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  1. Jolly Giant

    The Tyranny of Good (aka The Road to Hell is Paved with Good Intensions)

    Lol, I love that last one! That one's sure to get my players attention. :p Any more suggestions, anyone?
  2. Jolly Giant

    The Tyranny of Good (aka The Road to Hell is Paved with Good Intensions)

    Thanks for your replies everyone. I know I'm walking the alignment borders here; that was kinda the idea. I should have been clearer about that; I suppose the "Tyranny of Good" title may have been misleading. The long term development I was picturing was (at least partially) an exploration of...
  3. Jolly Giant

    The Tyranny of Good (aka The Road to Hell is Paved with Good Intensions)

    I was hoping somebody could brainstorm a little with me here, to help flesh out an idea for a new campaign. Some background: I've been using the same high fantasy homebrew setting since the release of 3.0. Some time back I decided to shake things up a bit. A campaign that lasted for several...
  4. Jolly Giant

    If we all rolled the normal way for stats, how come he has three 18's?

    One of the guys in my group is always making a mockery of the laws of probability when rolling his stats. You know how the core rules allow you to reroll your stats if the sum of your modifiers are no higher than +1, or if you doesn't have a single stat over 13? Everytime he rolls up a new...
  5. Jolly Giant

    Zombie Outbreak - where to hide?

    Does it have to a building? Does it even have to be in an urban area? Why not pack up a rucksack and head for some remote wilderness location? A log cabin up in the mountains, for instance. A place with fishing and/or hunting possibilities for preference. There could well be a shotgun or some...
  6. Jolly Giant

    Vikings D20

    Of course we don't know all that much about what changes 4E will bring yet, but from what I've seen so far I can't see that it will make all that much difference. After all, Vikings D20 has its own base classes, PrC's, monsters, magic system and item creation rules. That leaves character...
  7. Jolly Giant

    Changing Intimidate

    Here's a freebee from Vikings D20: It's a feat I call Enduring Demoralisation. It is pretty close to your feat, except in my version the 'intimidatee' remains intimidated as long as he is threatened by the 'intimidator', and for one round thereafter. During that one extra round, the original...
  8. Jolly Giant

    Adventures in the Plane of Shadows?

    That's pretty much what my players were doing too. However, they were 10th level, and the vampiricorn very nearly wiped them out. Not suitable for 6th level guys, IOW! :p
  9. Jolly Giant

    Adventures in the Plane of Shadows?

    What level are the PCs, Devyn? I ran a 10th level party through a couple of encounters on the plane of shadow just a couple of weeks ago. One of them was with something I called the Vampiricorn; a unicorn with elite stats and max hd, the vampire template and the shadow creature template from...
  10. Jolly Giant

    Tell me about your best (and worst) campaign endings

    What level were you guys? I mean, Tiamat is a dragon. A really big one! And a god. :p I'll agree it isn't a good ending to a campaign; or at least that it's a highly unusual one, but running away does seem to be the only sensible option. ;) One of my own worst endings was also a TPK (of...
  11. Jolly Giant

    As a DM which do you like best?

    I love all four of them, although all of them can be a drag and a hassle occasionally. However, what I like best of all is actually running the game. ;) Since that wasn't an option, I voted 'campaigns'. Adventures and NPCs will have to share second place. Actually, the more I think about it...
  12. Jolly Giant

    Poll: PC Death

    PCs die when they make stupid mistakes, and the DM never pulls punches. That's the way I've always DMed. However, all the players now this and they don't rush into things without thinking. They don't assume that everything they meet; wherever they go, is gonna be around their EL either. They...
  13. Jolly Giant

    So no last Complete book for 3.5?

    I was so hoping they would keep the 'Complete' line going until they got around to publishing a book called 'Complete Bastard'. We need more stuff for the blackguards! :p On a slightly more serious note, didn't Complete Champion contain quite a bit of stuff for the martial types?
  14. Jolly Giant

    Renaming the G-word (hint: fighter-mages)

    'Skald' comes pretty close, historically speaking. They were supposed to be good at both fighting and magic. However, since I don't speak all that much about fighter/wizards off-game, I don't really find it too time-comsuming to just say 'fighter/wizard'. In-game, I use many different names...
  15. Jolly Giant

    Rules Compendium - Worst timed release ever?

    I think this the perfect time to be releasing a rules compendium, because from now on there won't be any new rules added to 3.5 ed. I'll probably get it; if it looks to be as useful as the Spell Compendium, since our group has already decided to stick with 3.5 yet a while. Oh, we'll probably...
  16. Jolly Giant

    If you play DnD, how old are you?

    39 and a half! :p
  17. Jolly Giant

    One sentence island concepts

    A safe haven for pirates, protected by a red dragon (in return for some hefty tribute, of course). A society of Vikingesque orc raiders in longships. An Inka-like society of wild elves, performing sacrifices on top of great pyramids. A quiet, peaceful, rural society of goblins, kobolds or...
  18. Jolly Giant

    Why do high level monsters hav DR x/magic?

    I havn't actually sar down and counted them or anything, but my impression is that higher CR creature have "and" much more often, while low CR creatures are more likely to have "or". -Which makes sense to me. :)
  19. Jolly Giant

    DM's: how long does it take you to whip up an adventure?

    Currently I'd say roughly a week. However, there have been times where I spent like a month's worth of preparations for each gaming session. Luckily, that was for a campaign where we didn't get to play very often, and I had a job with a lot of down time back then.
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