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    Expanded PsiHB Excerpts

    So does anyone know the street date for this book? I'm already drooling every time I open the mail box in hopes that my Dragon or Dungeon have come. I just need to know how long it will be before I can pester my DM's about Psionics again.
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    Looks like we have someone from every Great House. Quite the diverse group. Now we just need to meet and find a dropship and a job. Need to find a Union or a pair of Leopards since there are 6 of us. Thanks for all your hard work Douane and making sure this game gets off the ground!
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    Hey Shurai, Douane was offering each character 4 free skill points to put into Special Interest (SI) skills or Career skills. Sounds like your harmonica skill might fit into a SI category. Also once you pick a faction (on an ex-faction as most of us have) roll 2d10 and add them together and...
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    Are there any spells that.....

    There is a new spell from the Draconomicon that lowers a creatures SR. Don't remember the name off the top of my head though. Will look it up when I get home.
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    Yea I guess that is how I have turned out. But my golden finish doesn't shine as bright as it used to. Sometimes even the Davions can drop the banner of democracy and freedom. Douane- Do the bonuses from background stack with our initial advantages? Would having well-equipped twice give me...
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    I got out my trusty 3rd Ed. Battletech boxed set dice and came up with a 8 and a 9. If you would rather we use 2d10, a 18 and a 4 (use edge to reroll) 17. Wow for once my dice really like me! I wonder what is in store for me? I think I finally decided on a character name, Alexander Karner...
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    Is he a LAM pilot? That would be very cool, but very tough to repair and upkeep. If not that then a Savannah Master or VTOL pilot. Not much else is faster than a 3025 Locust.
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    I think that SI/German 2 is the obvious choice. We had better pick our missions carefully since we don't have anything heavier than my Wolverine and no jump capable mechs. Though if we all combine fire on a target 3 large lasers will leave a mark.
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    I think I'm going to go with the Wolverine WVR-6K (large laser, extra medium laser, heat sinks, and armor replace the AC-5 and the jump jets of a normal Wolverine). A family mech taken in battle versus the Draconis Combine and handed down through the years. I'd like to have been a graduate of...
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    Yes take a Charger and I'll take a Jagermech someone else can take an Urbanmech and we can round out the lance with a Vulcan. We will be the lance that kills very very slowly...or we could call ourselves the Tractor Drivers. I'll decide on a mech tonight just have to fire up Heavy Metal Pro...
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    Initial character rough draft: 30 attributes 20 skills med mech, 1 advantage BLD 3 REF 6 INT 6 LRN 6 CHA 3 Athletics 9 Reflex 6 Mental 6 Social 9 Academy skill package Pilot/Mech 2 Gunnery/Mech 3 Tech/Mech 3 Small Arms 2 First Aid 1 Unarmed 1 Computer 1 Cryptography 1 Security Systems 1...
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    You might also want to consider the CN9-AL which drops the AC-10 in favor of a large laser, extra heat sinks and max armor for a 50 ton mech. No more ammo problems and more armor to last out the battle.
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    I would really prefer Steiner or Davion since they are probably the easiest to relate to. I think a House game would be more interesting than a Merc game Since one of the things I like about 3025 Battletech was all the House intrigue and being a merc you loose some of that. I think you should...
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    Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]

    Still interested. An Inner Sphere game allows for a lot more flexibility. Any initial ideas like merc or which house we would be affiliated with?
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    The Liberation of Tenh (updated April 24)

    Because in a fantasy world with all kinds of shapechangers, men marrying men (or in this case men marrying women who are really men) really isn't that odd. Great update, it should be interesting to see what old Jespo can do with some blasty spells from Nystul. Lucius is right being afraid of...
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    The Liberation of Tenh Plot Thread

    Hey (contact), I know you are asking for Boneheart members to be stated up, but is there any need for some of the other "things" lurking in their dungeons to be created? Like say an advanced half-fiendish Nightmare Beast pet of one of the Boneheart? Or maybe it could serve as a mount to some...
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    The Mésalliance. Part 1. (Updated 4/18.)

    I must say that I agree with Mostin on that one. Shapechange is one of the most fun spells out there. Even the short updates to this Story Hour are amazing. Plus the DMing tips for handling divinations and really, really high intelligence are excellent. Has your group made the switch over...
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    The contests are OVER! Thanks very much to everyone for playing!

    1st Edition Unearthed Arcana. Barbarians that hated magic, noble cavaliers, and more subraces than you could shake a jo stick at made the book magical. That book really expanded our early games and brought a lot of options to the table. Plus the drawings of all the really exotic polearms...
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