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  1. shadow

    Cultural trappings

    Admittedly, some of the flavor of the cleric class as written came from Christianity, but the way the class works is very different from either Jew or Christian traditions. For example, while their are stories in the Bible of prophets performing miracles, they are treated as, well, miracles...
  2. shadow

    Cultural trappings

    The Cleric Actually, IMHO, the biggest offender BY FAR is the cleric. Spellcasting clerics are found only in D&D and D&D-inspired fantasy settings. The class almost requires and active polytheistic pantheon of dieties that dole out powers to their followers. Also, it assumes that the setting...
  3. shadow

    Magic the Gathering: d20 System

    I actually think that a d20 conversion of some of the MtG settings would make a great campaign setting. (I especially think the Homelands set and Dominia from Antiquities and Ice Age would make great settings to play in.) The monsters and the flavor would be pretty easy to convert. However...
  4. shadow

    Alternative Ranger - Need input!

    After several years of D&D 3/3.5, I decided to create a d20 based homebrew game. In doing so, I'm trying to get away from a lot of the D&Disms that seem to be prevalent in so many games and create my own fantasy game, loosely based on D&D. One of the biggest changes is the fact that the...
  5. shadow

    tiny race?

    I seem to remember a tiny race in Fantasy Flight Games' Mythic Races supplement.
  6. shadow

    Alternative Environmental Damage

    The example I used was somewhat exaggerated. However, I have had players argue with me over environmental damage and rations. When DMing I don't let such arguments fly, but I have played with several rules lawyers over the years who have tried to argue (quite passionately) that their high...
  7. shadow

    Alternative Environmental Damage

    This is a point that I'm somewhat conflicted on. On one hand I want a game of larger than life heroes. I really don't get into "grim and gritty" games. However, on the other hand, I have seen some downright "silly" situations arising from players metagaming with the rules. For example - I...
  8. shadow

    Alternative Environmental Damage

    I'm going for a "heroic" game. I definitively like larger than life heroes, but I have seen some absurd situation arise in game using the RAW. (For example, players flatly stating that they don't need to worry about provisions because "it's only 1d6 non-lethal damage if I fail a saving...
  9. shadow

    Alternative Environmental Damage

    I'm in the midst of creating a homebrew d20 system that's essentially based on 3.0/3.5. Other than the alternative classes, the biggest change is that I'm using a vitality/wound point system. (This means eliminates the concept of non-lethal damage.) In the midst of tinkering with the rules, I...
  10. shadow

    Non-Vancian or Modular magic systems

    I would also like to recommend Green Ronin's True Sorcery. Although it takes a lot more paperwork, the flexibility it offers is a nice change from the Vancian magic system.
  11. shadow

    Pathfinder 1E Opinions on Pathfinder

    Since I may eventually be starting a new game, I'm looking at possible ways to go. The system that everyone seems to be talking about is Paizo's Pathfinder. It seems that more and more publishers are moving away from OGL and getting on the Pathfinder bandwagon. Now that Oathbound will be...
  12. shadow

    Homebrew System - Vitality/Wound Point Questions

    I just got Monte Cook's Book of Experimental Might. Looking through it, I ran across the Grace and Health rules. For those who haven't seen TBOXM yet, hit points are divided into grace and health. Grace returns at the rate of 1 per minute (they represent luck and vitality) whereas health...
  13. shadow

    Homebrew System - Vitality/Wound Point Questions

    I have been working on a homebrew d20 system for awhile. I've been looking to run a cinematic high fantasy/low magic campaign. The standard hit point rules seem to assume that healing magic is fairly common, since without it parties will have to take days of rest after every single fight...
  14. shadow

    A Different Take on an Evil Darklord.

    The greatest evil is not now done in those sordid "dens of crime" that Dickens loved to paint. It is not done even in concentration camps and labour camps. In those we see its final result. But it is conceived and ordered (moved, seconded, carried, and minuted) in clean, carpeted, warmed, and...
  15. shadow

    Help me create my d20 homebrew -alignment/ethics

    I finally have got around to writing up my homebrew system that has been put on the backburner for many years. I decided to scrap a lot of traditional D&D conventions, but still maintain the d20 mechanics. One of the things that has been a sticking point, however, is how to handle alignment...
  16. shadow

    Help Me Create My Homebrew - Skill System

    Ooops...you're right about that. The funny thing is that the group that I played with used the "1 is a failure" houserule so long, I started thinking that it was an official rule. The fact still stands, though, that I have a lot of problems with the d20 skill system.
  17. shadow

    Help Me Create My Homebrew - Skill System

    After some absence from gaming, I've decided to come back to work on my homebrew that I have been toying around with for several years. I was originally planning/playing it with straight 3e rules. However, with all the d20 options available and the release of 4e, I decided to completely redo...
  18. shadow

    Gaming in Japan

    I've been wanting to get back into gaming again. However, I'm currently living in Japan, so table top gamers are a little hard to come find. (Console rpgs are very popular though). I am wondering if there are any gamers on ENworld that are currently living in Japan. I live in Ashikaga, about...
  19. shadow

    Using Iron Heroes for an Epic Fantasy setting?

    I've been trying to design a homebrew setting for years, but unfortunately no published version of D&D really fit my vision. Several things bugged me about D&D assumptions: the reliance on magic items, the weird and irreconcilable arcane/divine divide, characters getting too many magic or...
  20. shadow

    Why does epic level play entail treating death as a "speed bump"?

    From what I've read I'm fairly excited about 4e. I especially like how epic levels are going to be built into the system rather than tacked on. However, I read something from ainitcoolnews that really worries me about epic level play... ""And Epic is just plain silly. I honestly see a lot of...
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