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  1. Quickleaf

    D&D 5E (2024) Not loving weapon mastery with beginners

    While on one hand, this is fantastic advice – always great to have little cheat sheets for players grokking the game. OTOH, this sort of stuff always makes me think of the "initiative tracker micro-economy" of products out there – magnetic strips, cards, standees, clockers, vinyl erasable...
  2. Quickleaf

    D&D 5E (2024) Not loving weapon mastery with beginners

    💜 I was worried about this kind of thing happening with weapon masteries for some groups. I kept saying that in the Unearthed Arcana playtest feedback – the "face lift", diversity, and improved organization are great additions, but there are serious choke-points in this new version for new...
  3. Quickleaf

    D&D 5E (2024) What classes have improved the most from 2014 to 2024? (+)

    Probably not the serfs, unfortunately, as they’re just background.
  4. Quickleaf

    Map List for 2024 Dungeon Master's Guide Revealed

    Ahhhh, it seems two of the maps are on canvas! (the Greyhawk ones) So that would be probably $60 to $90 right there.
  5. Quickleaf

    Map List for 2024 Dungeon Master's Guide Revealed

    I am not Beyond enough for Beyond. Or is it that I'm Beyond Beyond? Now you've confused me. ;)
  6. Quickleaf

    TSR How Did I Survive AD&D? Fudging and Railroads, Apparently

    I have not run Mask of Nyarlathotep or The Enemy Within, but most of the classic D&D modules were linear - i.e. the structure has a clearly defined progression (as opposed to branching paths or a hub model). However, the things you said about Web of Illusion in your OP make me fairly confident...
  7. Quickleaf

    TSR How Did I Survive AD&D? Fudging and Railroads, Apparently

    I would discourage you against taking the example of a 1993 AD&D 2e Ravenloft adventure as a template of the broader ecosystem of OSR adventures. 2e adventures often did this sort of railroaded design, not all of them and yeah there were some railroads that came before, but by and large that...
  8. Quickleaf

    Map List for 2024 Dungeon Master's Guide Revealed

    $140 for maps, are you sure? Why, we can just take the included image files and pdf, go down to our print shop...and... pdf intensifies Oh. Oooooooooh. ;)
  9. Quickleaf

    D&D 5E (2024) Party Balance?

    I think this confirms in 2024 bards are try-sexual. We all knew it, but they said it.
  10. Quickleaf

    D&D 5E (2014) 11th Lvl Wizard and Cleric OK to Take On Two Banshees?

    To make it fun – as opposed to just dice rolls – I suggest leaning into the "close relatives" bit and away from the "they must be killed to free their souls." Instead I'd maybe come up with one or two ways the PCs can free their souls without combat, roll with whatever other ideas the players...
  11. Quickleaf

    D&D 5E (2014) Bravely running away

    Indeed, that was a deliberate choice; with 5e players I’ve gamed with “leave a man behind” never seems to be something they consider acceptable - those situations always become fights IME. OSR is another story. Then you’ve just got to run faster from the owlbear than your slowest party member...
  12. Quickleaf

    D&D 5E (2014) Bravely running away

    Hang on, I got house rules for that... slightly Dungeon World-esque ;) Retreat When the party chooses to retreat from danger, at any point on a player’s turn they make a group initiative check versus the passive initiative of their foes. A PC who is unable to move does not roll. A PC who is...
  13. Quickleaf

    D&D 5E (2024) Is there a story arc book next year?

    Page 92, Mordenkainen's Tome of Foes Between this bit, the Thay product involving Ed Greenwood, and the heavy focus on githyanki in BG 3... if one of the upcoming story arcs doesn't involve this tidbit, I would be surprised.
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  15. Quickleaf

    D&D 5E (2024) DMs what do you think of the new PHB?

    A wise and sensible analysis! One would almost be deceived into thinking you are not, in fact a cat. Almost.
  16. Quickleaf

    Worlds of Design: Why Buy Adventures?

    Not the OP but I have an example: Running Rime of Frostmaiden. That adventure is in desperate need of a page/table: clues, where PCs can find them, and what they mean. Also the story needs tightening of three elements so they’re more interconnected. Similar experience when I ran Tomb of...
  17. Quickleaf

    D&D General Best Hexcrawl Resources?

    Ah, I remembered another good one! Tim Bannock – who is active on these very forums, cannot recall his @ – wrote Old School Hacks Vol 1 Hexcrawling Wilderness Exploration and Random Encounters. It's about half stuff I was able to use right away, and half general guidance / tips about how to...
  18. Quickleaf

    Worlds of Design: Why Buy Adventures?

    “It’s not that I don’t like published adventures, it’s that I don’t like bad writing.” -Quickleaf For me the #1 thing that either turns me off to an adventure - or gets me excited about it - is how it addresses the fuzzy edges or intangibles. How are the players engaged/hooked and what cool...
  19. Quickleaf

    (IC) Quickleaf's Rime of the Frostmaiden

    Wisps of spectral bluish light pass through Lumrolur as the ghost approaches, washing over you like a wave. Hovering over your face for a moment – long enough that you can see how its head, floating two inches above its neck, must have been severed by a claw stroke – the ghost then collapses...
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