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  1. K

    D&D 5E (2014) Feats, class balance and fun

    I actually give my PCs a free feat at first level (variant human gets +2, +1, 1 more skill and a free save proficiency in the place of their bonus feat) because I like the variety they offer. Hasn't caused me any problems yet. Ran one game that went up to 16th level. Currently running a game...
  2. K

    D&D 3.x Using 3E Magic Items in 5E?

    Based on the existing magical items, I did the following when converting my existing Pathfinder game over to 5E: Any weapon that does additional energy damage should not also have a bonus to hit and damage (and should generally only do a single type). +1, +2= +1 in 5E +3, +4= +2 in 5E +5= +3...
  3. K

    D&D 5E (2014) Oh, Man, Do I Need Some DM Tips. . .

    Lots of good advice here. The biggest would be talk to your players and find out how the felt about the session: what worked and what didn't and what they would like to see more of. I'm actually running the same AP myself right now (I've run it once before starting in PF and converting to 5E at...
  4. K

    D&D 5E (2014) When do you get advantage from attacking while unseen?

    That is how I would rule it, though I think the default "everyone has magical 360 degree vision at all times" assumption in the rules is both unrealistic and needlessly strict against stealth. This is a little trickier, since the character is definitely not "unseen" but is rather possibly not...
  5. K

    D&D 5E (2014) Grappling Questions

    Proficiency bonus is tied to CR. This is listed in the monster creation rules in the DMG. It's also easy enough to work back from whatever skills or saves the creature is proficient in (though some creatures get Expertise in certain skills, such as Goblins and Stealth). Attacks are harder...
  6. K

    D&D 5E (2014) Stealth Revamp

    I personally don't have any issues with the Stealth rules. They work the same as any other skill in the game does. 1) Ask what the PC is trying to do. (Sneak past a guard? Hide in a nearby alleyway to keep an eye on a bad guys' house? Get the drop on a group of goblins?) 2) Determine if it is...
  7. K

    D&D 5E (2014) Feat Workshop

    So I just had the following thought on re-writing Crossbow Expert (though it might be too fiddly): Crossbow Expert Thanks to extensive practice with the crossbow, you gain the following benefits: You ignore the loading property of crossbows You are proficient in using the butt of your crossbow...
  8. K

    D&D 5E (2014) New Feats, what are some you have made ?

    The way I worked the whip feat I made in my game was that upon hitting a creature with your whip, you could spend your bonus action to make an opposed Athletics check. If successful, you could trip the creature or drag it 5 feet closer to you.
  9. K

    D&D 4E I love 5E, but lately I miss 4E's monsters

    That sounds like a slog-fest. AC 24 and over 600hps means that PCs are going to be whiffing more often than they hit and it's going to take a lot of hits to bring it down. On the flip-side, the damage the dragon is putting out is going to be laughable to most PCs of that level. On the other...
  10. K

    D&D 5E (2014) Giving Feats to Monsters

    I agree with everyone saying "Yes, but not a set amount." I don't do it all the time, but will occasionally do so for special monsters. But if you feel the need to add more than 1 or 2 feats, you're probably better off giving the monster some class levels instead.
  11. K

    D&D 5E (2014) Bonus melee attack with main hand?

    Do you allow it for anyone using two weapons, or just for people with the fighting style or for those with the Dual-Wielder Feat? Actually, that might add a little punch to the somewhat under-powered Dual-Wielder Feat. I'll have to give it some thought. Maybe limit it to "When you use the...
  12. K

    D&D 5E (2014) Need a better houserule to fix Bladesinger's mechanics not supporting lore issue

    For my games, I house-ruled that Elven Chain has an additional property that allows it to function as light armor if you have proficiency in wearing it. (Basically, anyone can wear it without penalty because it's so light and flexible, but if you're already trained in moving around in a chain...
  13. K

    D&D 5E (2014) When do players realize Turning Undead worked? (5e)

    True, the players can work around it by readying, but as you've discovered it adds needless complication. I've reached the point in my gaming career where I'm good with players having more information if it speeds the game up without having too much of an adverse effect on tension and mystery...
  14. K

    D&D 5E (2014) When do players realize Turning Undead worked? (5e)

    Put me in the "I tell my player's right away" camp. Same goes for saving throws versus spells. Having them "wait and see" forces them to risk stepping on each other's toes by having a later PC's attack potentially ruin the successful use of the previous PC's class ability.
  15. K

    D&D 5E (2014) Roll20 vs Fantasy Grounds

    I've been using Roll20 with my group for 3 years now. I ended up getting paid subscription not because I wanted the extra features, but because I wanted to support them after playing it free for a year. I will say Roll20 used to take a ridiculous amount of prep time, but with the addition of...
  16. K

    D&D 5E (2014) Modifying the light crossbow to be a gunslingers pistol.

    Honestly, I've always felt like Matt Mercer's Gunslinger is too punishing. The class abilities really don't exceed those of a battlemaster with a handcrossbow and the only reason Percy does as well as he does is because Taliesin tends to roll above average and (along the same lines) he rolled...
  17. K

    D&D 5E (2014) Multiclassing

    We've been using multi-classing (and feats) in multiple games without issue so far. Sometimes multi-classing is for story reasons (such as when our fighter got a hold of the sword of a legendary paladin and eventually decided to become a paladin himself) or for character concept reasons (such as...
  18. K

    D&D 5E (2014) Protection fighting style: How many attacks?

    I've house-ruled Protection to apply to all attacks against that particular ally until the start of your next turn for my games. I've also seen a house rule that combined Defensive and Protection into the same style. (Which is kind of necessary if you're allowing the Mariner style from UA...
  19. K

    D&D 5E (2014) Cursed items : yes or no ?

    I agree that cursed items can be fun if they're not just sprung on players as a "screw you" out of nowhere. I'm planning on having the party in my game come upon an Axe of Berserking, but ahead of time they're going to hear about how the being who possesses it seems to have an obsession with it...
  20. K

    D&D 5E (2014) Pathfinder to 5e: expected power level and low level surivability

    I converted my RotRL Pathfinder game over to 5E around level 12. Other than reducing DCs and treasure and having to convert a lot of monsters that don't exist in 5E, it worked out fine. I'm trying to get another RotRL game going, starting from the beginning, but I'm starting the PCs at level 3...
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