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  1. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    That... doesn't track. They're keeping another evil sealed, but for the sake of self-preservation, not altruism. Also, you know, sacrificing countless innocents to do so is evil no matter how you slice it.
  2. Chaltab

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    Basically this. Ever since the OGL crisis, some channels have gone off the deep end in terms of trying to spin everything D&D related as a big scandal or failure. And yeah, I get being skeptical of corps like Hasbro but there's a fine line between skepticism and clickbait and they've made a...
  3. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    That sounds amazing. I'm aware the game exists but I've a low tolerance for clunky old cRPGs so I've avoided it thus far. Honestly an update of classic pre-BG D&D video games with modern conveniences sounds way more exciting to me than a WOTC attempt to make Baldur's Gate 4 without Larian.
  4. Chaltab

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    It's hard to say that in over all terms, WOTC has tried many different ventures with D&D to varrying degrees of success. But CR has done a good job of making the various pillars of their business matter. The fact they've gotten three seasons of an animated series off the ground and are about to...
  5. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I mean yes, but I don't think the expensive difficult answers should be part of class design, but of world and monster design. Sure, a Druid can grow plants in a 30 foot cube, if they reach high level. But a fire drake can scorch miles of terrain in a single day if it goes on a rampage. Also...
  6. Chaltab

    D&D General 6E But A + Thread

    My ideal 6E would take the chassis of 5E and integrate a lot more of 4E's positive traits into it, as well as some aspects of TOTV/A5E like making ancestry and culture-based traits separate choices. I'd want classes to get more interesting choices at each level, monsters to be designed with role...
  7. Chaltab

    D&D General Any Houndfolk species suggestions? (I also offer a homebrew idea draft.)

    A5E has a pretty solid dogfolk heritage called the Madrai. Edit: Link
  8. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    What I'm saying is that passing the buck to individual preservers is the opposite of a call to collective action. 'Well I guess we're done screwed so you might as well defile when you can get away with it', to me, just validates apathy. Collective action means rallying against the sorcerer...
  9. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Okay, but why? The original fiction was always "the method to not ruining the environment exists, but it's gate-kept by the powerful elite class who benefit from the status quo." Which seems way more relevant to me than the notion of individuals making painful sacrifices for an ultimately...
  10. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    It sounds like you're saying that Preserver spellcasters should be weaker than in D&D baseline, but that would require the game math to be reworked around it. The reason Preservers use the basic rules is so that everything still maths right. Defiling gets you more power quicker, at the cost of...
  11. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I mean it also completely ruins the land around the caster making it unable to sustain vegetation.
  12. Chaltab

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    Not to mention all the other logistical hurdles. Thirteen players in a west marches game, while launching a new setting? That would be a nightmare to try and run and make entertaining while also learning to run a new system (and teaching players to play it). I kind of suspected from the moment...
  13. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Makes sense given how templars functioned in past editions.
  14. Chaltab

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    I don't understand why people are so put off by this decision honestly. I'm personally less interested in watching a long-form Daggerheart AP because I have little interest in running the game. But people are acting like this is a shady move or displays a lack of confidence in their own game and...
  15. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Okay perhaps my word choice was bad, but I stand by my thoughts: Dark Sun needs a level of sincerity to it, so it wouldn't work as a grimdark setting.
  16. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I'm not familiar with 30K But 40K is openly satircal by GamesWorkshop's own admission! Heck, just look at how Orks work in that setting and tell me I'm meant to see this as serious.
  17. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Name one non-parodic grimdark that doesn't suck.
  18. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    The problem is that Dark Sun was never really a humor setting, so a grimdark Dark Sun doesn't work. Grimdark only works as a parody.
  19. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    It doesn't have to be a moral choice. The economics of slavery aren't what they're cracked up to be, especially in an ecosystem like Athas. It might just be more efficient to make them serfs. Fewer rebellions, they feel like they have something of their own, and you don't have to constantly...
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