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  1. Gladius Legis

    D&D 3.x [3.0] Why did they do a 3.5 version?

    Neither was the NPC Warrior class. The 3.0 Ranger, Paladin and Monk weren't much better than the Warrior. And the Bard not much better than those three.
  2. Gladius Legis

    D&D 5E (2014) It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    If there's no incentive to continue past 5th level in a class, that is a bad class in my book. Most campaigns proceed to between levels 9-12.
  3. Gladius Legis

    D&D 5E (2014) It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    A lot more people were saying it about the Paladin and Barbarian before 5e properly filled their design space. If 5e had made the Ranger good from the start, people wouldn't be talking about reducing it to a Fighter subclass or whatever.
  4. Gladius Legis

    D&D 5E (2014) It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    So, like most D&D games ever. Which also hits on a very significant problem with the PHB Favored Enemy and Natural Explorer. When they don't work, they don't work at all. The few times they do work, they work "too well" by allowing you to skip their pillar of play altogether.
  5. Gladius Legis

    D&D 5E (2014) It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    BG3's take on Favored Enemy actually makes that feature much less dependent on how many enemies of a given type you're going to meet.
  6. Gladius Legis

    D&D General Which Edition Had the Best Ranger?

    The 1e Ranger, by far and away. It was effective in the system it was in, it had terrific mechanics like a massive damage bonus against "giant class" enemies (which actually encompassed A LOT of different enemy types), enhanced ability to surprise enemies and to avoid surprise, it actually did...
  7. Gladius Legis

    D&D 5E (2014) It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    Having played Baldur's Gate 3 early access, I actually like the direction that game took the Ranger. By the looks of it now, considerably more than what Tasha's Cauldron is doing with it.
  8. Gladius Legis

    D&D 5E (2014) It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    The concept of the ranger is popular. The execution of it in 5e up to this point isn't.
  9. Gladius Legis

    D&D 3.x [3.0] Why did they do a 3.5 version?

    The classic 4 were changed relatively little between 3.0 and 3.5.
  10. Gladius Legis

    D&D 5E (2014) It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    I'm mostly referring to people posting dumb memes instead of even trying to have a discussion.
  11. Gladius Legis

    D&D 3.x [3.0] Why did they do a 3.5 version?

    Unplayably bad Ranger, Paladin, Bard and Monk classes, for starters. 3.5 only fixed two of the above though ...
  12. Gladius Legis

    D&D 5E (2014) It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    Nice to know some people in this thread are apologists for bad design.
  13. Gladius Legis

    D&D 5E (2014) It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    Well, the Tasha's preview is out, and the Ranger got utterly shafted, namely in its Favored Foe feature. The exact text (from this source): So 1d4 damage. On only one hit per round. Requires your concentration even though it's not a spell. And you can only use it proficiency bonus times per...
  14. Gladius Legis

    D&D 5E (2014) Unearthed Arcana: Drakewarden and Way of the Ascendant Dragon

    Obvious strongly draconic flavors aside, these are in practice a Four Elements Monk and a Beast Master Ranger that don't suck.
  15. Gladius Legis

    D&D 5E (2014) A ranger gimmick should be sensory enhancement

    I recommended it, at level 18. You know, the same level where Wizards are casting wish. Permanent truesight is perfectly fair compared to what other classes are getting at that level.
  16. Gladius Legis

    D&D 5E (2014) A ranger gimmick should be sensory enhancement

    I've proposed for a while that Feral Senses at Lv. 18 should've been just straight-up permanent truesight. As for Vanish at Lv. 14, hide as a bonus action needs to come sooner than that, around Lv. 6. A Lv. 14 feature should be something like ignoring blindsight, truesight or tremorsense when...
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