Search results

  1. hornedturtle

    LEB Discussion Thread '10

    I'm not in the game in question but I would vote for option three and leave open the posablity of finshing/resuming the adventure someday.
  2. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Occ:what are the odds the we would all fail?
  3. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Occ: here's to a 15% chance! Acrobatics 1d20+2=4 Riel crosses last and the ice breaks under him!
  4. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Riel's endurence 1d20+3=12 and he looses a surge. Round 4: Riel will try to use Arcana to freeze the water long enough to make a makeshift bridge for everyone to cross. 1d20+11=17 (occ: I think that's a fail without help)
  5. hornedturtle

    LEB Discussion Thread '10

    If the two of you have characters who only want to adventure together, there shouldn't be a problem with that. they just won't agree to go on any without the other.
  6. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Riel is good at stelth and arcana for disabling it. Stelth 1d20+7=24 Riel silently sneaks up to the crystal. (next round he will try to freeze it solid if it hasn't been taken care of already.)
  7. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Well riel steps away from the group and uses his otherworld stride to the other side of the chasm, "Throw me a rope."
  8. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Assuming Gurdan tells the group about reinforcing the beams, Riel will try to reinforce them using magic. Arcana 1d20+11=31!
  9. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    sorry i hadn't thought it out that well myself and i hadn't had the description of the skills right at had. My thought had been that streewise would give the kind of information that someone who had lived on the streets would know, namely in this case that a bomb will go boom and that you don't...
  10. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Riel's Streetwise check to know to book it and get moving! 1d20+12=29 (occ: forgot the +2 bonus)
  11. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Actions: Opurtunity attack: Dagger vs AC 1d20+5=18 1d4-1=1 Minor action: Warlocks Curse the warforged Standard action: (Using 2 charges of the Gloves) Curse of the dark dream vs Will 1d20+9=23 3d8+6=28 Psychic 1d6=2 from the curse and 2d6=6 cold from gloves and attempt to slide the enemy to...
  12. hornedturtle

    LEB Discussion Thread '10

    Can I use eldrich blast for an attack of opurtunity?
  13. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Riel Preception 1d20+2=18 Arcana 1d20+11=22 Thievery 1d20+2=12 Actions Double move to N0 Free action, curse bomb carrier "Why do I think that if that goes off in there it'll bring down the whole cave?" Riel (QuestionMark) lv5 Feylock Initiative: +2 | Passive perception: 12 | Passive Insight...
  14. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Occ: There isn't really anything Riel can do ahead of time except draw his rod, which he would have been carrying anyway.
  15. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Riel (QuestionMark) lv5 Feylock Initiative: +2 | Passive perception: 12 | Passive Insight: 19 AC: 20 | Fot: 14 | Ref: 18 | Will: 20 HP: 44/44 | Bloodied: 22 | Surge value: 11 | Surges: 5/7 Speed: 6 | Languages: Common AP: 1 | Second Wind: not used Basic Attack/Opportunity attack: Eldrich...
  16. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Riel Will assist Grryth with his preception (since he can't hit 25 with a nat 20) 1d20+2=19 Riel is ok with either marching order.
  17. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Occ: Umm no, no sunrod or torch or anything, lol!
  18. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Occ: oops forgot about that
  19. hornedturtle

    Second Day of Mourning (Part II; Judge: Renau1g)

    Riel, seeing Alexia open the trap door, takes a step or two and jumpes down the hole. Acrobatics 1d20+2=11
Top