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  1. Zerth

    Under strange stars

    "So there was a truth behind all the hundreds of stories and legends. The Fountain of Youth does exist," Amira says voice full of amazement. "Thank you Minah, this does answer a lot of questions. I have no idea, why the vizier has left you alive. It really doesn't seem to fit the pattern how he...
  2. Zerth

    (Adventure) The old fashioned way...

    "Only way to know is take a closer look," Durg says after nodding his head to greet Cailean.
  3. Zerth

    Of Jungle Deeps and Ocean Depths

    *Tiana snorts at Invelion's comment about trying to sell the phylactery.* "A good lich? I've never heard about such creatures. What kind of being would trap a soul and use it to her advantage? That's right - a horrible monster!" she yells. "I don't need any more proof about the nature of...
  4. Zerth

    (Adventure) The old fashioned way...

    Durg turns to look, who's approaching them. "Someone comes. Be ready," he says shortly to his human companion.
  5. Zerth

    Under strange stars

    Amira is relieved to see the all the other companions return. "Wonderful! You are back here and in one piece. I was thinking we might have to go after you and use some more direct approach." She smiles. "I'm glad we didn't." "Greetings Master Minah, this is a pleasure," she says to the old...
  6. Zerth

    (Adventure) The old fashioned way...

    "Maybe we can. Careful, it might be the orcs. Dark not a big problem for me, but orcs also see in dark. Let's go." Durg begins to ride in the direction of the smoke, but tries to stay alert for surprises.
  7. Zerth

    (Adventure) The old fashioned way...

    "I have no better ideas," Durg replies. "Morn said camp somewhere in mountains. Let's head that way and hope we find more clues." "Durg not good tracker anyway," the half-orc adds and kicks a loose branch on the ground.
  8. Zerth

    (Adventure) The old fashioned way...

    Durg checks the surrounding area for tracks in the morning, but is disappointed as he finds nothing. Frustrated, he walks back to Semabin. "What now? No tracks anywhere. This big trouble."
  9. Zerth

    Vasorn, the World Under Dragonfire

    *Zass'sk puts down the chest he was carrying under a tree. He observes the quiet clearing for a moment before speaking.* "Maybe take a break and then Eleth goes to scout the village? I can go back and cover some of the tracks we left."
  10. Zerth

    Under strange stars

    Razeem:
  11. Zerth

    Under strange stars

    Razeem:
  12. Zerth

    Under strange stars

    Razeem:
  13. Zerth

    (Adventure) The old fashioned way...

    "Good, wake me up then. I keep watch during darkest hours, I see in dark," Durg grunts and pulls a small tent down from his horse.
  14. Zerth

    Of Jungle Deeps and Ocean Depths

    *Tiana goes pale instantly forgetting the rest of the loot as she is told the glowing light inside the coral cage is someone's soul.* "Is..., is that really a soul in there? That's horrible! Is there anything we can do to release it?" "Rappai will know what to do! We have to wait until she...
  15. Zerth

    Jungle Deeps and Ocean Depths OOC - Full

    Tiana is leveled up. Took additional level of Lasher PrC.
  16. Zerth

    Under strange stars

    (OOC: As mentioned, Razeem flies to the furthest building from the group and begins searching there. Naturally he will stay away from the guards as well as he can.)
  17. Zerth

    Vasorn, the World Under Dragonfire

    *Zass'sk nods in agreement and starts moving using the undergrowth to conceal him. He will carry one of chests.*
  18. Zerth

    (Adventure) The old fashioned way...

    "I can't see any tracks no more." Durg says to Semabin. "Very dense forest. Getting dark soon - maybe we rest now? Decide what to do tomorrow."
  19. Zerth

    Under strange stars

    Razeem Razeem, who doesn't know anything about the invisible sign language between Menghil and Jagra, whispers very quietly to them (OOC: I assume, currently noone is close enough to hear a whisper), "I start looking from the furthest prison building from here." If the others won't object...
  20. Zerth

    (Adventure) The old fashioned way...

    Durg looks at Morn and then Semabin. "Orc only slows us down. Should we let Morn go? Morn little use to us, if he doesn't know where wolfriders going."
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