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  1. GrimCo

    Darkvision Ruins Dungeon-Crawling

    They cast enough light for providing decent illumination inside normal room. When we talk about dungeons, that's enough, since you usually don't have big open spaces or long straight hallways. You have rooms, hallways with intersections or divided by doors etc. Even in natural caverns, you have...
  2. GrimCo

    Did the nerds win?

    Did nerds win? It all depends on what you constitute as a win. Some things that were considered nerdy have indeed become more mainstream, or more accurate, they made it more commercially mainstream. If you asked HS version of me, win condition would be that my abundant knowledge about various...
  3. GrimCo

    Darkvision Ruins Dungeon-Crawling

    Oh, they both are sitting around on watch. One person is actively looking, while other is focused on actively listening with eyes closed. We are wired to rely primary on visual perception. When you shut down visual stimuli and focus on other senses, brain processes them better.
  4. GrimCo

    Darkvision Ruins Dungeon-Crawling

    One thing that always rubbed me wrong way is prevalent use of torches. Oil lamps were thing way back in the ancient Greece and Rome. Romans and Byzantines even made metal oil lamps. Sure, you need to carry it, but it still beats torches. And let's be honest, tech in most fantasy settings is way...
  5. GrimCo

    Don't pay the party in gold [article link]

    Depends also on party composition. Our party is magic user heavy. Wizard, cleric, druid, warlock and fighter/ranger. Very very few needs for consumables ( and potion of healing is dirt cheap) or clerical services. One big thing that people usually save cash for is resurrection spells. Since we...
  6. GrimCo

    New generic contemporary/urban fantasy?

    Personally, for urban fantasy / modern fantasy, my go to game is Chronicles of Darkness game line. Core book is enough, but i like Armory and Armory reloaded, also Hunter:TV and Block by bloody block. Last one is specially interesting, cause it deals with reclaiming territory from supernaturals...
  7. GrimCo

    Don't pay the party in gold [article link]

    In our current game, we just hit lv 8. We have all the best mundane gear. We have enough money. We are currently in the middle of the dungeon and we looted very few things. I think we found chest with like 7000 silver and 1000 gold coins and just went - meh, leave it. Unless it's something cool...
  8. GrimCo

    Darkvision Ruins Dungeon-Crawling

    Eyes his Cat S62Pro with FLIR camera suspiciously
  9. GrimCo

    Darkvision Ruins Dungeon-Crawling

    There is simple reason for that. Fear of the dark (Iron Maiden starts playing in the background) is one of the most primal fears for humans. Cause there are things that go bump in the dark and we can't see them without some method of light (torch, lantern, whatever). And while we can make light...
  10. GrimCo

    D&D 5E (2014) Not upgrading? What version of D&D 5e are you sticking with?

    Post TCE, but what is and isn't allowed is on campaign basis. For one shots, it's usually everything goes. For anything else, it's a bit (or more than a bit) restrictive.
  11. GrimCo

    Darkvision Ruins Dungeon-Crawling

    And if stopping that BBEG's plan is so vital and time sensitive, why didn't king/noble send couple dozen of his soldiers instead of bunch of misfits to deal with it? :D
  12. GrimCo

    Don't pay the party in gold [article link]

    And for those that enjoy playing A&L, great. Personally, met very few people that do like it, but to each it's own i guess. Pound for pound, gems are better. That bar of gold is roughly 105 carats of diamonds. 12.5 kg of gold vs 21 grams of diamonds (1 carat is 0.2 grams). So yeah, small bag of...
  13. GrimCo

    Darkvision Ruins Dungeon-Crawling

    You can always treat darkvision like NODs. You need at least some light (visible or infrared). In total darkness, without any source of any type of light, you are blind with or without darkvision. Thats why things that live in total darkness should have blindsight, not darkvision.
  14. GrimCo

    Don't pay the party in gold [article link]

    I tried doing other things than giving gold. But players mostly just want to know how much stuff costs and how much they can get for it. They don't care what type of precious stone, what kind of jewelry or fine art they got. They don't want to play accountants and ledgers. They wanna go out...
  15. GrimCo

    Darkvision Ruins Dungeon-Crawling

    Deutz pocket dark lantern is relatively simple, mostly metal, and intended to be buckled on the pocket. Dark lanterns / bullseye lanterns from late 1800s only had one piece of glass in them, that being lens in front that focused light. They were primarily made of metal though and very simple in...
  16. GrimCo

    Darkvision Ruins Dungeon-Crawling

    You attach it to your belt. I might be getting old and memory isn't what it was, but i kind of remember that was whole point of bullseye lantern.
  17. GrimCo

    Darkvision Ruins Dungeon-Crawling

    I voted no. I don't mind darkvision at all. It's same as going in with NODs. You see, but it's not nice and crisp like with regular sight. You know what scarier than dark and danky old abandoned dungeon? Well lit, clean, old abandoned dungeon. When it comes to range of darkvision in dungeons...
  18. GrimCo

    D&D 5E (2014) How do you do Bastions?

    Something like Daern's instant fortress you mean? That one saw some uses over the years. Pair it with couple unseen servants and you have instant base of operations where pc-s have full hotel service (food, lodging, someone to wash and mend their clothes). Or you can create custom spell that's...
  19. GrimCo

    D&D 5E (2014) How do you do Bastions?

    I usually don't. If players want base of operation, they usually do it by joining some in game faction. My players usually don't have desires for playing house management.
  20. GrimCo

    D&D General Who was your first character, and do you still play them?

    Half elf barbarian with scythe back in early 3.5 days. First, he lost his leg due to failed save vs trap. Then he died in heroic, although foolish last stand vs some orcs.
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