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  1. Zerth

    Any OTHER epic games starting? [still recruiting a DM]

    I'd love to play in an epic game, but I'm too slow (again). I guess I'll hang around and hope there would be be change to get in... :)
  2. Zerth

    Vasorn, the World Under Dragonfire

    Zass'sk, lizardfolk monk *Zass'sk is quick to offer his opinion on the pseudodragon they met earlier.* "I knew it was foolish to trust it. The little one was a spy. Maybe intentionally, maybe not. But if it shows it's whiny little face around us again, I will break it's neck," Zass'sk hisses...
  3. Zerth

    Of Jungle Deeps and Ocean Depths

    *Tiana just smiled at the dwarven chief and let others, who knew the language and customs better to do the talking. The dwarves seemed to be friendly and honorable people, so she felt no reason to worry about anything.*
  4. Zerth

    Vasorn, the World Under Dragonfire

    We will not fail you, Zass'sk sends a last mental message to the Aboleth already looking up and measuring the difficulty of the climbing effort ahead. "I can take someone small with me, if the climb is too difficult," the lizardman says. *He waits if someone takes his offer and then begins...
  5. Zerth

    Demon Hunters of Karameikos (Closed)

    Games come and go, that's the sad reality I've learned about PbP gaming. Thanks for coming here one more time.
  6. Zerth

    A world in Darkness IC- Calling Wilphe and Nac Mac Feegle

    "Good! Racid gets healing. Gor not like idea of killing Racid, he good warrior. We need to stay out of red water," the minotaur says in a determined tone. The minotaur yawns. "Now Gor finally goes to sleep. Lost Ones told a lot of useful things. Thank you for that. But tomorrow we go, need to...
  7. Zerth

    Of Jungle Deeps and Ocean Depths

    "Right you are, Prince," Tiana says cheerfully, "in fights like that I'm so happy we have spellcasters zapping and blasting us out of trouble. I'm glad I didn't have to test my whip on Killhaven!" "Mmm, I don't know much about dwarves to begin with, and these here are way different than any...
  8. Zerth

    Vasorn, the World Under Dragonfire

    Zass'sk, lizardfolk monk *Zass'sk follows the aboleth swimming with powerful strokes and guiding his direction with the long tail. The lizardfolk are able swimmers and Zass'sk enjoys the trek underwater very much as he doesn't even need to breath the aboleth's mucus. He helps with moving the...
  9. Zerth

    Of Jungle Deeps and Ocean Depths

    *Tiana is not interested in acuiring any parts of Killhaven, so she waits and observes, how the formalities between the group anf the dwarves will proceed.*
  10. Zerth

    A world in Darkness IC- Calling Wilphe and Nac Mac Feegle

    Gor North sound very dangerous, but there we must go, Gor thinks to himself. He leaves the questioning to others, but will listen carefully to any more advice the scouts might still be able to give.
  11. Zerth

    Vasorn, the World Under Dragonfire

    Zass'sk, lizardfolk monk *As the ogre in front of him falls to his strikes and Eleth's arrows, Zass'sk decides this is the right time to retreat underwater like the aboleth wishes. While wearing the Breath of All, Zass'sk has no need to worry about breathing underwater. He turns around and runs...
  12. Zerth

    (Adventure) The old fashioned way...

    Durg continues to hold the orc in his grasp. "I got him!" he yells to his companions. Then he turns his attention to the orc, "If Morn wishes to live, he tells us everything! Speak quickly, dog!" Durg grunts in a demanding tone.
  13. Zerth

    Jungle Deeps and Ocean Depths OOC - Full

    No problem. :lol:
  14. Zerth

    A world in Darkness IC- Calling Wilphe and Nac Mac Feegle

    The minotaur is amused by the thought of getting lost. "Har! Get lost? Only in his dreams Gor could do that! You too sleep well, little ones." Gor will stay with Sychella if she wishes to speak with the scouts, but will retire for the night soon afterwards.
  15. Zerth

    Of Jungle Deeps and Ocean Depths

    *Tiana, not having any understanding of the local customs, does not know, what to say about keeping the tyrannosaur's claws and teeth. She just looks at everyone in turn and hopes, that perhaps Jalaro will be able to give them some more advice.*
  16. Zerth

    A world in Darkness IC- Calling Wilphe and Nac Mac Feegle

    "Gor wishes to rest now. Need rest to be fresh for tomorrow. Show me the hut," the minotaur answers and yawns.
  17. Zerth

    Vasorn, the World Under Dragonfire

    *Zass'sk hisses in fury and pain as the ogres strike back at him. He doesn't back down an inch, however, and retaliates with another flurry of blows.* (OOC: Full attack +15/+15/+15/+10, damage 3d6+9. First three attacks on one ogre and the last will be a trip attack [Improved Trip & Large...
  18. Zerth

    Of Jungle Deeps and Ocean Depths

    *Tiana nods to Rappai and Undinar.* "I agree, let the beast go. The nature holds a place even for a creature like Killhaven. By driving him away we have done what needed to be done."
  19. Zerth

    Vasorn, the World Under Dragonfire

    *Zass'sk activates the Paws of Cheetah and steps in to pummel the closest dragonic ogre with his fists.* (OOC: Activate Haste item [free], then full attack +15/+15/+15/+10, damage 3d6+9. AC 25, HP 101/101. Current active spells: Mage Armor, Enlarge Person, Haste.)
  20. Zerth

    A world in Darkness IC- Calling Wilphe and Nac Mac Feegle

    "Gor not gonna miss devil. Gor gets some rest now, if tomorrow we go again." The minotaur looks for a good place to rest and it doesn't take very long for him to fall asleep.
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