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  1. Inez Hull

    Middle Earth [TA 2997]: The Phantom of the Northern Marches

    [OODM: sorry 'bout the delay, busy couple o' weeks] The party dust themselves off and backtrack a short distance down the gorge to where the upslope on the far side is safe enough to climb easily. After a few minutes of scrambling up the scree covered rock you can look back over the gorge and...
  2. Inez Hull

    [Sealed Lands] The City of Taleas

    Our appointed quest should be fulfilled. Regardless Aeter's intent will triumph in the end anyway..... but you all knew I was going to say that right? SE keep up the roleplay from Dekiran, it's been fun butting heads ;)
  3. Inez Hull

    Rate Doom 3

    Man I love the suspense and darkness. As a FPS it probably isnt what a lot of people were hoping for but for teeth gritting tension it is AWESOME. Playing this game late at night with the lights out and surround sound on loud is a truly freaky experience.
  4. Inez Hull

    [Sealed Lands] The City of Taleas

    OOC: just sitting around waiting - not quite sure where this is all going
  5. Inez Hull

    Middle Earth [TA 2997]: The Phantom of the Northern Marches

    Which direction is the party travelling onwards? Further down the gorge, climbing out or backtracking, or something else entirely?
  6. Inez Hull

    Crossed Paths, Part III

    Ehldannis quickly smothers his excitement before replying as calmly as he can. "That sounds like a more than fair exchange. If you will direct us to this crypt we will return your trust by retrieving the potion for you." Ehldannis realises his presumptuosness in casting decisions for the party...
  7. Inez Hull

    Middle Earth [TA 2997]: The Phantom of the Northern Marches

    RJ I've emailed you a copy of your character sheet. I'm going to be away for a couple of days (snowboarding woohoo!) so now might be a good opportunity to knock up a few plans and we'll go from there after the weekend.
  8. Inez Hull

    Crossed Paths, Part III

    "If the only penalty should we fail your test of wits be that we leave your company, we shall count it our loss. Brioc, I believe she is a... creature of her word. Let us indulge her."
  9. Inez Hull

    Crossed Paths, Part III

    Ehldannis turns to Brioc, "I suggest we pay promptly. Perhaps if we make a donation of one of the items of jewellry we have found it will suffice to cover us all and make a fine gift to this fair creature", he gestures expansively to the Sphinx. "Tell us lady, what sees you make home in such an...
  10. Inez Hull

    Crossed Paths, Part III

    Ehldannis translates the creatures words for the rest of the party. "Do you speak the tongue of the Romans, most of my companions do not speak Greek?"
  11. Inez Hull

    Crossed Paths, Part III

    "Greetings Lady", Ehldannis returns in Greek, "we are not trespassing I hope? We would converse with you if you will."
  12. Inez Hull

    Middle Earth [TA 2997]: The Phantom of the Northern Marches

    Valandil murmurs a quick prayer over both Breor and Artos, healing any major damage and leaving just the bruising and flesh damage which he assures will heal well in time. Breor receives 9 points of healing, bringing him to 9 damage taken and Artos receives 7 points of healing, bringing him to...
  13. Inez Hull

    Middle Earth [TA 2997]: The Phantom of the Northern Marches

    Whilst Antroine keeps up a guard for any further sign of the Phantom, Valandil inspects the wounds of his companions. Antroine 3 damage taken Arathorn 13 damage taken Artos 23 damage taken Breor 18 damage taken Valandil 16 damage taken
  14. Inez Hull

    Crossed Paths, Part III

    Ehldannis takes several deep breaths, recovering from the experience of almost engaging the Elemental. "Yes, let us investigate the hallway but let us exercise caution".
  15. Inez Hull

    Crossed Paths, Part III

    Quivering with fear Ehldannis slowly, ever so cautiously, advances on the Elemental, mumbling acane phrasings under his breath. As he gets closer he stops dead in his tracks and it takes an agonisingly long second for him to will himself forward again. As he closes on the Elemental his...
  16. Inez Hull

    Crossed Paths, Part III

    Ehldannis curses inwardly as the Elemental avoids his summoning. What else can I do, I dare not get too close to the creature. The dithering, panicked elf, wrings his hands, lost in battle confusion. When in doubt raise a defence, my master always said Ehldannis casts a quick incantation...
  17. Inez Hull

    Middle Earth [TA 2997]: The Phantom of the Northern Marches

    The party scatters, seeking shelter from the falling rocks, but the fall is relatively short and their is little time to get away. The rocks tumble down with an overwhelming, shuddering roar, blocking out all sound and sight of the night sky. Antroine and Arathorn are under the worst of the fall...
  18. Inez Hull

    Middle Earth [TA 2997]: The Phantom of the Northern Marches

    The company grit their collective teeth, steel their nerves and continue following the pulsing lights. As before, they continue to flash in and out, disappearing for a moment then returning, but ever leading you on northward through the gorge. The gorge walls gradually steepen and after you have...
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