...
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    Wizard Build Suggestions (PHB ONLY!)

    Having played a 20 INT, 14 WIS staff wizard with scorching burst, cloud of daggers, and thunderwave, I can tell you that the build is underwhelming for a number of reasons: 1) The staff interrupt is great, and it sucks not having it. 2) It's great that CoD auto-kills minions, but if you're...
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    Which 16 array would you recomend

    I would recommend giving the PC's a choice between 16-16-X-Y-10-8 or 16-14-14-13-10-8, where X and Y are either 12-12 or 13-11. Some classes really need that second 16 for the purposes of AC (e.g. Warlock) or a really crucial secondary stat (e.g. Warlord), while others don't. If you limit your...
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    DMs sure can make life hard... :(

    One of the interesting things I see in this discussion is the near universal assumption that the DM is vindictive. Let's not forget the possibility that he's inept or just stupid. It's possible that he truly had no idea his encounter sucked or that the players were unhappy. Talk to the DM. If...
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    Removing the link between class and ability

    You would need some tweaking to make this system work, because as has been mentioned, the ability scores are not currently balanced. Wisdom affects 5 skills while Strength affects only 1, so why would I ever pick Strength? Currently, the fact that Strength is the defining stat for almost all of...
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    Color associations

    Hard to say. It's kind of rosy -- like the brain, I guess?
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    Color associations

    I noticed recently that the 6 ability scores in D&D associate very strongly with particular colors in my mind. Strength is red, dexterity yellow, constitution brown, intelligence blue, wisdom light pink, and charisma white. I suspect I picked up these associations from a video game or a book...
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    2H Swordmage Warding

    Before we get judgmental about "cheese" and "rules lawyering," let's note that there's a huge distinction between doing this with a versatile weapon and doing it with a fullblade. With a longsword, it's hardly a stretch to say that the character temporarily brings his other hand to the hilt...
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    Hight crit

    So how about we answer the OP's question, eh? The question you asked was debated for over 20 pages in another thread with no conclusive answer, so you have two possibilities: 1) There is no such thing as "critical on a miss." It's a just a miss, and does no damage of any kind. 2) There IS...
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    4E Class Survivor - Round 13

    Uh, there are only four classes you'd include in a campaign? You have very strict tastes. ;)
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    An obsolete ability score system

    I think that simplifying the ability score system is a magnificent idea. There really is no purpose to the current method, which just has numbers for the sake of numbers. However, the 0-5 scale abstracts things too much. The stat bumps at 4 and 8 don't transfer, and you lose the ability to...
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    Does Melee Training make Deft Strike redundant?

    How is your group handling the rules for charging? In many groups, you cannot charge unless each square of movement brings you closer to the enemy. Thus, you cannot charge from around a corner. Since you need to be around a corner for stealth to work, deft strike can be a consistent way to...
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    Would you like to help my Fighter? ^^

    Since you're not meeting many minions, you're right that Cleave isn't terribly useful for you. With Crushing Surge as your literal bread and butter, you might want to consider Tide of Iron -- you can think of it as a utility power that comes into play when it's really useful to push somebody...
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    Would you like to help my Fighter? ^^

    Man, sounds like you literally blew a gasket. I hope that making a post whose rudeness was matched only by its irrelevance made you feel better. Back to the OP: are you looking at the updated version of Come and Get It? Instead of the silly shifting business, the power now simply pulls every...
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    Dealing with unthankful players

    Man, the people on ENWorld are awesome. You've got a lot of great advice here. While there's been a lot of talk about burnout, my own take on it is that you're suffering more from poor players than from burning out. That is, it seems to me that if the two players you described were more like...
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    What is "core"?

    To the OP, I would suggest letting your players have the following: PHB1 PHB2 Non-magical weapons from AV, excluding Double Weapons The swordmage class from FR (if anybody wants one) The extra weapons from AV are nice because the selection for Superior weapons in the PHB is abysmal. Ryujin...
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    Attack w/ spear using Dex

    There are only two classes that attack with dex: rogue and ranger. Since rogues can't use spears, that leaves you with dual-tossing javelins (or tratnyrs out of AV) as a ranger. This is tricky at level 1 because javelins cost 5 gp a piece (tratnyrs cost 10) and you don't have enough starting...
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    Healing Guides

    You're incorrect. If the law says, "Any person out past curfew will be prosecuted," do you believe the police will only prosecute the first person they catch and ignore everyone else? From the context and the sentence structure it is clear and unequivocal that the feature applies to all...
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    Staff as implement (Do I need two hands?)

    The FAQ doesn't say that the staff can be used one-handed as an implement. That's an inference based on a piece of phrasing in the question -- "or a staff implement held in two hands." It seems to be common knowledge on these forums that staff implements can be wielded in one hand, and that's...
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