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    D&D General Not the Wicked Witch: Revisiting the Legacy of Lorraine Williams

    As someone who has been following discussions on the topic for near 30 years now, but doesn't have any first-hand insight, I often see people say "TSR went under because of X." There's the book returns thing, which as far as I can tell was the actual killing blow. There's the stuff you write...
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    Should PCs Be Exceptional?

    This I would tend to agree with, albeit it varies a bit depending on the campaign/game. But I generally want highly competent "mundanes", not super-beings. This site's has a pretty strong D&D bias, and D&D turns people superhuman at high levels. A high-level D&D character can kill a dragon with...
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    Should PCs Be Exceptional?

    I mean, I generally prefer my PCs to be experienced people at the start of a campaign, though usually thrust into a new situation. Think Leverage, Star Trek (at least TOS, TNG, DS9, VOY, ENT, Discovery), Babylon 5, Dark Matter, Farscape, the Expanse, the non-hobbit half of the Fellowship in Lord...
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    What Do You Call This Popular Beverage?

    In increasing order of specificity: "läsk" for any type of sweetened carbonated beverage, "cola" for the specific citrus/vanilla/cinnamon taste, and "Coke" or "Coca Cola" for that specific brand.
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    Should PCs Be Exceptional?

    It depends on the individual campaign, but I like PCs to be exceptional – not necessarily The Chosen Ones, but highly competent people. Look at the core crew on the Expanse, for example – they have both a science genius, one of the most lethal combatants in the world, and an extremely persuasive...
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    RPG Evolution: Craft Everything

    The issue with crafting in TTRPGs as opposed to CRPGs is that in a CRPG, crafting can often be a satisfying side gig to the actual adventuring and with ingredients gained as a side effect from said adventuring. For example, if you're a herbalist in World of Warcraft (which is where I have the...
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    Are Game Lines Smaller Today?

    See, that's precisely the issue. I don't think the OP is complaining about the lack of books overall, but rather about the support for any given line. Now, some of these games have a fair amount of support, but others don't. Forbidden Lands was published in 2018, and has had six subsequent...
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    Are Game Lines Smaller Today?

    Um, ACKSHUALLY I think those are "sourcebooks". "Splatbooks" generally refer to books focusing on material for a particular kind of character, e.g. Clan book, Tribe book, Class book, etc. Since the asterisk sign is usually used as a wildcard, they were often referred to as *books, which then...
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    Are Game Lines Smaller Today?

    That's a good point, but I see two problems with this mentality: 1. Different customers want different things. Just to take a random example, someone might be interested in a Baldur's Gate sourcebook, someone else might want an adventure, a third person would like more magic rules, and a fourth...
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    Are Game Lines Smaller Today?

    I think at least part of it is the dependence on Kickstarter (and other crowdfunders), which makes it relatively easy to find support for a set of cool-seeming core rules, but much harder to fund continuing support.
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    Jason Carl on White Wolf's Return, Mage: The Ascension Plans

    The fluff (at least in 2e) certainly seems to point toward personal horror, angst, and court intrigue being the intended focus. But back then, all games tended to have a simulationist bent with reasonably detailed combat rules and such – Vampire certainly pushed more in the story-oriented...
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    Spoilers The Doctor is. . . WHO?!

    Abbreviated version: The Rani and Conrad (from an earlier episode) had created an alternate reality where, among other things, the Doctor and Belinda were a couple with a child, who happened to be Poppy from last season's Space Babies. When the timeline was restored, the child disappeared. So...
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    Jason Carl on White Wolf's Return, Mage: The Ascension Plans

    I don't think there's anything wrong with that if that's the kind of thing you're into (and clearly, a lot of people were). But it was definitely not what the intent was behind the original game, even if that's how it worked out. And once it was clear that that's what a lot of people liked, OG...
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    Chaosium Names New CEO, Mike Mearls Departs Company

    They could, but that would be a significant investment. And I, for one, liked having different books for each different types of Star Wars – they provide focus in an otherwise very broad setting. At least Age of Rebellion and Edge of the Empire deserves being different games, but I can see the...
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    Jason Carl on White Wolf's Return, Mage: The Ascension Plans

    To me, who has fairly limited experience with either version, V5 seems better for what the games artistically want to be: personal horror, torn between the torment caused by your condition and the powers it grants you, and stuff like that. Particularly when you look at the way Hunger works, the...
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    Chaosium Names New CEO, Mike Mearls Departs Company

    FFG shunted all their RPG stuff to Edge Studios. I believe they're still reprinting Star Wars, but there hasn't been anything new for quite a while. The core Star Wars lines are pretty complete: they all have a core book, a Beginner game, a GM screen with a short adventure, an adventure or two...
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    Dragonbane general thread

    Traditionally, the closest have been Animism, as it is opposed to Necromancy and has things like healing magic. But it's not a great fit – in Magic the Gathering terms, Animism is Green, and while it is opposed to Black it is not the same as White. Other religious stuff has often been done as...
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    Dragonbane general thread

    Back in the day, they had 13 magic schools in the magic supplement for Drakar och Demoner Expert: Animism, Demonology, Dragon magic (also worked a bit differently, dragons could innately use this but regular folks could as well but it was extra difficult), Elementalism, Harmonism (magic through...
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    Do You Care About Cosmology?

    Eberronian manifest zones also exhibit different traits even for the same plane. So the manifest zone to Syrania where Sharn is allows for architectural marvels and easier flying, but another one might manifest as smoothing the way for commerce leading to a grand bazaar being built there, and...
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    Do You Care About Cosmology?

    I mean, it's as good an explanation as any, but I think it's more likely to result in a sorcerer. And of course it is by far no guarantee – most major cities are built in/near some kind of exploitable manifest zone after all, in the same manner that most major cities (at least in history) were...
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