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  1. jaker2003

    GM1: Bizarre Bazaar

    Oh, sorry. The berserk orc continues his advance uphill.
  2. jaker2003

    GM1: Bizarre Bazaar

    Tank climbs the hillside as quickly as he can, bearing west to get a clear run up. The raging orc manages to use passing boulders for breif cover.
  3. jaker2003

    IVV1: The Forgotten Map [orsal judging]

    If Oskar thinks he can catch a mouse or rat against a wall with a crate or barrel, he tries that.
  4. jaker2003

    GM1: Bizarre Bazaar

    Seeing an opening, Tank Strikes with his sword, Blessed AoO; Damage (1d20+9+1=16, 2d6+12=24) scoring another devestating blow. When the dogs are gone, Tank charges up the hill.
  5. jaker2003

    IVV1: The Forgotten Map [orsal judging]

    When everyone is ready to go, Oskar leads them to the edge of town, where everyone can see the nearby marshes. Oskar will look in shop windows as he goes, looking for suitable bait, preferably a feeder mouse.
  6. jaker2003

    GM1: Bizarre Bazaar

    Tank 8/15 hp (6/13hp) Tank goes berserk, hacking madly into the nearest opponent. If that one falls as easily, Tank moves NW to intercept the last dog. Enter rage: first of 6 rounds, AC drops to 12. Attack #2. Blessed Attack; Damage against skeletal dog (1d20+9+1=28, 2d6+12=16)
  7. jaker2003

    GM1: Bizarre Bazaar

    Spot DC15 (1d20-1=12) Fast Dismount DC20 ACP (1d20+2-3=3) According to the SRD, dismounting doesn't provoke an AoO, so: Tank slides off his horse and draws his greatsword (move action). Tank slashes down through #1 with all his might (standard action). Attack bone dog; Damage (1d20+7=21...
  8. jaker2003

    GM1: Bizarre Bazaar

    OOC: We're mounted?! How do I forget that there's a horse under me!? Amended actions: Fast Dismount (ACP) (DC20) (1d20-1=11) OK, Dismount south of my horse (for cover) as move action, draw greatsword freely as part of that action, respond to any foes that surprisingly reach me.
  9. jaker2003

    IVV1: The Forgotten Map [orsal judging]

    OOC: Scott, there are rules for creating traps in the Dungeon Master's Guide. Assuming you don't have that, check out The Hypertext d20 SRD (v3.5 d20 System Reference Document) This site contains many of the "core" rules for 3.5 D&D. I also believe that it has been accepted as legal rules for...
  10. jaker2003

    GM1: Bizarre Bazaar

    I might decide to change my action if something happens, but as it stands; Tank runs east for cover behind a boulder. Tank watches for the dogs and draws his greatsword.
  11. jaker2003

    IVV1: The Forgotten Map [orsal judging]

    Oskar asks, "could we simply put the creature to sleep?"
  12. jaker2003

    GM1: Bizarre Bazaar

    Tank rushes back to purchase a sap, and then declares that he is ready to go. Along the way, He'll ask everyone about the tooth.
  13. jaker2003

    IVV1: The Forgotten Map [orsal judging]

    Oskar nods, "Aye, we have the cage, but a cage is to hold and transport something; it is not built for capture. A net can be thrown to capture the lizard from a distance and will not unnecessarily harm the creature; though, I also am not proficient with a net. The creature may be dangerous to...
  14. jaker2003

    IVV1: The Forgotten Map [orsal judging]

    Oskar's face hardens, "Do we have a net, or do we need to buy one?"
  15. jaker2003

    IVV1: The Forgotten Map [orsal judging]

    Oskar replies, "The shocker lizard is to be a familiar to a client of our puzzle-solver, but you otherwise seem to understand. What do you know of these creatures?"
  16. jaker2003

    IVV1: The Forgotten Map [orsal judging]

    Oskar frowns, "I don't like to talk about my past, but suffice it to say that I don't have anyone waiting for me. Are you both up to speed on our plans?"
  17. jaker2003

    Nocturne of Sorrow, Orsal J

    Sounds good to me. Thanks Orsal, see you back in the RDI after some time in the monestary (a month should do to heal up, restock, and hoof it back).
  18. jaker2003

    IVV1: The Forgotten Map [orsal judging]

    Oskar returns from the Red Dragon Inn with some spellcasters in tow.
  19. jaker2003

    Tavern - City of Orussus, The Red Dragon Inn '08

    Oskar smiles and waves his arms in invitation towards the door. "Babette and Lerrin are formaly invited to join out treasure seeking company." Oskar then walks out of the Red Dragon Inn.
  20. jaker2003

    GM1: Bizarre Bazaar

    Tank will check the halfling's mouth for loose teeth (for a trophy). If he finds any, he pries them out and places them in a pouch or his pack. After that, Tank strips the halfling down to his underwear and leaves the humiliated creature lying on the table. if there is a fire in the tavern...
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