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  1. Crimson Longinus

    D&D General D&D is now Steampunk (poll)

    Yep. I commented on this on another thread yesterday. And the easiest way to get the players to adopt such a historical mindset is simply to have that stuff to be real in the game, backed by the rules.
  2. Crimson Longinus

    Morality of mind control…

    This question makes only sense if one assumes a moral framework in which things are good or evil independent of the context. Another framework is that the most moral thing one can do in a situation is good, even though in some other context where better options were available that same thing...
  3. Crimson Longinus

    In a fantasy world filled with magic and miraculous beings, will the religious concepts of the locals be completely different from the human of Earth?

    How D&D handles religion is of course in many ways weird, and common magic certainly would warp societies in myriad of ways. But I still actually think that objectively real gods that actually affect things helps us get closer to the mindset of people of the past. Atheism is modern concept, and...
  4. Crimson Longinus

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    I don't think they consciously chose any story. They had fluff they slapped some rules on, with little thought what those rules represent. Warlock mechanics are what they are because someone had idea for alternate spell progression and it got slapped on that class without any thematic...
  5. Crimson Longinus

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    The whole innate/learned distinction is something that do not exist in most fiction, as often magic & similar are both. You need to have some sort of innate spark, and then you are trained to use it. And I'm pretty sure it was so in D&D too, until they needed to invent sorcerer for 3e because...
  6. Crimson Longinus

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    Money. You said money. Money literally works the same regardless of the source. Surely this is the one who got cheat codes via a pact? Certainty this rapidly recharging magic and always-on magical features signify an innately magical being? But clerics channel power of literal gods, so...
  7. Crimson Longinus

    D&D General D&D is now Steampunk (poll)

    Which perhaps is a level of conflation that is fine in a fictional context. But I feel these days in D&D anything pre-WWII gets conflated into "olden times" and thrown in the mix without rhyme or reason.
  8. Crimson Longinus

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    I did combine warlock and sorcerer into one class in my game. But the issue with too many classes is that they also rob design time and space from other classes. You cannot just achieve "fewer classes" design by taking "many classes" game and banning some of the classes. Classes that are...
  9. Crimson Longinus

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    It literally does though, so that's hella weird comparison. How it is different? Like if we examine the metaphysical composition of a sorcerer with demonic blood and warlock who was infused with demonic power as result of a pact, what is different about them? Also, I totally get wanting...
  10. Crimson Longinus

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    You can have different stories just fine. You don't need different mechanics for that. Mechanics represent how things function. A magic sword works the same, regardless of whether you inherited or bought it. And in your HP example, the magic of all those characters works in similar way and in a...
  11. Crimson Longinus

    D&D General D&D is now Steampunk (poll)

    Whilst I don't think D&D as whole has become steampunk, and it lacks many significant aspects of the genre (such as prevalent use of steam tech,) these pictures certainly read very steampunky to me. D&D has never had coherent aesthetics, though I feel that recently we the presentation has crept...
  12. Crimson Longinus

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    Sorcerer and Warlock subclass thematics are very similar. It is just whether the thing was a patron or an ancestor. I don't think we need to have different classes and subclasses for demonpact/demonblood, feypact/feyblood dragonpact/dragonblood etc. Thematically it is a caster with that flavour...
  13. Crimson Longinus

    D&D General The Great Railroad Thread

    I mean there is literally a poll running on about starting levels on this forum and it seems a lot of people have no issues with starting at a higher level.
  14. Crimson Longinus

    D&D General The Great Railroad Thread

    Zero to hero is the point of having a level based game. I certainly don't always want that, but there are games other than D&D. Now you of course can start at a higher level in D&D too, but the basic idea that the levels mean significant increase of power is a fundamental building block of the...
  15. Crimson Longinus

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    But in HP wizards are born with special magical spark that allows them to learn magic and the jedis are trained to use their 'magic' since childhood. But if that pact gives you magical knowledge, how doesn't that just make you a wizard with the patron as a tutor? Or if the pact alters you to...
  16. Crimson Longinus

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    There is really no coherent distinction and it bugs me. It also is weird that warlock for some reason has the most unique casting mechanics in the game, but there is really no reason why they would behave so differently. I always felt that warlock mechanics of always-on magical features and...
  17. Crimson Longinus

    D&D General Dark Sun as a Hopepunk Setting

    I never understand how so many people seem to be scandalised by the traditional Athasian second breakfast. D&D is already full of killing, but eating what you kill is at least more eco-friendly. Fits the themes of the setting perfectly.
  18. Crimson Longinus

    D&D General The Great Railroad Thread

    This is why I endeavour to have my houserules determined before the campaign begins, so that I can tell them to the players and they can make informed character building decisions.
  19. Crimson Longinus

    D&D General The Great Railroad Thread

    Not saying the game is perfect, far from it, but I am not surprised that you complaints based on your highly anomalous experience do not gain much traction. You are wanting to fix an issue most people simply do not have.
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