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  1. jaelis

    The Overkill Damage Fallacy

    The main way overkill comes into play is when there are multiple opponents, so that there is another target that the “overkill “ damage could have gone too
  2. jaelis

    The Overkill Damage Fallacy

    Compare that to a 4 hp opponent. Better, compare to a whole range of opponent hp and see who does better on average across the range.
  3. jaelis

    Tortles

    As Dave says, you don't need to restrict yourself, any race can be fun with any class. But if you are into optimizing, the Str bonus goes well with fighter, barbarian and paladin. The shell AC might be particularly useful for a barbarian.
  4. jaelis

    Torture Should Not Work in Dungeons & Dragons

    That seems quite reasonable, but your OP includes a much broader statement that "the rules of 5th edition D&D encourage keeping a bad guy alive and then torturing him for information." If that isn't something you are setting out to defend, you might not want to include it.
  5. jaelis

    Torture Should Not Work in Dungeons & Dragons

    I have not found torture to be at all prevalent in my games. I think perhaps this depends on who you are playing with?
  6. jaelis

    Best Homebrew Adventure Ever!

    Let us call this nonsense "catoblepasta." Like copypasta, but gazing at it requires a death save.
  7. jaelis

    Best Homebrew Adventure Ever!

    AGH, IT BURNS
  8. jaelis

    Best Homebrew Adventure Ever!

    OK man, bring it.
  9. jaelis

    Unarmed Striking RAW = simple melee weapon?

    I wonder if it would be clearer if they physical and magical attacks instead of weapon and spell attacks.
  10. jaelis

    Unarmed Striking RAW = simple melee weapon?

    Like you saw, the errata clarifies that an unarmed strike is not a "weapon," simple or otherwise. This works pretty well. The weirder thing to me is improvised weapons, which I think are again not, technically, weapons.
  11. jaelis

    D&D 5E (2014) Improving Two-Weapon Fighting

    I think, "nah." Offer me a sword that does +10 damage once per day vs one that does +1 damage 10 times per day, and I'll take the the +1 version.
  12. jaelis

    D&D 5E (2014) Improving Two-Weapon Fighting

    Like BM maneuvers, I don't buy that limited resources like smites are a good balancing point, because you are generally just moving damage around: if you smite this turn, you don't get to smite sometime later. But it is true that if you value nova damage, TWF is better for the paladin and BM...
  13. jaelis

    D&D 5E (2014) Improving Two-Weapon Fighting

    My concerns are: - low level fighters and rangers - high level fighters - classes that don't get TWF style I'd like to address all those issues. It is true that paladin etc get better at level 11+ where the extra damage kicks in. But a lot of play happens at levels 5-10. (And just to say...
  14. jaelis

    D&D 5E (2014) Improving Two-Weapon Fighting

    So you feel that the +2 AC from the shield is fairly balanced by the opportunity to have added effects? (Like what?)
  15. jaelis

    D&D 5E (2014) Improving Two-Weapon Fighting

    Here's what get's me. I agree that, with the fighting styles, the level 5-10 GWF and TWF fighters are balanced OK. But from 1-4 the TWF is considerably better, and from 11+ the GWF is better. So you could say, fix 11+ separately, and you don't care about 1-4 because it's over quickly. As for...
  16. jaelis

    D&D 5E (2014) Let's list the "broken" spells

    Congrats, you have discovered the reason that cone spells actually have a range of "self" :)
  17. jaelis

    D&D 5E (2014) Improving Two-Weapon Fighting

    Level 11+ fighter?
  18. jaelis

    D&D 5E (2014) Improving Two-Weapon Fighting

    I changed it to: you can attack with both weapons simultaneously, as one attack with combined damage. But if you choose to attack with only one weapon, you can later attack with the other as a bonus action. So with two short swords and extra attack, you could attack twice for 2d6 + stat, or...
  19. jaelis

    D&D General Yoga & trivia profs?

    Perhaps, but that doesn’t really seem to be the point of the listed ability? It is supposed to help you resist pain, not perform tricks that make it look like you are resisting pain. Anyway it annoys me when something with real benefits like yoga is presented as if it were some kind of scam. But...
  20. jaelis

    D&D General Yoga & trivia profs?

    Erg. You know, none of those things is actually painful if done correctly.
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