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  1. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Liath's keen sight in the dark easily picks up on a ladder leading up to a trap door and a faint arrow (similar to the other ones Janiven pointed out) pointing up. The ladder is 15 ft ahead (after the turn) and on the left side.
  2. mleibrock

    Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

    Falco just looks at his feet.
  3. mleibrock

    mleibrock's in-game thread for Council of Thieves

    As the group rounds the corner, Janiven whispers. "This is it! There should be a ladder right here that leads up." You all feel your hearts race as you hope beyond hope that you might escape this place without another fight. As each rounds the corner, you see the faint light up ahead which...
  4. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Janiven exclaims in a loud whisper. "Go! Hurry everyone around the corner. Our way out is right here. We need lights out...we can't afford to let anyone see us leave the sewers and risk them knowing where our hideout is. "
  5. mleibrock

    mleibrock's in-game thread for Council of Thieves

    As the group moves forward, Suzume sees the faintest light coming from the far end of the hall (from where you have come - you are currently headed away from it). As Liath peeks around the corner (toward where the group is headed), she too sees a faint light from a long way up ahead (the light...
  6. mleibrock

    Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

    "What say we have a look behind that big oak door before we open the trap door?"
  7. mleibrock

    mleibrock's in-game thread for Council of Thieves

    The party breaks into a full run with Janiven herding the group onward. I assume Liath is leading the group? If that is the case, please roll a perception check when you round the corner.
  8. mleibrock

    Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

    Falco, will join in thanking Dannis. "This place is indeed a haven for those who have not yet fully crossed over. I guess once we figure out the "why" things will change significantly."
  9. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Thank was my take on it too. Thanks Mike. Matthew, if you can find something offering a different interpretation, I'm willing to entertain other information.
  10. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Not that I know but I could be wrong. I thought sonic damage was categorized as lethal damage. Is it nonlethal? I'm having a difficult time finding more about sonic damage. Does someone have a page number?
  11. mleibrock

    Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

    Falco will roll a spellcraft skill check to see if he can figure out what is up with Besharn. 1d20+8=22
  12. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Fortitude roll for Tiko: 1d20+3=14 Fortitude roll for Janiven: 1d20+4=13 Sonic Damage for Anundr: 1d4=4 As the Shrieker begins to sound its ear-piercing alarm, Anundr and Liath are not strong enough to resist the sonic damage. With the first sound from the mushroom, Janiven yells, "RUN as...
  13. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Just waiting for Anundr and Tiko to post their rolls.
  14. mleibrock

    Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

    OOC - Leif, I think you get another saving throw, if you didn't use the +2 bonues Falco just gave you.
  15. mleibrock

    Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

    Not being able to see what exactly is going on with Besharn, but seeing he is clearly being attacked, Falco will touch Bersharn's shoulder and cast Protection from Evil on his friend as well. Duration of the spell is 1 minute. Protection from Evil: This spell wards a creature from attacks...
  16. mleibrock

    mleibrock's in-game thread for Council of Thieves

    As the battered and sewer-weary group begins moving again, in what they hope is the end of their journey, they pass the corpses of the rotting undead they just killed (again). Moving forward even further, they come to the spot they first saw the zombies crouching around. As Dru moves to about...
  17. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Final push Thanks all for responding. Marching order please.
  18. mleibrock

    mleibrock's in-game thread for Council of Thieves

    OOC - Thank you Leif.
  19. mleibrock

    mleibrock's in-game thread for Council of Thieves

    With Liath, helping Dru to his feet and the group clambering to get moving, who is leading us ahead?
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