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  1. Z

    Keep on the Shadowfell character sheet scans

    I must be totally missing something. Why does the Human Wizard have 2 Dailies at level 1? Is this just a Wizard class feature?
  2. Z

    Wands of Cure Light? Bah!

    Fantastic out of combat healing really isn't that amazing, since Wands of CLW and Wands of Lesser Vigor are already cheap and effective. Unless your entire party is based around Tome of Battle classes and Warlocks, they still need to rest when the spells are used up. :(
  3. Z

    Playing a bard

    One tip for bards: you need to make sure you have a strong focus, or you'll be pretty weak. The problem with a dual focus of Archery and buffing is it's not very synergistic. The good casting PrCs don't tend to improve your BAB very well, and usually you give up some spellcaster levels to take...
  4. Z

    Front-liners

    Oooh, the PHBII is allowed. Knight 3/Fighter X/Exotic Weapon Master 2 or 3 is a great build, especially with Stand Still. After turning all squares you threaten into difficult terrain, opponents can't take a 5' step. So, they often can't even MOVE, because if they do you'll use an AoO to...
  5. Z

    Front-liners

    If you can't use Stand Still, consider using Improved Trip instead. It won't be as good, but it should do the trick in most cases. I don't think a Paladin is a good fit for the reach fighter. You need Dex for Combat Reflexes, and Paladins suffer from MAD enough as it is. Your main schtick...
  6. Z

    Non-core Gestalt Options

    Any two full casting classes with the same casting stat: Pretty self-explanatory. The lack of a "passive boost" is made up by buff spells and the sheer quantity and power of spells in general. Factotum/Int-Caster: Cunning Surge gets you an extra standard action. Actions are perhaps the main...
  7. Z

    Chaos with At-Will Cantrips, and Casting Discretion

    Or if this is a problem, there's a simple 4E solution. Roll Int Attack vs. Will Defense. Whoops, you failed, and the guard is now looking for the wizard making these illusionary noises :).
  8. Z

    Arcane Channelling on Full Attack (Duskblade)

    Wouldn't using a Whip in this case still give you extra reach?
  9. Z

    Arcane Channelling on Full Attack (Duskblade)

    Arcane Channeling + Whirlwind Attack + Exotic Weapon Proficiency (Whip) + Irresistible Dance = Pure Awesome For best results, hit your allies too.
  10. Z

    Excerpt: Multiclassing (merged)

    This is what happens in 3.5e as well!! Beguiler 20 vs. Beguiler 19/Mindbender 1. I have the option of giving up a bunch of skill points (both in prereqs and skill points/level) and the Beguiler class ability to ignore SR against flat-footed opponents in exchange for the Mindbender class...
  11. Z

    Excerpt: Multiclassing (merged)

    Why do I expect him to contribute as a 12th level PC*? Because he's a 12th level PC, and he's part of the team who'll be facing 12th level encounters? Because it's really really hard (maybe practically impossible) to design an encounter that can challenge both him and the rest of his party if...
  12. Z

    Excerpt: Multiclassing (merged)

    I suppose I should clarify the MtG thing a bit. Doing Rog6/Wiz6 is like taking a mono-red Sligh deck and combining it with a mono-blue Permission deck. It gives you added flexibility (hey, you can swing with creatures AND counter spells!) but it generally doesn't synergize. Something like...
  13. Z

    Excerpt: Multiclassing (merged)

    So no Wizards who want to be effective should multiclass/PrC? Because giving up caster levels is almost never worth it power-wise. Because power scales super-linearly with respect to levels, a Wiz6/Rog6 will be MUCH less powerful than a Rog12 or Wiz12 (especially the Wiz12). You honestly...
  14. Z

    Excerpt: Multiclassing (merged)

    Here's the other problem. If you can't front-load classes, then many classes are awful to play in the first few levels because they haven't gotten their defining abilities. This provided a significant constraint on class design, which is especially noteworthy if you've tried to make a homebrew...
  15. Z

    So if Wizards is reaching out to the MMO crowd with D&D 4th...

    I thought you were going to put up this image. But I suppose in hindsight this one isn't very relevant :-/.
  16. Z

    Excerpt: Multiclassing (merged)

    It's not a power tradeoff for flexibility if the other class's ability synergizes with yours. Hence the whole reason dips and crazy multiclass/PrC combinations were concocted in CharOp.
  17. Z

    Excerpt: Multiclassing (merged)

    3.5e example! I don't see how this is that different from 3.5e Prestige Classing. Say you're deciding between Beguiler 20 and Beguiler 19/Mindbender 1. You're basically paying a bunch of skill points (I'm guessing it's slightly less expensive than a 4e feat) for the ability to switch your...
  18. Z

    Tome of Battle - Book of 9 Swords

    Not only that, but feats that have prerequisites based on obtaining a certain level also creates state information. For instance, if you want to take Weapon Finesse and 3 feats with Weapon Finesse as a prerequisite at level 3 using 2 levels of Fighter and 1 level of Rogue, you can't take the...
  19. Z

    Tome of Battle - Book of 9 Swords

    No, it's a "fighter characters are now actually relevant and much funner to play in higher level games" book.
  20. Z

    Tome of Battle - Book of 9 Swords

    I can't believe you're all so concerned about 2d8 or 4d8 damage on a single one-target attack :(. Possibly wonky things, and changing as little as possible to fix them below. White Raven Tactics: Can be wonky when used on yourself. Just make it so you can't target yourself, and if need be, it...
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