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  1. J

    Dungeon Raiders: The Wolf's Den

    Initiative 1d20+2 = 18 http://invisiblecastle.com/roller/view/4471094/ "Aeyian!" Startled at his companion's sudden disappearance into the adjoining cave, Tock attempts to climb up as quickly as he can to aid him. He draws his halberd after he reaches the ledge and urgently scans the next...
  2. J

    Dungeon Raiders: The Wolf's Den

    Tock slings his halberd over his back after the last of the Stirges falls. While his companions check the cave and manoeuvre the boulder back into place, he takes a moment to adjust a couple of loose rivets on his timepiece, tapping it briefly to make sure it's still working. He looks up, and...
  3. J

    Old-school dungeon crawl using 5e playtest rules

    I'm here and I've just taken my go. :)
  4. J

    Dungeon Raiders: The Wolf's Den

    Tock moves closer to the wounded Aeyian, concerned for the multiple wounds his companion has already suffered. While he remains focused on his ally, one of the Stirges closes in and buzzes menacingly in front of his face. Reacting quickly, he strikes with the haft of his halberd, and a glancing...
  5. J

    Dungeon Raiders: The Wolf's Den

    Tock bats away the creature trying to burrow into his armour plating, and it swiftly flies up to rejoin the swarm. "These creatures are becoming a nuisance!" He changes grip on his halberd, trying to catch one of the Stirges with a crushing swing with the flat of the blade, as they seem too...
  6. J

    Dungeon Raiders: The Wolf's Den

    No problem, Tock will use his reaction to attack this turn as per the pre-rolled attack: Attack 1d20+4, damage 1d10 +3 = attack 12, damage 5 http://invisiblecastle.com/roller/view/4429225/ If we're now within melee range and I can attack normally, Tock will use Protection preferentially on an...
  7. J

    Dungeon Raiders: The Wolf's Den

    Seeing that Bartleby and Rejik are poised to strike at any oncoming Stirges, Tock similarly readies himself to fend off any of them that approach. His eyes dart back and forth as he tries to keep track of a dozen flitting, buzzing creatures filling the air of the cave. Aware that Sulannus and...
  8. J

    Dungeon Raiders: The Wolf's Den

    Tock readies himself for combat, drawing his halberd and keeping close to Bartleby and Aeiyan. His eyes dart about, trying to catch a glimpse of their foe in the swirling lights of Sulannus's spell. Unable to get a good look, he takes a defensive stance, holding his weapon close. Initiative...
  9. J

    Dungeon Raiders: The Wolf's Den

    This actually made me LOL. Well played. :D
  10. J

    Dungeon Raiders: The Wolf's Den

    [OOC: Intelligence (Nature) check 1d20 -1 +1 = 3] http://invisiblecastle.com/roller/view/4407911/ I'm going to go out on a limb and guess that Tock hasn't got a clue what could be lurking in this cave.
  11. J

    Dungeon Raiders: The Wolf's Den

    Tock is briefly dazzled by the sudden appearance of the orbs of light, and raises a hand to cover his eyes. "Bodies? No... not bodies." he says cautiously. "Or at least, not any longer..." He looks up with a start as his ears catch a faint noise in the distance. He peers into the darkness in...
  12. J

    Dungeon Raiders: The Wolf's Den

    Tock advances cautiously into the cave, staying close to Bartleby. Cautiously, he keeps one hand down by his side, within easy reach the of the halberd slung over his back. Turning his head to one side, he speaks quietly, "More light... what do you think, Bartleby? Do you see anything in the...
  13. J

    Dungeon Raiders: The Wolf's Den

    Tock nods to Aeyian and Bartleby and takes up a position next to them to help shift the boulder. There is an unmistakable mechanical whirring noise as the mechanisms in his arms prepare to exert themselves. "On three then. One... two... three...!" [OOC: Not sure how 'aid another' works in Next...
  14. J

    Dungeon Raiders: The Wolf's Den

    Tock nods in response to Rejik's suggestion. "Well then, shall we see if the creature wants to speak?" He moves to where their captive is bound, and gently prods the Hobgoblin with the butt of his halberd. As it stirs and begins to wake, he speaks in what he hopes is a level but firm tone. The...
  15. J

    Dungeon Raiders: The Wolf's Den

    "A fortunate find" says Tock as Rejik reveals the potions, "Although I cannot comment on the taste myself. I understand that creatures unlike myself require food, but it has always puzzled me how one can have a preference for one kind or another. Surely it is all just fuel?" [OOC: If there's a...
  16. J

    Dungeon Raiders: The Wolf's Den

    "Bartleby! Are you ok?" asks Tock with concern. "It seems our foes are treacherous even in defeat..." Tock feels a pang of regret that he was not able to react quicker to the Hobgoblin's vicious sneak attack; after all of the time has has spent protecting others from harm, it always feels like...
  17. J

    Welcome to Reyr's Well

    "But where are my manners?." says Karl, focusing his attention back on their new companion, "My name is Karl, and my associate here is Molly. We are what you might call 'adventurers' - you know the sort I imagine - brave, heroic folk dealing with dangerous foes and exploring wondrous lands in...
  18. J

    Dungeon Raiders: The Wolf's Den

    Although his mechanical face shows little emotion, Tock is relieved to have survived the melee. His skills up to now had been used mostly on rag-tag Kobold raiders, and this Hobgoblin band was a new challenge for him. "I must agree with Aeyian." he replies, stowing his halberd across his back...
  19. J

    Dungeon Raiders: The Wolf's Den

    Oops... I'll stick with the Chieftain.
  20. J

    Dungeon Raiders: The Wolf's Den

    With his allies joining his assault on the chieftain, Tock takes a moment, guarding himself with the shaft of his halberd. When their foe shifts focus to one of his companions for a moment, he strikes quickly, making use of the opening in the Hobgoblin's defences. Attack with halberd, 1d20+4 =...
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