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  1. Charles Rampant

    D&D 5E (2014) Hoard of the Dragon Queen, looking for advice on how to draw party back on track

    You could always just leave it a while, then jump straight to the start of Rise of Tiamat. They get summoned to Waterdeep to explain why they didn't bother finding out what was going on, meaning that Harper spies died trying to find out where the treasure was meant to go. Then, assuming they...
  2. Charles Rampant

    D&D 5E (2014) Question about the Nightstone in Storm King's Thunder

    Someone asked Chris Perkins, and he said that it was intentionally left as a hanging plot thread for the DM to use if (s)he wished. So I guess that if your players go mad with curiosity over it, you can device some way of bringing it back. Perhaps the Cloud Giant Castle over Waterdeep did the...
  3. Charles Rampant

    D&D 5E (2014) What do you want in a published adventure? / Adventure design best practices?

    Best example off the top of my head is Maelstrom from Storm King's Thunder. It's a visually cool map, it helps me understand how the different levels fit together, and it is easy to see the ways that the players can move from one level to another. In case you're not familiar with it, here are...
  4. Charles Rampant

    D&D 5E (2014) What do you want in a published adventure? / Adventure design best practices?

    That map, although very pretty, would be a nightmare to use at the table. As Lanefan said, it's hard to tell what the relationship between elements is; it's also very busy and overloads me with information that I have to try and sort. Not a fan. My favourite cartographer is Mike Shley, and Jared...
  5. Charles Rampant

    D&D 5E (2014) D&D Beyond Phase 2 and 3 are open beta!

    My feelings as well. I'm mad keen on the idea of a website/app where my players can create nice, automated, easy to use characters and then I can slot them into combats, with the players able to adjust their HP and have that visible to everyone else on the app; in other words, I want to have the...
  6. Charles Rampant

    Release Star Trek Adventures: Core Rulebook Released in PDF!

    £11.99? That's a very aggressively priced pdf! I wonder if they are sensitive to the complaints made about the Borg Cube pricing, and went low as a result? I'd also like to note that while the corebook has a dreadfully boring cover, their adventures book is graced with both an excellent name...
  7. Charles Rampant

    D&D 5E (2014) What do you want in a published adventure? / Adventure design best practices?

    I think this is a reasonable caveat. It's fun and appropriate for Hidden Shrine of Tamoachan to have rules for dried up potions (including the hilarious option to just snort the powder), but it's also okay for Lost Mine of Phandelver to be a generic adventure without any new subsystems in it.
  8. Charles Rampant

    Help with balancing my party

    It seems that your real problem is that your party is critically overlevelled for the module. I suggest that you bring the LMoP storyline to an end, and move onto either Princes of the Apocalypse or Storm King's Thunder, both of which will be much more appropriately difficult for your party.
  9. Charles Rampant

    Help with balancing my party

    Where are they in the adventure, and what level are they?
  10. Charles Rampant

    Help with balancing my party

    Uhm, by level 5 in Lost Mine of Phandelver they're either finished, or they're in the final mine, which doesn't have a lot of Goblins in it.
  11. Charles Rampant

    D&D 5E (2014) What do you want in a published adventure? / Adventure design best practices?

    Being fun to read is a great point. I need to be excited while reading it, not bored and just reading it to satisfy game prep requirements. Side note: Tales from the Yawning Portal is easily the most boring adventure book to read so far, and I think that it is due to the lack of an overarching...
  12. Charles Rampant

    D&D 5E (2014) Mearls on other settings

    Count me as a vote for light-touch settings, mechanically. The game's classes and races are meant to be generic at their core; having slabs of rules for each setting just to look different (or to practice pointless book keeping, ala Planescape Magic Item rules) simply creates work for no good...
  13. Charles Rampant

    D&D 5E (2014) D&D Beyond Phase 2 and 3 are open beta!

    AP = Adventure Path. Used to refer interchangably to the WotC big book adventures as well as the Paizo 6-part adventures, though strictly speaking it should only refer to the latter. For my part, I'm pretty happy with what I'm seeing of the character creation process. There are some problems...
  14. Charles Rampant

    Help with balancing my party

    A Hard encounter for that party would be an Orc War Chief, two Eyes of Gruumsh, and six Orcs. Your assassin - assuming that he hits twice against AC 16 - will remove between half and two thirds of the War Chief's hit points in the first round. That... doesn't seem too OP? I mean, it's good, but...
  15. Charles Rampant

    D&D 5E (2014) Mearls on other settings

    I wanted to quote this and ignore the comments about specific settings, since I think that there's a really interesting idea here. While I'm a fan of the depth to be found in the Forgotten Realms, there is a common observation around here that Greyhawk is preferred by some because it lacks that...
  16. Charles Rampant

    Help with balancing my party

    I think that if my party started complaining, "Hey, this guy's not dead yet?" I'd say, "Well, yeah. It'd be boring if you killed everything instantly, right?" Assassin is a troublesome subclass, because players tend to read it quickly and assume they always get the cool rules, whereas it's...
  17. Charles Rampant

    D&D 5E (2014) What do you want in a published adventure? / Adventure design best practices?

    Storm King's Thunder, and the nifty new Giant Runic Items, is a good example. It's new, it's cool, and it makes sense for the adventure. It also forms a good example for the DM to follow. Another example is new gambling rules for a scene in a festhall, complex enough to be a meaningful component...
  18. Charles Rampant

    D&D 5E (2014) White Plume Mountain: Tales of the Yawning Portal play report (Spoilerific!)

    It's always good when the players almost die, but not quite, so you get to maintain your DM reputation intact, but don't have to do a character creation session! :)
  19. Charles Rampant

    D&D 5E (2014) Would you buy a 5E updated reprint of the First Forgotten Realms Box Set

    I actually don't own a FRCG - I use SCAG instead. I'd certainly buy one that came out - but not just a straight reprint of an existing one. It would need to adhere to modern standards of writing and layout. Though, who am I kidding? I own all the 5e books, I'm committed to buying everything...
  20. Charles Rampant

    D&D 5E (2014) Against the Giants / Yawning Portal in 3D Glory !!

    Interesting. Have you come across the use of clear resin for water effects? It's used a lot to make fancy wargaming tables, and looks incredible when done well. You paint the bottom of the depression, and add appropriate stuff like skeletons and piers and suchlike first, before pouring this...
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