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    Help! I need a rules-lite super hero RPG

    M&M is a great game and, as Piratecat says, it plays very smoothly. I don't want to compete with Piratecat where gaming advice is concerned, but the following resources, many from M&M's official forums, may be useful: M&M FAQ Character Creation Examples: Minotaur (a Powerhouse) and Martial...
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    Please define 'swingy'

    My last two posts were satire. I’m surprised they drew this much of a response. Unfortunately, plenty of people make similar arguments (“A good DM can…”) and are perfectly sincere. There's a common misconception of what qualifies as a problem in a game's design. If you can alter the way you...
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    Please define 'swingy'

    The DM doesn't have to tell the players that the creature's AC is 30 for all of them, all the time. He can just mentally calculate "well, this character took Weapon Expertise for +2 to hit, so I'll make its AC two higher against him." How are they going to know that it doesn't have a printed...
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    Please define 'swingy'

    Right. People forget that the DM could always make the monsters/encounters more difficult for a character just because that character was (seemingly) more powerful against typical monsters/encounters. For example, taking Expertise to boost attack bonus could make your character worse off if...
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    My first 4th edition campaign

    Do you mean just PH-1 and PH-2? Leader options are Cleric, Bard, Warlord, and Shaman. Leaders are very good and having a leader is quite valuable for a party. I'd recommend avoiding the Shaman if you're new to the game; it's a complicated class to play. I happen to like the flavor of...
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    D&D 4E What Doesn't 4E Do Well?

    Why is this hard? Just invert the monster guidelines. "I want the guards to be level 5 soldiers; there are 6 of them in a typical patrol, so that's a level+3 encounter for my party of five level 3 characters." Minions might be different because of the scale of the threat; simple rule: if a...
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    Getting Overwhelmed by "Everything is Core"

    You can keep using character builder without subscribing to DDI. You just don't get any new content. If/when you do get a group together, pay $10 for a 1-month subscription and download all of the new content since the last time you were a subscriber. If you do that every 4-6 months while...
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    Average rounds per encounter?

    Even if a ranger rarely hit 75 damage in a round, it wouldn’t mean anything about his DPR; it would mean something about his burst damage. DPR has been curiously ill-defined so far in this thread; expected value for damage with at-wills is the standard on WotC's charop board. Item...
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    +1/level instead of +½ level?

    None of this is relevant. The rules for creating monsters don't change. The original poster did not propose not adding primary attributes to hit/damage. He proposed not increasing ability scores as characters gain levels.
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    +1/level instead of +½ level?

    Multi-attacks would get too good. This is particularly true for Twin Strike, which didn’t get ability mods in the first place. You’d have to re-work feat stat requirements. Some classes lose a lot from ability scores not increasing. Masterwork Armor would have to go. After you do that...
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    D&D 4E What Doesn't 4E Do Well?

    Right. Even if you can't Aid Another (edit: and it seems like you can in the rules as written; otherwise, why would Mike Mearls talk about the problems Aid Another causes for skill challenges in this podcast- about 10 minutes in?), there's no reason to ever roll a bad skill. If you can't Aid...
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    D&D 4E What Doesn't 4E Do Well?

    The worst thing you can do in a skill challenge is to roll a skill that's bad (not trained, low ability score). A naive player who assumes that he should "just try the most relevant skill for the sake of it" may result in the party having a very low chance to succeed at a skill challenge that's...
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    Reduced to 0 HP and then?

    The way a DM of mine has resolved this type of situation is to give the player a save to knock a monster away before its "death strike" goes off.
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    Power cost 0?

    This is just the Fractional Cost rules on page 110. For the power in question, it's 1 pp buys you two ranks, as explained above.
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    Thunder Hooves Rage multiplicable?

    Yes. It doesn't say anything that changes this. A good time for Pressing Strike!
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    Best class to do this with?

    That 2 should be a 3 so the answer is x=15 and each [W] averages 30. I'd suggest not showing this calculation to the DM if you want to get to use this combo in game :)
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    Best class to do this with?

    Barbarian's level 29 rage Ancient Forebears’ Rage (PP) turns 1s and 2s into the dice's maximum. Combine with a Vorpal Falchion and, say, Hurricane of Blades for a ton of damage.
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    D&D 4E What Doesn't 4E Do Well?

    This last part doesn't logically follow from the first parts. Assuming there's some (constant returns to scale) "magic item creating technology" that everyone has access to doesn't require that the price of items be that given by the technology. It sets a maximum on that price. Given that...
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    D&D 4E What Doesn't 4E Do Well?

    But this is just your opinion! This is again just your opinion! Of course, what I've said here is just my opinion! Note that anything you say in response is your opinion of my opinion of your opinion of other people's opinions! In my opinion.
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    D&D 4E What Doesn't 4E Do Well?

    Needless to say, I agree here. If by "skill challenge" you mean in an abstract sense "roll dice to deal with problems according to what players tell the DM", it seems fine. If you mean the specific skill challenge rules in the DMG/updated by errata, it's not good. For example, participating...
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