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  1. jaker2003

    Mega-Adventure Prologue--The Council and the Fellowship

    Jace continues, Is no one worthy enough to speak to the higher powers? Can we not simply ask the gods or their servants, beings whose capabilities are not as limited as ours? After a moment to calm down, Jace tries a different route. It has been moved. I presume it was stored in a vault of...
  2. jaker2003

    Mega-Adventure Prologue--The Council and the Fellowship

    Jace walks away from the people ignoring him to stand behind Quozen. Do you mean that your divinations did not reveal its location, or that you were so frightened by this news that you did not attempt to locate the harbringer of destruction?
  3. jaker2003

    2 points for consideration.

    I'd like to argue for the full duration with this line of text from the spell description: The subject may struggle, but the sphere cannot be physically moved either by people outside it or by the struggles of those within. Though the line says people, I would stipulate that the sphere is...
  4. jaker2003

    Mega-Adventure Prologue--The Council and the Fellowship

    Jace shakes himself out of his surprise and terror to join the conversing group. We need someone to use divinations to track down the shards, this could be a long and expensive process, but necessary. Once we know the locations, we set out to capture them, possibly at the same time. A safe...
  5. jaker2003

    2 points for consideration.

    2 spells I recently came across got me thinking. Protection from Arrows Resilient Sphere With PfA, could this effect be attached to a vehicle to protect it and its occupants, or is a magic item/new spell required for that? With RS, this makes your arcane spellcaster invincible for minutes...
  6. jaker2003

    Mega-Adventure Prologue--The Council and the Fellowship

    Jace stares ahead, ignorant of the words and sights that wash over him. He repeats 'a dragon lich?' in a whisper.
  7. jaker2003

    Mega-Adventure Prologue--The Council and the Fellowship

    Jace replies, True words.
  8. jaker2003

    Mega-Adventure Prologue--The Council and the Fellowship

    Knowledge (arcana)DC15 for Post #2 (1d20+2=14) oh, 1 short. various knowledge nobility checks for Post #2. (1d20+1=11, 1d20+1=3, 1d20+1=3, 1d20+1=13) Not rolling well today. Knowledge (religion)DC10 for Post #2 (1d20+2=7) Okay, it looks like my character will be drooling during the council...
  9. jaker2003

    Mega-Adventure Prelude--Tenebrynn's Revel

    After arriving, Jace gathers his things and finds a safe place to clean up and stash his things. Jace then heads to the council with the other heroes in waiting.
  10. jaker2003

    Mega-Adventure Prelude--Tenebrynn's Revel

    I think Rystil Arden's last post was #569 @ 12-21-07, 02:32 PM.
  11. jaker2003

    Spell Idea-Blasting many undead (1 more Judge Vote needed!)

    Semantics amended :) Light of the North Tower Evocation [Light] Level: Clr 1, Sor/Wiz 2 Components: V, S Casting Time: 1 standard action Range: 0 ft. Effect: Light in your palm Duration: 1 min./level (D) Saving Throw: None Spell Resistance: Yes A soft glow appears in your open hand...
  12. jaker2003

    Spell Idea-Blasting many undead (1 more Judge Vote needed!)

    Light of the North Tower Evocation [Light] Level: Clr 1, Sor/Wiz 2 Components: V, S Casting Time: 1 standard action Range: 0 ft. Effect: Light in your palm Duration: 1 min./level (D) Saving Throw: None Spell Resistance: Yes A soft glow appears in your open hand shedding bright light in a...
  13. jaker2003

    Cool Potion Bottle

    Assembled Goodies First, I want to apologize for forgetting the doubled price for the space limitation. Second, I want to present these items. Bottle of Many Potions: This ornate glass bottle holds up to 10 doses of a healing potion. Individual doses of the healing potion may not be...
  14. jaker2003

    Cool Potion Bottle

    If you wanted an item that would let you use your bless water spell without the silver dust, I price that at 2,500gp. okay, if you don't want characters to use this item to get rich, and want to limit it to 8 charges, the new price is 560gp, Cost 280gp + 22XP (*) 1/day: cure light wounds = use...
  15. jaker2003

    Cool Potion Bottle

    Okay, I was playing Fate, and found the Healing Charms in the game. (Healing Charms work like potions, but have 8 charges) I was inspired, and made this: Magic Potion Bottle (cure light wounds): This ornate glass bottle holds up to 10 doses of a healing potion. The bottle refills itself...
  16. jaker2003

    wacky Monk/caster question

    wow, that was quick, thnx!
  17. jaker2003

    wacky Monk/caster question

    Can an unarmed strike successfully deliver a touch spell that requires a melee touch attack? My first instinct is YES, as an unarmed strike must overcome armor that a touch attack could deliver on contact. Examples: A Mnk1/Drd1 is enjoying a produce flame spell. He strikes an opponent with his...
  18. jaker2003

    Mega-Adventure Prelude--Tenebrynn's Revel

    OoC: It's nice to know Jace is appreciated ;)
  19. jaker2003

    Mega-Adventure Prelude--Tenebrynn's Revel

    OoC: I'd guess as soon as the behind-the-scenes stuff has been set in order and everyone checks in.
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