I kind of think they didn't continue not due to a lack of sales per se of the cards; but instead there was another fantasy card game that came out in 1993 that basically swallowed ALL THE ENERGY in hobby games for a couple years, aka Magic the Gathering.
(I recall going to a game club in the...
My recollection working in a game store back then is they did ok. Not sure how they did for TSR; but they sold pretty decent for us. Didn't they have multiple sets?
Was also scrolling down to say one of the players in my D&D game has been super hyping Dungeon Crawler Carl. Guess I'll need to buy v1 at some point, if only so we can talk about something else lol...
Lost Mines is the only classic (the starter set)
Potentially Tomb of Annihilation; as it riffs off another classic the Tomb of Horror.
The rest have been fun to play in. But not classics in my mind. Not ones that folks will be clamoring to reprint in 2049 (75th anniversary)
I guess what I mean is I don't know enough about the system to defend why I liked the games I played, but I really enjoyed them. It felt like the mechanisms encouraged you to do what the game was intending for you to do.