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  1. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    Why wouldn't you put it on a wand? At 50 charges, that's enough to last through an entire typical campaign(or by the time it does eventually run out, buying or making one is cheap). Besides, DC40 for a lock is still blisteringly high even for Rogues at level 10, so using Knock on a lock like...
  2. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    The Wizard flat-out should not be preparing utility spells, unless he knows for a fact he won't have a single encounter, when he has Scribe Scroll from level 1.
  3. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    Agreed, though I'm just going by RAW which doesn't have any kind of rushing penalty I've seen, so I haven't been factoring one in. I typically call this a sign of a bad DM to throw an unwinnable encounter at a point when the party is probably half-dead and all out of resources. In the example...
  4. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    I just checked back and you're right, I was looking at the wrong table on that page. That said, hopefully this is above level 1 for the conversation, since at minimum the DC for picking locks is 20. A level 1 Rogue with 4 ranks in Disable Device and 18 DEX means you still have to roll high to...
  5. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    The same monsters that screw over invisibility also screw over mundane stealth attempts(except for Tremorsense, a flying invisible Wizard bypasses that completely whereas a Rogue can't) since they bypass the whole "need to make Perception checks" thing(and the Wizard can at least Dimension Door...
  6. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    http://paizo.com/prd/skills/disableDevice.html Both lock picking and sabotaging use the same skill. Then the Wizard deserves to die for being dumb(and also why I repeatedly said to prepare useful general purpose spells, and leave some open for later. A Wizard who leaves all of his slots open is...
  7. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    Usually just the spells you get naturally from leveling are enough. Bonus stuff from enemy spellbooks is just gravy. Well, I said if you wanted to be cheesy, most people cheesing like that don't usually care about flavor reasoning. :P Plus it was mostly a hypothetical anyways.
  8. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    I can't really imagine how in the world a party got into a life-or-death situation where a locked door is their only means to escape a TPK. Also, it takes at minimum 6 seconds, since Disable Device is a full-round action at minimum(if it's a Simple Lock, anything higher takes anywhere from...
  9. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    Pretty much any really. Wizards are already really good at level 1 when they're supposedly "at their most vulnerable". Being able to make super-cheap scrolls at level 1 just exacerbates the problem. And that's enough. When you're starting point is the Pathfinder Wizard, "marginally more...
  10. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    And that doesn't mean the problem doesn't exist. 3.P is called "caster edition" for a very good reason, which I think is relevant to bring up in a topic about Pathfinder problems. Knock is a level 2 spell, which is still really cheap to make, and you can throw one in a wand and never need to...
  11. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    At level 1, making scrolls costs 12 gold each. That's enough to make 2-3 scrolls, which is typically enough to last for a bit(usually long enough to have enough gold to easily replace the used scrolls, or even make a wand).
  12. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    1. Bard are spellcasters with CHA focus, so they can beat otu Wizards at diplomacy solely because they're also spellcasters, so they're not really a good point. 2. With invisibility and flight, sneaking is much easier with Wizards than Rogues. 3. They could easily outdo the damage Fighters can...
  13. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    With how cheap and easy scroll-making is, Wizards played to their intelligence level should never be running out of spells. The right spells is a little more justifiable, but that's still fixed by preparing a bunch of general use spells, leaving a number of them blank, then filling in the rest...
  14. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    I typically just stick Knock on a scroll, then a wand later. Knock is useful, but doesn't usually come up often enough to justify wasting a slot on it with how dirt cheap scroll-making is. And the Wizard starts catching ahead in skill points once he makes his INT boosting gear and he starts...
  15. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    I won't deny you can fiat ways for characters to be useful(though I find having to fiat a character into usefulness to speak volumes for itself already). The problem is, in your average campaign, pretty much any spellcaster will beat out using anything else 99% of the time.
  16. EnglishLanguage

    D&D 5E (2014) Healing Surges, Hit Dice, Martial Healing, and Overnight recovery: Which ones do you like?

    Reading between the lines stops being useful when you ignore the lines themselves while looking for something between them that may or may not be there.
  17. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    Making things skill-based still benefits the casters more, since Pathfinder makes INT give retroactive skill points, meaning INT users(aka, casters) will end up being better at skills than the Rogue once you count in their spellcasting.
  18. EnglishLanguage

    Pathfinder 1E So what do you think is wrong with Pathfinder? Post your problems and we will fix it.

    Problem is, for 99% of situations in the game, spellcasters will always shine(the only 1% I can think of is putting an anti-magic ring on the caster then DM Fiating ways he can't ever take it off), whereas noncasters generally only shine in-combat and are fairly terrible outside of it, and even...
  19. EnglishLanguage

    D&D 5E (2014) Healing Surges, Hit Dice, Martial Healing, and Overnight recovery: Which ones do you like?

    Inspirational healing has never magically made their wounds close(despite what Mearls wants you to think with his "lolol shout hands back on" nonsense). It just lets them fight despite their wounds until they're simply too much to ignore.
  20. EnglishLanguage

    D&D 5E (2014) Healing Surges, Hit Dice, Martial Healing, and Overnight recovery: Which ones do you like?

    At least until you run out of healing surges, then you can't just sit down and heal for 5 minutes. Meanwhile, in 3.P, you're all good as long as your glowy stick is still glowing and could theoretically orbital drop and infinite number of times a day as long as you have enough glowy sticks. 4e...
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