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  1. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Not to put words in @zakael19's mouth, but I took it to be an assumption that, one way or another, this is what will happen in the general style of play where you are looking to maintain a specific narrative thread, not that it happens in any and every game.
  2. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The problem that I, personally, have with this (and which is only a problem because of the style of play I'm generally looking for, and not because it's wrong in any kind of objective sense), is because I feel that it presumes that it is up to the GM to ensure the players have a way to continue...
  3. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I bypass all this using my patented Despotic Tyranny First approach.
  4. SableWyvern

    Should PCs Be Exceptional?

    The old classic. High stats lead to overconfidence, lead to death.
  5. SableWyvern

    What Do You Call This Popular Beverage?

    If I know what it is, I will probably call it what it is. If I'm not sure what it is, but am thinking about possibly drinking it, I am likely to ask if it is coke or say something like, "what type of cola is that?" but I will certainly not refer to it as coke unless I have reason to believe it...
  6. SableWyvern

    Should PCs Be Exceptional?

    What if your preference is to participate in a range of different games where different levels of exceptionalism are appropriate? What if it actually does "depend"? If you'd said in the OP that you only want to hear from people who have a clear preference for a particular level of...
  7. SableWyvern

    Should PCs Be Exceptional?

    My broad preferences are to mix it up, with maybe a slight lean towards preferring games where they start as mildly exceptional. I also don't really like the "should" phrasing in the thread title. PCs should be suitable for the game being played; the idea that there is any kind of level of...
  8. SableWyvern

    TSR Why would anyone want to play 1e?

    I don't think it's a bitter pill at all. One of the key things I like about 1e combat is that it supports reasonably large scale combat with multiple formations (15 - 30 combatants to side) where manouevre, formations and morale are important. If 4e was trying to do the same thing, it was only...
  9. SableWyvern

    D&D 5E (2024) Just realized Sentinel is heavily nerfed! No longer works with PAM, no longer works on most enemies who Disengage.

    But what if using the feat as written will deflect the asteroid onto a collision course with a bubble in space-time containing an entire pocket universe, filled with millions of peaceful civilisations? And only you have the power to decide whether to use feats to save the Earth, or allow the...
  10. SableWyvern

    D&D 5E (2024) Just realized Sentinel is heavily nerfed! No longer works with PAM, no longer works on most enemies who Disengage.

    Instead of changing feats or sticking with an unfun RAW version, have you considered just using the version that you all like and thought was being chosen?
  11. SableWyvern

    TSR Why would anyone want to play 1e?

    It was bad in that it is basically impossible to derive a clear, RAW interpretation that isn't contradictory in some way. In that respect, it is definitely unusable as it reads, without some kind of modification. Weapon speed factors interacting with spell casting times was especially...
  12. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I have been giving some thought to how Blades would have worked for me if we had only called for a roll if we felt there were plausible and interesting outcomes for all possible levels of success or failure. And it would absolutely have broken the game for me. I was OK with the results not...
  13. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No. I'm assuming I call for a roll when I think it's necessary. I grew up on Rolemaster, and the nature of open ended rolls resulted in a playstyle where rolling was generally kept to minimum, used when the outcome is genuinely in doubt or the consequences for failure are significant and and...
  14. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I have played in a fashion where rolls tend to be extremely rare since the 80s or 90s. If there is no combat, it would not be unusual for there to be no more than two or three player-facing rolls in an 8 hour session. When I'm running an OSR game, the only rolls the players are likely make...
  15. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's plainly evident that, for many of you, it is not implausible. I have stated that I understand this again, and again, and again. As far as I can see, this is not in dispute by anyone. You don't find it implausible. I believe you. You have nothing to prove to me. Yet, for some reason, there...
  16. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    People (including me) have told you that they aren't interested in deeply analysing certain aspects of play, or semantics, or whatever. @zakael19 appears to be telling people that their analysis of their own feelings, when they chose to make one, is invalid, and it is this stance that...
  17. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It still sounds like you're trying to help me overcome my problems with your preferred mechanics. But they're not problems in that sense. It's a non issue for me. There is no problem I have that I need your preferred mechanics or playstyle to fix. And for the third time, I already understand...
  18. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No, I very specifically said "What some of us find implausible" and not, "This is implausible". I then concluded with an acknowledgement that, "You may not find it so implausible." I don't know how I can be any clearer that I agree it's not objectively implausible and that I understand that...
  19. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I understand your example, but I am unclear what point you are trying to make with it. I keep saying that some people don't like the way certain mechanics make them feel about the way the game world works. I also keep saying that I understand that plenty of people don't have that problem with...
  20. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Potentially, yes. There are many things it might depend on. That fact that someone who is unhappy with the effect at a certain rate of dice rolling may, potentially, not find it as bad at a different rate of dice rolling, has nothing much to do with the point I was making, however, which is that...
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