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  1. Macv12

    D&D 5E (2014) The City of Is'Merith

    But all those XP bags waiting to be popped... QQ Never had this much fun fighting goblins though, I'll say that.
  2. Macv12

    D&D 5E (2014) The City of Is'Merith

    No, we're level 2. But did you count how many goblins there were?
  3. Macv12

    D&D 5E (2014) The City of Is'Merith

    Thank you. Oddly having no magic utility or damage features has been helpful, since it gives me a reason to constantly think of different things to do in combat. Ironically in Shen's previous campaign, the was a Polearm Mastery offensive workhorse. I can't wait to be level 4 when this fight's...
  4. Macv12

    Is'Merith - Campaign Thread

    I'd love more ally turns, but am I correct that Daedarai already acted this round? He poofed one of the McMagiclones. And yes, 12 HP. I've been updating my character sheet post, as well. If only that inspiration worked for AC.
  5. Macv12

    Is'Merith - Campaign Thread

    Shen blushes slightly, despite everything. ("Get us out of here?" Me?) She's got that weightless feeling in her stomach, like when you're just sitting in a crowded bar thinking you're alone and then everyone throws you a surprise party and all eyes are on you suddenly. Sort of like that. Gods...
  6. Macv12

    Is'Merith - Campaign Thread

    "What'd you say?!" Shen shouts frantically in Tro'leera's direction. Her eyes are spinning in her head. All these goblins, and now the half-elf Guy's some goblin king or something, and Alejandro's shouting something and Isaac and Mina are stuck and Daedarai's giving orders and more goblins are...
  7. Macv12

    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    I wasn't aware about the swashbuckler, I don't have SCAG. Thanks. Skirmisher's Stealth is uniquely valuable to melee rangers because it lets them attack with advantage for being hidden, with their melee weapon, then scurry away and hide again (importantly, without ever having been detected, if...
  8. Macv12

    Proposal - new Ranger archetype

    What differentiates a ranger from a paladin, to me, is mundane ability. Paladins lean heavily on divine power and raw charisma, whereas rangers are a lot more "practical" in their focus (survival and stealth, versus diplomacy and religion). Ranger class features are entirely mundane with the...
  9. Macv12

    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    I wouldn't worry about having 2 features at level 3. It's after that where you need to be careful. Levels 1-3 is where a class comes fully "online" and some classes need more stuff to do that; monks, for example. Natural Explorer is definitely something a ranger should pick up early. Swift of...
  10. Macv12

    Is'Merith - Campaign Thread

    Alright, my course of action sounds fine then. Are we all agreed that running into the tunnels is NOT a good plan? I feel like our best bet is running across the surface in the direction of the city? It shouldn't be hard to navigate to.
  11. Macv12

    I know thread doesnt belong hear, but few read homebrew. Ranger overhaul

    ? Think you forgot to delete something :P I've never used Primeval Awareness and it seems mostly pointless to me. I would say that using it 3 or 4 times per short rest (probably while roving the countryside and ready to short rest whenever) means it's not really limited at all, but then, I'm...
  12. Macv12

    Proposal - new Ranger archetype

    Unfortunately my Insider subscription has expired, so I can't see the original thing you're trying to adapt. Before any in-depth evaluation, I wonder why you want this to be a ranger archetype, instead of paladin? The favored enemy is fixed, you need to give a bunch of extra spells to deal with...
  13. Macv12

    Is'Merith - Campaign Thread

    "Move!" Shen shouts to Tro'leera, shoving him in Daedarai's direction, a bit rougher than she probably needs to. She shoves her bow back over her shoulder and yanks her halberd out, pointing it at each goblin in turn as she whips around, trying to be sure none of them reaches their charge...
  14. Macv12

    Is'Merith - Campaign Thread

    Can I re-ask exactly where we are and where we need to get? And are there any useful features nearby? Dunes...mining equipment, anything like that? Making a break for it is my first instinct but I don't know what we can feasibly break for.
  15. Macv12

    Is'Merith - Campaign Thread

    Well, I'll just get these rolls in here. Attack roll: 1D20+4 = [14]+4 = 18 Second roll (if disadvantage): 1D20+4 = [15]+4 = 19 Damage: 1D8+2 = [6]+2 = 8 Don't know if you want me to do anything special for a called shot...? Ignore whatever depending on how you want to run it.
  16. Macv12

    Is'Merith - Campaign Thread

    The desert night air is a step up from the underground, by far. The sand shifting under Shen's feat feels soft and inviting, compared to the hard ground. As the group passes a large pit, Shen's eyes are instantly caught by a pair of piercing green glows from below. It's impossible to mistake...
  17. Macv12

    D&D 5E (2014) The City of Is'Merith

    Strongly.
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  19. Macv12

    D&D 5E (2014) The City of Is'Merith

    I put the potions on my sheet in the other thread to make sure they were tracked somewhere. I had some questions about the armor. 5e doesn't have an immediate action, and I'm not sure what that would translate to; 5e doesn't have an action that's valid even during an opponent's turn, except...
  20. Macv12

    Is'Merith - Campaign Thread

    Shen carefully uncorks the first bottle, one of the yellow ones. She gives it a sniff, then daubs a bit on her finger and tastes it. Smells minty, tastes sort of sour and pierces through your nose, like vinegar and garlic. Bleh. "This is some sorta poison cure, for sure. Made stuff like this...
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