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    D&D 5E (2014) [5e] Swashbuckler/Fighter makeshift tank

    I think they're roughly equal and it comes down to RP considerations. Without thinking it through, I would mariner, rush to panache, then fighter 5. I'd grab sentinel, DW and Con16 in some random order. That means level 14 before having to choose which way to go. The only issue is fighter 6/8...
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    D&D 5E (2014) Medium armor master: Too weak?

    See, that's the kind of adjustment a DM should do. Maybe he gave you that armor because he wanted you in medium armor with the right AC. I agree getting Dex16 when taking MAM would be great and might help your DM too.
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    D&D 5E (2014) [5e] Swashbuckler/Fighter makeshift tank

    Uncanny dodge at 5 and panache at 9 are your best tanking features. Swashbuckler is built for twf. You would do better replacing shield with mariner style and DW. If you go shield, booming blade and move away with fancy footwork is great tanking. The only useful rogue thing you're missing is...
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    D&D 5E (2014) Need to roll a new character, looking for suggestions.

    Crossbow has the loading property, you need crossbow expert to shoot more than once.
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    D&D 5E (2014) Extra attack or defensive tactics

    So, fighter 11 or ranger 7? Fighter 11 is a 50% increase in DPR, offense is its own defense.
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    D&D 5E (2014) Need to roll a new character, looking for suggestions.

    I assumed it was just a flesh wound, he would get better. As others have said, a spellbook-free wizard has 25 spells known. A little less than the 44 he could have otherwise, but no worse than most casters. If you can reliably get surprise and win the initiative, assassin is great. That's a...
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    D&D 5E (2014) Best Gish

    Half-elf monk 5 / tomelock 3 - 8 16 16 8 13 14, AC16 Armor of shadow to dump Wis, hex to boost DPR. And you get 8 hp per level! Half-elf swashbuckler 3 / draconic sorcerer 3 - 8 16 16 8 10 16, AC16 Only for the twin BB cheese. Again, 8 hp per level. Half-elf swashbuckler 3 / valor bard 6 - 8...
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    D&D 5E (2014) Need to roll a new character, looking for suggestions.

    Things you missed: = Wood elf hunter 5 / AT 3 - 11 18 14 11 14 12 You are short on skill monkey, this one has 8 skills and 2 expertise. Grab crossbow expert for 4d6+16+2d6. Or live dangerously with SS and 3d8+42+2d6. = Half-elf lore bard 8 - 11 16 14 12 12 16+2 Full caster skill monkey, take...
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    D&D 5E (2014) Does the Eldritch Knight suck?

    Nope. "Two-Handed (p. 147). This property is relevant only when you attack with the weapon, not when you simply hold it." EDIT: ninja'd by the ninja.
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    D&D 5E (2014) Does the Eldritch Knight suck?

    Gish works fine with a 2-hander, no tax.
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    D&D 5E (2014) Does the Eldritch Knight suck?

    EK is versatile. Since there are no mental stat requirement, you can MC with any caster class. Of course, you could make a double-sucky with cleric 8 / EK 12.
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    D&D 5E (2014) How to run Death House without killing your entire party

    "it's the screw" works perfectly here.
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    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Actor 11 Dungeon Delver 18 Healer 22 Inspiring Leader 30 Keen Mind 28 Mobile 24 Mounted Combatant 10 Observant 29 Resilient 12 Ritual Caster 24 Sentinel 21 Shield Master 14 Spell Sniper 11 I'm running out of feats worth killing. All those left have nice RP concepts.
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    D&D 5E (2014) (5e) Assume max stat = 14. Which melee class will do the most damage?

    Ok thanks, 3rd SW does the same as 2nd SW. It's every 2 levels. It roughly cancels out your missing divine strikes at level 8. I did not consider that war cleric did more than BB. That 's enough to break the 300 barrier. And we both forgot to count the bonus action to cast SW.
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    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Actor 18 Dungeon Delver 18 Healer 22 Heavy Armor Master 4 Inspiring Leader 27 Keen Mind 26 Mobile 26 Mounted Combatant 13 Observant 27 Resilient 15 Ritual Caster 26 Sentinel 21 Shield Master 19 Spell Sniper 17 Evening the odds.
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    D&D 5E (2014) (5e) Assume max stat = 14. Which melee class will do the most damage?

    You should write your calculations so people can follow your battle plan. BB = 2d6+1d8+2 * .5 = 6.75 per turn = 162 spiritual weapon bonus action = 1d8+2 * .5 = 3.25 per turn = 65 {5 battles} CD on BB = 2d6+1d8+2 * .25 = 3.375 * 3 = 10.125 {not counted} CD on GWM = 10 * 3 * .75 = 22.5 {not...
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    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Actor 19 Dual Wielder 0 Dungeon Delver 18 Healer 22 Heavily Armored 8 Heavy Armor Master 12 Inspiring Leader 27 Keen Mind 24 Mobile 28 Mounted Combatant 16 Observant 28 Resilient 16 Ritual Caster 25 Sentinel 20 Shield Master 21 Spell Sniper 17 Tavern Brawler 2 Someone didn't know his right from...
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    D&D 5E (2014) (5e) Assume max stat = 14. Which melee class will do the most damage?

    Barbarian 2 / rogue 3, twf, reckless, SA reckless = {1d6+2 + 1d6} * .75 + 2d6 * .9375 = 13.3125 per turn = 319.5 rage = 8 * 2 + 6 * 2 = 28 damage {2 bonus actions for rage} Total damage per day = 347.5 Barbarian 2 / sorcerer 3, mace, BB, 11 SP reckless BB = 2d6+1d8+2 * .75 = 10.125 per turn =...
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    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Actor 17 Dual Wielder 8 Dungeon Delver 17 Healer 22 Heavily Armored 8 Heavy Armor Master 12 Inspiring Leader 29 Keen Mind 20 Mobile 28 Mounted Combatant 19 Observant 28 Resilient 18 Ritual Caster 27 Sentinel 19 Shield Master 26 Skilled 6 Sniper 16 Tavern Brawler 11 Evening the odds.
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