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    What ways are there to prevent teleportation?

    Simple Teleports (power based) Solution: Blindness Complex Teleports (ritual based) Solution: Forbiddance Hope that helps
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    Versatile Weapons and Power Attack

    I don't think Rules Lawyers will like this edition... 4th Edition is just vague enough to leave the DM/Players enough room to freely wander around and design their own styles, yet specific enough to give people needed basic structure... Versatile means a weapon can be wielded in either: A -...
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    D&D 4E 4e Hitpoints are modelled after quantum mechanics

    OMG, I normally read about 2 pages of a thread at most, then get the basic idea and move on... but this one pulled me and I had to read every single post... My take is a different direction: Ok, the cat is both alive and dead unless directly observed, then it becomes one or the other. So, in...
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    Is momentum conserved when teleporting?

    Priceless! That is a great "4th Editionist" rule hehe... vague enough to allow for lots of room, yet explanatory enough to give the idea... Love it!
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    Is momentum conserved when teleporting?

    Very Extra Nerdiness: How about this? Since walking is defined in some areas as simply falling forward... without any momentum you would either not be able to go through the portal, or you would successfully enter, but upon exiting, you would end up in a one particle thick sheet on the other...
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    Starter Set Errata

    1- Prone is cured by standing up as a move action, which does not provoke OA's, not sure where that is listed, but I did read that somewhere. 2- Insubstantial is a "resist" type that is defined in back of MM as : The monster lacks a body that has physical substance and vital areas. It takes...
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    Can a rogue use a giant's shortsword to sneak attack?

    If the rogue is a giant, then yes Else, No a small hill would be considered a nice sized boulder for a titan... but in the hands of the warforged fighter, it is WAY too big.
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    Hard Solo Encounters: How Difficult is n + 3?

    First Part: Well, Lurkers and Skirmishers.. to me, they play like rogues/rangers... how good is a rogue by itself? Ranger? With friends (even minions)? No, they work best on capitalizing off of openings made by friends. The more resilient or numerous of these friends, the more openings that...
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    Curse/Sneak Attack Damage Question

    Well, the major rule of thumb I have seen in 4th Edition: Same types do not stack. Different types do stack. A Bard with ranger/warlock/rogue, hits a person, does Base Damage + Quarry Damage + Curse Damage + Sneak Attack Damage =)
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    Run While Slowed?

    well, as I see it there are a few issues here: 1- Slow will reduce a person to moving only 8 per round going full out 2- Dazed will reduce a person to moving only 8 per round going full out roughly equal in balance really. I think the object here is a need to ready an action for runners...
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    Hard Solo Encounters: How Difficult is n + 3?

    I just sent my group of 5's (6 of them) through an encounter with a 4th lvl solo (xp budget 2150 - just above 8th lvl for them) And they barely noticed there was a fight. Depends on what sort of encounter you have. My lessons so far on solos: Do not have a true solo fight with a solo that...
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    Run While Slowed?

    Not sure how this is useless... Goblin runner, slowed, attempts to run for his life and alert other goblins to the presence of the intruders! He goes 2+2 for first part, then 2+2 for second part, and has all the negatives for running full out... Dwarf Fighter in full plate leisurely strolls...
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    Run While Slowed?

    therefore, an elf with 7 speed, can theoretically charge across 18 squares to basic attack someone... Slowed, that same elf instead could charge across 8 squares to do same... sound like a good tactic to me ;)
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    Need help with an encounter

    Only prob is, and why I chose the cube and chillborns and ghouls, is that my players are very tactical (as stated in other threads) therefore I would like to see how they do when I immobilize certain key characters and go for others. Also, auto damage stuff works great against their high AC's...
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    Melee Ranger At-Wills?

    My personal thought is to make it just like the rogue's at-will, Dex vs Ref, 1[W] damage... Simple and straight to the point... Course, could make a ranger at will that is called Power shot: DEX or STR vs Fort Melee/Ranged 1[W] + Dex + Str damage Would be just like the sly flourish for...
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    Need help with an encounter

    Planning an encounter with some undead and oozes... Only ways into room are from above, north, and south, there is also a caved in aqueduct to the east. The room is filled with water. it is approximately 50x50 in size, with a 20 foot ceiling. Description: In a cistern of water underneath the...
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    The best Power in MP is....Warlord Utility 6 Power.

    is what I was looking at really, 2 warlord demigod's, cycling back and forth forever using that power... is that possible?
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    Where are all of the templates?

    The new draconomicon? is this only online? have not heard it was coming out yet...
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    Where are all of the templates?

    not really all that bad... Sword Mage is very story intensive, loves to LARP even... played ranger/rogue in 3.x games Fighter is somewhat story intensive, but great tactician... played Warblade in 3.x games Rogue is not tactical, but very lively and likes to do fancy actions... DMed the last...
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    Hinder a skill challenge / check

    First off, I only gave them the DC's and all, AFTER the challenge was over... that is when they began breaking it down and found that it really wasn't all that difficult at all... I like the idea of dynamics more than statics... after all, these same players go through every fight without...
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