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  1. Z

    I cast a blast spell, you say: how high?

    Why would a 4x4x4 cube need to penetrate the plane of the ground, instead of, say, resting on it?
  2. Z

    New Multiclass Concept: Same powers, swap class abilities

    Alright, I'm going to try hard to break it. I'll be honest, I don't like how this allows you to freely mix and match class abilities :) so there's some ulterior motive ;). Here we go! Paladin (Warrior), compare it to a straight Warrior. No need to pump Charisma to make your Divine Challenge...
  3. Z

    New Multiclass Concept: Same powers, swap class abilities

    I'm not sure how I feel about this system. On one hand, it seems very elegant and balanced, if not a bit underpowered at low levels. On the other hand, it basically eliminates class abilities; instead, every character can pick whichever set of class abilities they want. You may want to...
  4. Z

    High to-hit ability stat at the cost of future feats?

    If you want to use Wis powers, I'd recommend a 16/16/12/12/10/8 stat distribution. Plunk the 16's into Strength and Wisdom, put a 12 into Cha and Con, and distribute the rest as you see fit. At every ability increase, pump Strength and Wisdom. Otherwise, you'll never be able to hit anything...
  5. Z

    Stupid Enhancement Bonus Question

    Thank you! :)
  6. Z

    Stupid Enhancement Bonus Question

    Where does it specify exactly what the enhancement bonus from a weapon or implement applies to? I'm sure there has to be a rule that says it doesn't apply to damage on a miss (like Reaping Strike), but I can't find it :(.
  7. Z

    Teleportation / Fey Step in three dimensions

    How about this: If the teleport or forced move affects a willing target, you can move the target vertically. If it affects an unwilling target, you can move the target vertically only if it has a movement mode that can move it vertically. For instance, if the target has a climb speed, you can...
  8. Z

    Elemental Weapons too good?

    Doesn't the at-will ability have the elemental keyword though? Would that carry to the actual attack?
  9. Z

    Nifft's House Rules

    Also, compare with the Paladin power Valiant Attack and the Rogue power Piercing Strike. Sure Strike is probably a bit better than Valiant Attack since it's more consistent and triggers Combat Challenge, but Piercing Strike can easily be the equivalent of +2 or +3 to attack and triggers Sneak...
  10. Z

    Elemental Weapons too good?

    EDIT: Doh! This is the wrong forum :(. If a mod sees this, can you move it over to 4E Rules? Thanks :). It seems like a weapon-based character using an appropriate elemental weapon has an easier time making use of feats like Lasting Frost and Hellfire Blood than the arcane characters these...
  11. Z

    Cloud of Knives kills minions?

    I solidly agree that ATTACKS are not the same thing as ATTACK POWERS in the same way that ROCKETS are not the same thing as ROCKET LAUNCHERS. Also, there is added confusion in that the word "attack" has two different meanings: one that is normal in colloquial English and one that is...
  12. Z

    D&D 4E Dualclassing 4e Style

    This is too powerful. Give you an example. Let's suppose we take a Warlord/Cleric. You have the same number of uses of Inspiring Word/Healing Word (actually MORE at epic levels), but you get more class abilities and options. Same with the Ranger/Warlock combo, unless you'd use Hunter's...
  13. Z

    Stalker0's Obsidian Skill Challenge System (Update: Version 1.1) Now with PDF!!

    I like how there's a sliding scale of success-failure, just like a combat encounter. Here's a thought about partial successes. Maybe when the party attains a partial success, they enter the skill challenge a second time. In the first two segments of this follow-up challenge, they must spend a...
  14. Z

    Multiclassing Feats & Powers

    First of all, the 40% figure doesn't work. For one thing, paragon multiclassing will make almost 50% of your powers from the secondary class. For another, what happens when you have enough powers from both classes so they are both over the 40% threshold (say, a 50/50 split)? Finally, it can...
  15. Z

    Nifft's House Rules

    Mind if I suggest some more? :) Urgent * Blade Cascade (Ranger Daily 15): As soon as an attack misses or you make 4 attacks with this power, this attack ends. * Seal of Binding (Cleric Daily 25): You cannot heal hit points or gain temporary hit points while this power is in effect...
  16. Z

    Paragon Path Multiclassing - Another Option

    Go to My Account, Edit Options (on the left), scroll all the way down to Miscellaneous Options, Message Editor Interface, and change it to Standard Editor :). I have to say I like my fix better ;). Primarily because there will be extra uses of the power granted by the feat, which often is...
  17. Z

    Paragon Path Multiclassing - Another Option

    Here's the problem with making the Healing Word or Inspiring Word you get from multiclassing an X/encounter power. If you get a Cleric/Warlord, you'd end up with 4 or 5 uses of Healing Word and Inspiring Word per encounter, which feels way too high. I came across the same problem when I was...
  18. Z

    Paragon Multi: Level 11 and 16 Abilities

    With the new CustServ clarification that you can trade up your paragon path powers (this means your level 7 encounter power from paragon multiclassing is really an extra level 13 encounter power), a big gap between regular and multiclass paragon paths is closed. Still, paragon multiclassing is...
  19. Z

    Multiclassing Feats & Powers

    On the other hand, having British Pounds won't buy you many hamburgers in China. You can choose to buy stuff only in the UK, or you could buy stuff both in the UK and China and pay the bank a spread on the foreign exchange rate. Want to enjoy the benefits of living in London while buying stuff...
  20. Z

    Multiclassing Feats & Powers

    Right, but you get swaps at level 13, 17, 23, and 27. You have 3 encounter powers from your primary class and 1 from your secondary class. Convenient, no? :)
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