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  1. Zerakon

    Stupid player decisions + bad dice rolls = dead PC

    Then why are you fudging all the time, every game?
  2. Zerakon

    Stupid player decisions + bad dice rolls = dead PC

    Then why even spend time on combats against lesser foes? If you're going to make sure that the PCs survive, why not just give a 30-second cinematic description of the fight instead of taking 15 to 30 minutes to do the actual game rolls.
  3. Zerakon

    Stupid player decisions + bad dice rolls = dead PC

    Well, I was going by the implied conditions in Buttercup's story: 1) The bad guy "is sleeping in his locked room." So, it's night time and cleaning maids won't be around til the next day. 2) "The cleric would have died too, but he ran out of the room and down the stairs while he still had 5...
  4. Zerakon

    Stupid player decisions + bad dice rolls = dead PC

    Bah! I think Buttercup was right to not save the bard. I'm presuming the bard had 4 rolls to try to stabilize according to the rules (from -6) and missed them all. We're talking 24 seconds here. If my DM had an "intrepid maid" save a PC in that situation, I'd roll my eyes and think about leaving...
  5. Zerakon

    I Need to Work on my Opening Scenes.

    Well, I didn't read the whole thing. I stopped when I saw that players were starting at 8th level, including two people new to roleplaying. So my suggestion would be to start at 1st level.
  6. Zerakon

    [OT] Ten Technologies That Deserve to Die

    Please tell me that you were joking with all of the above.
  7. Zerakon

    New feat help

    In all honesty, it seems pretty silly. I can buy cleave because I can buy the swordsman's muscles powering the sword through one opponent and directing it toward the next one. For a missile weapon, though? Eh. Just seems too far-fetched. I could buy into the idea of magical projectiles that had...
  8. Zerakon

    Lame rule or streak of utter genius? (Movement related)

    No, 16 is the sweet spot I referred to because it's the first even stat at which a character would be getting the movement bonus (even stats being the typical sweet spots because of the incremental +1 bonuses). There's no need to add a "<sigh>" and no need to get so defensive here on the house...
  9. Zerakon

    Rolling Characters... how do you like this?

    Do you mean "may not?" Either way, I'm surprised you could talk about character creation in a d20 product. I thought that was prohibited?
  10. Zerakon

    Lame rule or streak of utter genius? (Movement related)

    Lame rule. Too much incentive for a character to hit the "sweet spot" and have a 16 Dexterity.
  11. Zerakon

    Middle School Game Club

    Carcassonne (can't go wrong with this one) Settlers of Catan (nor with this one) Ra Citadels (not one of my favorites but middle school kids would like it) Lord of the Rings (cooperative) (again not one of my favorites but kids dig it) Elfenland (again more of a kids' game) Apples to Apples
  12. Zerakon

    Dragon magazine is considered official!

    Intriguing. I'm finding it hard to believe that you stifle imagination in your group as much as it appears from this thread, so I'd like to ask a few clarifying questions to find out if we are truly on opposite pages or if there is some broken communication going on here. How many of the...
  13. Zerakon

    Dragon magazine is considered official!

    Don't feel so bad, when I read his post, this was the uber-cynical thought that passed through my head: "Wow, WotC is trying to drum up more Dragon subscriptions by trolling on message boards proclaiming their magazine 100% official."
  14. Zerakon

    Flexible, Balanced Saving Throw Progression

    I've devised an alternate method of Saving Throw progression for my Will Power system that I'm happy with, and it could easily work in any system, so I'll post it here if anyone is looking for such a system. Feedback always appreciated. Goals: eliminate "weird bonus saves" for multiclassed...
  15. Zerakon

    Dragon magazine is considered official!

    Surely you wouldn't object to a DM who brought in some weird concept that she thought was balanced? IMO a game with a DM that plays strictly by the rules is boring game. I want a creative DM who makes up (or brings in from 3rd party sources) exotic new creatures, weird new spells, strange new...
  16. Zerakon

    Hurricane Isabel and ENWorlders

    ArthurQ strikes again! I also live in Charlottesville, and just got power back this morning. Thursday night was pretty scary. We have some really tall trees behind our house and one of them has been dead for quite a long time. It's actually in a neighbor's yard, but it's a monster (about 150...
  17. Zerakon

    Improved Familiars

    So, that begs the question do they use the term "animal" or "Animal." If the former, then that would lend some viability to Frank's perspective. I do disagree with Frank on this one from a sensibility standpoint. Although as a DM I would allow a caster to take pretty much anything as a familiar...
  18. Zerakon

    Sell me on "Magical Medieval Society" WE

    I don't have the book so I can't say, but I have read the 2 free chapters (on cities) that are available for free on rpgnow. I found out that it wasn't the kind of thing for me, but it wasn't bad. http://www.rpgnow.com/product_info.php?products_id=1678&
  19. Zerakon

    Weird Word Thing

    Pyrtte loco.
  20. Zerakon

    Mass combat

    I can't point you to any books, but since you posted here in house rules, I could offer a house ruley concept for possible exploration. Since this isn't about armies, but rather facing 50-100 foes, how about a rule where you group up enemies into "gangs" of 4. 1. Make each gang homogoneous...
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