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  1. Juriel

    D&D 5E (2014) Beastmaster's animal companion: can it survive for 2 rounds?

    Beast only adds proficiency bonus to saves and skills it is proficient in. And beasts aren't proficient in basically ANY saves, it seems.
  2. Juriel

    D&D 5E (2014) Return of the Fighter/Mage ... Swords & Sorcery characters

    Only moving away without Disengage grants an OA.
  3. Juriel

    D&D 5E (2014) Barbarian 'Unarmored Defense'

    Need Str 13 to multiclass Barb, need 13 Wis to multiclass Monk.
  4. Juriel

    D&D 5E (2014) Barbarian 'Unarmored Defense'

    ​It is a useless fluff feature, until you find bracers of defense. So, unless you know the GM sets up magic shops, it seems best to just have 14 Dex for medium armor and 14 Con in general, and forget about it. You could make a Dex+Con Barb build with a rapier, and use Rage just for damage...
  5. Juriel

    D&D 5E (2014) Fun With Darkness!

    Silent Image is 15ft cube, requires your action to move, and physical interaction with it (like, being inside it) automatically disbelieves it.
  6. Juriel

    D&D 5E (2014) On Falling

    Rules dictate how the game will progress. If tossing people off cliffs is a no-save insta-death, then you have no reason to fight with people, it just becomes a game of shove shove Thunderwave okay, clear. And the same applies to the PCs, no saves, just 'sorry the giant tossed you off the cliff...
  7. Juriel

    D&D 5E (2014) Ranger

    What? Leomund's Tiny Hut (3rd level Bard, Wizard ritual) Purify Food And Drink (1st level Druid, Cleric, Paladin ritual) Locate Animals Or Plants (2nd level Bard, Druid, Ranger ritual) I don't know how you manage to have trouble surviving, rituals cost you 10 minutes. Or a spell slot you won't...
  8. Juriel

    D&D 5E (2014) Shields and Somatic Components: Will you play it "as is?"

    Not until you can cast + attack in the same round, at least, like Valor Bard's lv14-ish feature...
  9. Juriel

    D&D 5E (2014) Shields and Somatic Components: Will you play it "as is?"

    Ah, the authenticity of Eldritch Knight being unable to use his class feature of casting a spell and hitting in the same round! :p
  10. Juriel

    D&D 5E (2014) Why is the Sorceror so limited in spell knowledge?

    Forced specialization for Sorcs would be fine, but they have a more restricted spell list than Wizards (so you can actually only specialize in some things), and what do they get in return for having a much more limited scope (and no freebie rituals)? They cannot get more slots anymore (like 3e...
  11. Juriel

    D&D 5E (2014) What are the "coolest" abilities in 5e?

    Shield Master feat. You are an ultimate badass with your board, it just does so much!
  12. Juriel

    D&D 5E (2014) Shields and Somatic Components: Will you play it "as is?"

    I think it requires them to clarify what 'the caster must have free use of at least one hand to perform these gestures' exactly means, so we even know what is RAW. Because the term 'free hand' shows up elsewhere in the rules, but they did NOT use it here, instead just saying that you need...
  13. Juriel

    D&D 5E (2014) Why is the Sorceror so limited in spell knowledge?

    Metamagic is the only thing they have going for them, and it seems they overvalued that. Most of the metamagics are useless, and you're basically left with just the ability to force save-or-suck spells to go through. Which is a niche, but... I don't think that's too interesting.
  14. Juriel

    D&D 5E (2014) Would you buy an updated PHB every year?

    I'd gladly support a product that had been written well, with an eye towards ease of use and clarity. This is, obviously, not that product. Also, those halflings are an assault on readers.
  15. Juriel

    D&D 5E (2014) Ranger

    So... what you're saying is, the Ranger class is useless for DnD in actual play? Yeah, that matches with the overall tone of the thread. If wilderness survival comes up (which is increasingly less as levels go by, as people just start flying/teleporting, have magical knapsacks full of all the...
  16. Juriel

    D&D 5E (2014) Fun With Darkness!

    Since Darkness is a concentration spell, you might want to start with one level of Fighter (for Con save prof). Or I guess you could burn a variant Human starting feat on Warcaster. Your major decision point is whether to take any Rogue levels, really. Because while just 2 Rogue levels gets you...
  17. Juriel

    D&D 5E (2014) On Falling

    So, the rules say that 'falling from a great height is one of the most common hazards facing an adventurer', yet then don't touch the subject at all, beyond 'you take 1d6 damage for every 10 feet you fell, and land prone unless you avoid taking damage from the fall'. And that is the entirety of...
  18. Juriel

    D&D 5E (2014) Ranger

    This is hilarious. Still, Ranger isn't totally useless, because you can get an extra language from 1st level Favored Enemy!
  19. Juriel

    D&D 5E (2014) Barb vs Fighter vs Monk..vs Paladin!

    Ah, the caster trump card. :p
  20. Juriel

    D&D 5E (2014) Dual Wielder with Shield (and Shield Mastery)

    See, this thread is the first time someone has managed to point to Tavern Brawler being possibly useful. If you're a shield-and-boarder, getting a proficiency-having 1d4 attack with your bonus action (the rare times when you aren't Shield Master knockdowning things) just might be interesting...
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