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    Why I dislike Milestone XP

    Players aren't the point of XP. Even characters aren't the point of XP. XP in and of itself should not be the goal. (In my opinion. YMMV.) XP is simply a method of tracking character advancement. It's a tool for the DM to use, or not use, as they choose. If some players see XP as a...
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    Why I dislike Milestone XP

    Except for this, of course: Reading is Fundamental! They didn't say it directly to me, but was actually said - and similar sentiments have been expressed by other posters. I was responding to those general comments with my own comment. Kind of like this was a forum where people respond to...
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    Why I dislike Milestone XP

    Well, if by "poking fun" you mean "being entitled and whiny" - then no, not at all. I got the message loud and clear. ;)
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    Why I dislike Milestone XP

    XP isn't "for" anyone. It's a tool used or not used by the DM as they choose. It's simply one possible way of tracking progress. Restart! :p Yup Not that though. :) Impressive bit of delusional hyperbole there. One thing though. YOU don't get to tell me how my game should work...
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    Why I dislike Milestone XP

    All I can say is that I've played with XP (still do in Adventure League) and without XP. For me personally, when I'm the DM running my own campaign, I don't use XP. I've experienced exactly zero problems as a result, and for me gained a huge benefit - I don't spend any of my valuable time...
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    Why I dislike Milestone XP

    And I do not. So there. :p I'm not the one talking about "punishment". You and some other posters are. But if it's a team based game and level advancement is tracked from session to session, then it would certainly seem to be less enjoyable for the person who cannot make every game...
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    Why I dislike Milestone XP

    A) This is not a video game, so this is a false equivalency. It is completely irrelevant to people who don't want to treat D&D like a video game. B) Yes. There are in fact video games where your character can be assigned tasks to be done while you are offline and not actively playing.
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    Why I dislike Milestone XP

    Thank you for posting this. Sometimes I forget how lucky I am to have players who aren't continually trying to compete with or one-up the other players. (Their characters do stuff like this all the time, but the players don't - an important difference.) Then I read things like this and I...
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    Dips, builds and patience!

    You also have to consider that a lot of people who theorycraft optimized builds may also play in Adventure League - and you can play from level 1 to level 20 in that. I've got one character who's build didn't really "come together" until lvl 12, but he's now well equipped for high level play...
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    Why I dislike Milestone XP

    Thank you for proving my point. [emoji4]
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    Why I dislike Milestone XP

    But when presented with a choice between killing someone and negotiating with them, you naturally choose to fight because that is how you get XP and magic items. [emoji6]
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    Why I dislike Milestone XP

    Whatever floats your boat. Some people play for the enjoyment of the game, others enjoy competing with their fellow players ( and getting more XP is one way if competing), others get addicted to the small pulses of dopamine their brain produces when they get to increment a number on their...
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    Why I dislike Milestone XP

    That's why I don't use XP. It incentivizes players to stop doing things because it's something their character would naturally do, and instead do things to maximize XP. You stop role-playing your character and just follow a checklist of actions that will allow you to increment a few...
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    Why I dislike Milestone XP

    I just tell the PC's to level up whenever I think it feels appropriate. Not at predetermined points, because I don't have a specific path laid out for them in the game I run - just a few goals they can try to achieve, but how they get there is up to them. Tracking XP per encounter or quest...
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    D&D 5E (2014) You find a magical _____, it does _____

    Jade Brooch of the Wombat (Wondrous Item, Rare, Requires attunement) While attuned to this item, the wearer gains a burrow speed of 30 ft, reduces damage from the rear by 10 points (to gain this benefit in combat, they must intentionally keep their back to a specific opponent and forego making...
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    Weird spell combos

    Force Cage + Wall of Fire = walk away while they are trapped and burn to death. Hold Person/Monster + Disintegrate = no save on Disintegrate Spiked Growth + Dissonent Whispers = lots of damage while they run away. Follow it up with Command to make them come back through the spiked growth...
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    Questions on the ordering of triggered attacks.

    Per Jeremy Crawford, with most bonus actions you get to decide the timing. He said this in reference to the Shield Master bonus action shove, but it would apply to this as well. If you do take the bonus action, you are then locked into using the "Attack Action" for your main action. If they...
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    How often do you see these fighter archetypes at the table?

    In my opinion, TWF is currently only worth it for rogues and some paladin builds. For rogues, it gives a second opportunity for their sneak attack if their first attack misses, and for paladins, it gives and extra smite opportunity. But if you use feats, for rogues Crossbow Expert with a...
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    How often do you see these fighter archetypes at the table?

    I haven't played many pure fighters, I usually play a warlock or a mix of warlock and something else. I do have a fighter (eldritch knight) that uses hand crossbows with Archery style and the "Crossbow Expert + Sharpshooter" combo - he's very loosely based on Darryl Dixon from the Walking...
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    How do we fix the Sorcerer?

    I think that for the most part, sorcerers are fine as is. That being said, at low levels they feel like they run out of "fun stuff" to do faster than other casters. Personally, I'd give sorcerer's extra known spells based on their origin - similar to a cleric domain. I also like the idea...
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