Search results

  1. A

    Replacing the human "+1 all" bonus...

    What about this in place of +1 to all ability scores. Increase your proficiency bonus by +1 Bonus Feat Bonus proficiency of choice (skill, weapon, armor, or tool) Humans aren't as strong as half orcs, as dexterous as elves, or as stout as dwarves, but they are exceptionally adaptable and quick...
  2. A

    D&D 5E (2014) (D&D Next) - Seven Defensive Stats: Isn't that a bit too many?

    That sounds all well and good...until you get to bonuses to individual saves. We have spells that give bonuses ranging from +1 to +1d4, features that give advantage to saving throw, proficiency to certain saving throws, and magic items that give bonuses to saving throws. At level 1 things look...
  3. A

    D&D 5E (2014) Healing Surges, Hit Dice, Martial Healing, and Overnight recovery: Which ones do you like?

    You do realize that HD are the exact same thing as surges except for the fact that you only get about half as many of them. Seriously, 4 surges = 100% of max HP, while all your HD = 100% of max HP. HD are taking something simple and elegant like surges and making them horribly overcomplicated...
  4. A

    D&D 5E (2014) More Interesting Cantrips

    Hmm, you may be right about AoE being too powerful, or perhaps the single target cantrips are too weak. Afterall, a crossbow from a 16 Dex wizard does 1d10+3 damage. Significantly more than a mere 1d8. Also, what is AoE worth? Is a 10 ft radius worth a 45% reduction in damage? Going from d8...
  5. A

    D&D 5E (2014) Healing Surges, Hit Dice, Martial Healing, and Overnight recovery: Which ones do you like?

    Remember that whole section I talked about having the GM know the consequences for lowering the natural healing rate, well there you go. You just showed why it works! If you force your party to have slower natural healing, they will be at a disadvantage. Now as the GM, you can either let your...
  6. A

    D&D 5E (2014) More Interesting Cantrips

    Sure, freezing burst seems good at level 1 when compared to goblins, but remember a 10 ft radius cloud is only 20 feet long in diameter. Goblins are also sneaky, so by their very nature, they aren't prone to bunching up for combat and instead rely on utilizing cover and ambushing foes. Even if...
  7. A

    D&D 5E (2014) More Interesting Cantrips

    I always felt 4e did at-will magic right. Instead of magic being little more than a reflavored crossbow, at-will spells in 4e often did a variety of interesting things that no weapon user could ever hope to replicate. I feel 5e would be better if the at-will magic was spiced up a little bit. So...
  8. A

    D&D 5E (2014) Simple Wound Module

    Hmm, all good ideas. I like that every time you get hit there is a chane to take a wound, but with how low HP is at low levels, it might be better to use crits instead of 25% of max HP. I also thought that Death Rolls were Con checks, so I might have wounds affect those as well.
  9. A

    D&D 5E (2014) Healing Surges, Hit Dice, Martial Healing, and Overnight recovery: Which ones do you like?

    Here is a really simple solution to all this. Have fast HP recovery as default. This allows for the most playstyles. A group can be made of 2 wizards and 2 fighters, 4 rogues, a monk a barbarian a warlock and a sorcerer, or any combination you can think of without hindering the story. Nobody...
  10. A

    D&D 5E (2014) Simple Wound Module

    Whenever you are critically hit or whenever you take damage that reduces you below 1 HP, you suffer a wound. You suffer a cumulative -1 penalty to all Constitution rolls and Death rolls for each wound you have. When you complete a long rest, you heal one wound. Options (choose as many or...
  11. A

    D&D 5E (2014) When should our warriors see their first +1 longswords?

    Never. +1 weapons are boring. They also throw the math of the game off. They also hinder roleplay with warriors constantly changing out their trusty blade which turns D&D into an MMO style loot grab.
  12. A

    D&D 5E (2014) Can mundane classes have a resource which powers abilities?

    So I created a 5e version of the Warblade that uses a resource that is unlimited, but not usable at-will. It can be found here: http://community.wizards.com/forum/dd-next-general-discussion/threads/4058286 D&D is filled with examples of limited resources for non-magical characters. Even in AD&D...
  13. A

    D&D 5E (2014) A New Way to HP

    Well clearly you don't understand some of the nuances of this system. 1. Short rests take 1 hour to complete. You are not able to take them after every single fight. This means that you will rare go into an encounter with all of your remaining HD. You will some every fight until you reach a...
  14. A

    D&D 5E (2014) A New Way to HP

    So I did change things so that those with Con 8 or less always gain at least 1 HP with every level. I do think you are overestimating the importance of Con. At level 10 a 12 Con PC would have 32 HP and a 16 Con PC would have 56 HP. Sure 24 HP seems like a lot, but HP is not the sole contributor...
  15. A

    D&D 5E (2014) A New Way to HP

    If you look closely, you will see that my suggestion does no such thing. HP recover slowly and do not completely real up with a single night's rest. So you can argue all you want against the current setup, but my suggestion seems to do what you want.
  16. A

    D&D 5E (2014) A New Way to HP

    The inefficiency issues are part of what makes it interesting. Yes sometimes you will will not roll enough and other times you will roll too well. But combat is random. Sometimes your parry attemptes aren't as good as you thought they were and other times you spend a lot of effort dodging an...
  17. A

    D&D 5E (2014) A New Way to HP

    I agree that the game is moving towards exp awards that are not related to combat, and I also think that is a good thing...but it doesn't make sense from a "realism" standpoint. If you look at class features, 90% of them are related to combat, so getting better at combat without actually having...
  18. A

    D&D 5E (2014) A New Way to HP

    I admit that your example of the bard who levels up does not make sense. I mean how come the bard who levels up only through talking to people gets better at swordfighting? Or at casting spells? Or at climbing, jumping, swimming, sneaking, and dancing? But, that is how 5e works, as you gain...
Top