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  1. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "Our original goal in resting here was having a defensible place to regain our magic and identify that device. We should resume that plan. Search these fellows if you would, Erdoliell We'll bring the body of one of these creatures and will learn what we can. Nethezar can identify that thing...
  2. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "Waiting to cast that spell will require the same rest as we were hoping to avoid. It doesn't seem likely that we're going to simply stumble on him however. I don't believe we can risk stumbling around in the sewers, only to be ambushed by 50 more of those creatures. We stand a better chance...
  3. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "We couldn't rest safely anywhere in this place now anyway, we might as well pursue this creature if at all possible." So lets go. If everyone agrees, Kushnak will cast extended Fly and help get people over without drowning as necessary.
  4. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak moves cautiously to the laughing drow and silences him. silence as in kill. finish off the other drow first i suppose. If Kushnak can tell where the darkness is coming from(and if it sticks around) he'll do what he can to make it go away, probably by 'sheathing' the sword.
  5. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak's eyes narrow as he strains to strike the drow nearest him. Disarm 2: +24/+19 If the first disarm is successful, Atk 2: +11 2d6+8 Dodge on 2.
  6. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak moves through the darkness to the nearest foe and attempts to disarm him. 15' E, Disarm 2: +24 Dodge on 1 if successful, other wise 2. AC: 24(25 w/dodge) As an aside, can we tell where the "shadowy illumination" is coming from?
  7. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak follows closely behind Erdolliel. Probably 10' back. He'll pause at the corner of the hallway that leads to the water room.
  8. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak pauses a moment to prepare and then moves to the map room. SOF on self (+3 AC) new ac: 24
  9. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushank runs in the direction of the the girls voice.
  10. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "Resting here is probably as good as risking a repeat of what happened last time we were in the city. The room with that contraption is likely the most defensible, it gives us the most space to maneuver in the event of an attack and as a single point of entry to defend." I'm good with resting...
  11. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "It certainly seems these creatures have a far reach in this city. I can't imagine they'll take our escapade here lightly." "We are through here yes? Hopefully Eligos can provide some more insight and direction. Lets see about getting back into the city and speaking with him." Quite yes, my...
  12. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "I agree, we should gather whatever documentation we can and bring it to Eligos. He's likely to have some more input to us. Let us hope he's not 'with' these creatures. A quick stop to gather supplies for identification and any other activities on the way to him sounds like a good idea as...
  13. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "I don't understand the full depth of this story, but it appears less.... dangerous.... than the green worm infestation we were sent here to learn about. Once we've finished exploring here, we should get back to the city with this information and see if our friend has learned anything new. He...
  14. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "I have a feeling there is a great deal to be learned from these papers. The have to provide some clues to the nature of this place and these creatures. We should take some time to search them. You can finish searching the other room, i'll get started on these." not sure what we're looking...
  15. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak takes a moment to study the symbol on the man's face before following Erdolliel into the hidden room. know(rel): 9 to see if the symbol means anything to me (it's all i've got sorry)
  16. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "This room seems important, we should finish seaching here before moving on." Kushnak says, remainining in the same place as Erdolliel searches. BLAH.
  17. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "Damnit." Kushnak curses under his breath. He remains stationary while Erodlliel continues searching. After a short time he mutters a spell to himself and continues watching the girl search. Guidance (+1 to my second fort save, if any)
  18. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "You appear to have lost your senses.....temporarily." Kushnak says eying her with mock suspicion before making his way slowly around the room. Fast forward is good. Detect magic, make my way around, trying to avoid my peeps as much as possible.
  19. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Turning his attention to Erdolliel, Kushnak says "Is that state permanent, or will it wear off?" as he backs away from her slightly. Kushnak will do his best to avoid her, disarm(+24) her if she melees with him. Dodge on her(ac 25)
  20. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "You've made the wrong choice." Kushnak says as he steps into a brutal swing at the blinded man. Atk #1(pa 1): +15/+10 / 2d6+10 5' step N
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