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  1. Branding Opportunity

    [COMBAT] The Reconquista

    It's Good to be the Marquis, Round 1 CURRENT PARTY CONDITION Please notice that all spells with a Duration of less than 10 min/level have worn off. INITIATIVE George: 25 Anastasia: 20 Gregor: 16 Reivik: 16 Latalya: 13 "Mad" Marquis: 12 Beau: 8 Shadows: 7 Mavic: 6 Morley: 4 Eshanna: 4...
  2. Branding Opportunity

    Branding's Age of Worms, the 4th Generation - OOC

    Sorry, been meaning to tell you this. The paralysis has worn off and you can act once again.
  3. Branding Opportunity

    The Reconquista: Part I (Shadows over Istivin)

    Anastasia: OOC: The man in the cell registers as having an overwhelming strength evil aura. In addition, you discern numerous (at least 6) other evil auras of strong strength either just on the other sides of the walls all around you, or in the walls themselves. Mavic: A quick scan around the...
  4. Branding Opportunity

    The Reconquista: Part I (Shadows over Istivin)

    OOC: None of you recognize the language.
  5. Branding Opportunity

    The Reconquista OOC

    I had to look that one up. Never seen it, but the plot does look interesting, and I love Douglas Fairbanks movies.
  6. Branding Opportunity

    The Reconquista: Part I (Shadows over Istivin)

    The prisoner's half-glazed eyes dart over to the kneeling wizard and study him. For a second you can almost see him grappling with a long-forgotten idea. The look of concentration quickly passes as he pulls his feet up onto the throne and stretches out his arms in a gesture of command. "Yes...
  7. Branding Opportunity

    The Reconquista: Part I (Shadows over Istivin)

    Having seen all you can stomach in the torture chamber, you decide to head through the open cell block door to the east. It leads to a long hallway with cells on either side and connects to the other cell blocks on its eastern end, through which you have already traveled. Unlike the rest of...
  8. Branding Opportunity

    The Reconquista OOC

    Something which I should probably mention is my take on magic items in D&D. Since we're dealing with a pre-industrial society, and since any permanent magic items requires so much time, effort, and literally a piece of oneself (expressed in XP) to create, no two will look alike. Each will...
  9. Branding Opportunity

    Branding's Age of Worms, the 4th Generation

    None of you thought the wind streaming from the screaming face's mouth could get any stronger. And then it did. A storm blowing this intensely outside would uproot trees and carry off small livestock. Although those still in the passage studiously avoid it, the eyes of the frieze still flash...
  10. Branding Opportunity

    The Reconquista: Part I (Shadows over Istivin)

    A thorough search of the torture room reveals nothing of value. The adjacent storage room contains destroyed storage containers and shelves. Remains of manacles, scourges, pokers, razor wire, iron bars of various widths and lengths, collars, bags of coal, jars of lye and assorted straps and...
  11. Branding Opportunity

    Branding's Age of Worms, the 4th Generation - OOC

    Yup, that pretty much covers it. :)
  12. Branding Opportunity

    Branding's Age of Worms, the 4th Generation - OOC

    Sorry for the prolonged absence around here. Are people still interested in playing this game? I am happy to continue DMing it until June. So far only Thanee and Silentspace have posted their actions in the Age of Worms Combat Thread, and it's been over a month now. I had stopped posting as...
  13. Branding Opportunity

    The Reconquista OOC

    Sorry for dropping off. During January the frequency of posts dropped off to the degree that I wasn't checking in every day, and then every other day and then ... well, you get the picture. Apologies again. BrOp or BO P.S.: I was also waiting to see if anyone would cast Detect Magic, decide...
  14. Branding Opportunity

    The Reconquista OOC

    Just FYI, the summoning of powerful evil outsiders is generally thought of as a pretty despicable (not to mention very dangerous) thing to do in Sterich. With such of recent history of cross-planar shenanigans (see the old AD&D series "Queen of the Demonweb Pits), casting Gate or Planar Ally is...
  15. Branding Opportunity

    Branding's Age of Worms, the 4th Generation - OOC

    I caught that, but didn't state the outcome, other than the fact that I didn't describe that he had found anything ... which he hadn't :\ I will update the post. BrOp
  16. Branding Opportunity

    The Reconquista: Part I (Shadows over Istivin)

    Quickly inspecting the more than half a dozen victims of the fiend's cruelty you sadly discover that they have all perished, some of them more than a week ago. Judging from their clothing most of them were probably prisoners here, although some looked to have been guards. None of these could...
  17. Branding Opportunity

    Branding's Age of Worms, the 4th Generation

    Majakilar looks around desperately. He could see now that the wind was getting stronger, and quickly. Climbing up the rope, even if he could muster the strength to do it without falling, would take far too long. Helpless, he looks around the lower chamber, looking for a clue. Could the trap be...
  18. Branding Opportunity

    The Reconquista OOC

    That was a mighty short combat. Good job everyone! Each PC member of the party received 707 XP for that encounter. Eshanna earned 514 XP.
  19. Branding Opportunity

    The Reconquista: Part I (Shadows over Istivin)

    Now frozen where it stands by the nobleman's magic, the demon is unable to move as little as a finger. Ordering Beau forward, Morley maintains his bow and rushes up to the frozen demon. Eshanna looks unhappily over her shoulder at Mavic, and with a shrug she unlimbers her sword just in case...
  20. Branding Opportunity

    [COMBAT] The Reconquista

    Interesting question whether he automatically fails the Str check. As he has an effective Str score of 0, so in game terms he really has no ability to resist. In addition, the trip attack already has a built in limitation that you can only trip creatures that are one size larger than yourself...
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