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  1. the Jester

    Curious Questions

    Who is saying this? I'm honestly not even sure what the difference is, for the most part 2e spells are just 1e spells with a few clean ups and minor modifications. Exceptions abound, of course, and 2e had a ton of new spells by the end of its run. It's encumbrance, not weight. Encumbrance...
  2. the Jester

    D&D 5E (2014) I think I prefer backgrounds in 2014

    Honestly, since they moved ASIs out of species, where they (originally) helped show how a given species was different from humanity, I wish they'd just ditch them entirely. Tying them to backgrounds is okay, but if all they are is another way for players to optimize- I mean, just add a bit to...
  3. the Jester

    Pineapple Express: Someone Is Wrong on the Internet?

    Does anyone know if Snarf Zagyg is gone for good? Last I heard was he was taking a week off, but that was, I think, a month ago now.
  4. the Jester

    D&D General Processes to make Magical Items

    I love the system in that book! As far as special processes go- here are a few I've thought of or considered. The item must be concentrated on by an appropriate creature (e.g. a master swordsman for a vorpal sword) for a set length of time The item must be bathed in extraplanar vapors...
  5. the Jester

    D&D 5E (2024) Rewarding PCs with Unbalancing Power

    If you run it in combat and run it a bit unpredictably, I think this will be a non-issue. Until the pcs are a few levels higher, maybe it doesn't always attack the target they want. Maybe it's prone to flee if it gets wounded or bloodied or sees fire. A griffon is also a pretty soft target...
  6. the Jester

    D&D General Should the DM roll in the open?

    My answer: Depends on the group's playstyle. For my preferred playstyle (let the dice fall where they may): Absolutely.
  7. the Jester

    D&D 5E (2014) Magic Resistance: What was Old is New

    A flat bonus is simple and easy to use, and helps monsters make even their worst saves more easily. Looks good to me.
  8. the Jester

    D&D 5E (2014) Magic Resistance: What was Old is New

    It seems a lot more complicated than the current version. I'm also not a big fan of the "breaks existing spells" thing- if MR is supposed to be defensive, this swings pretty far toward an offensive use.
  9. the Jester

    D&D General The Jester's Perfect D&D

    On to the last batch of monsters! Note: With the will-o'-the-wisp, you'll see an example of a creature that is immune to almost everything, a tradition in older versions of dnd that I miss. Sometimes you really do need to use specific approaches to defeat something, and I'm not just okay with...
  10. the Jester

    Trailer Superman Teaser Trailer

    I think the Rock as Black Adam was great casting, but his ego got in the way of what could have been a good movie. His insistence that he doesn't lose a fight makes him a terrible choice for a villain, and Black Adam is absolutely a villain, even if a complex one with sometimes heroic (or...
  11. the Jester

    Trailer Superman Teaser Trailer

    Hard to tell without actually, you know, seeing the movie.
  12. the Jester

    D&D 5E (2024) D&D Monster Manual (2025)

    I've never read Faction War, but the 5e treatment of Planescape certainly seems to imply that it's after FW to me. The fact that some factions have disappeared or been replaced by others, and some have faded into minor faction status, etc, and that all the old 2e ones are acknowledged as having...
  13. the Jester

    D&D General The Jester's Perfect D&D

    Sounds like I really need to take a look at Shadowdark! A couple of notes: The sluglub is a homebrewed monster that is the result of alchemical pollution. If you had a big sink trap and never cleaned it, and it got full of slimy stuff and fibers and those came to life, animated by alchemy, that...
  14. the Jester

    D&D General The Jester's Perfect D&D

    MANES DEMON Small humanoid (demon, fiend) AC: 9 Speed: 25' Hit Dice: 1d8 (4 hp) Immune to fire, poison. Death Burst: When reduced to 0, the manes turns into a cloud of foul green vapor that fills a 5' radius centered on its former location for 1 minute. A creature that starts its turn in...
  15. the Jester

    D&D 5E (2024) D&D Monster Manual (2025)

    That's fair, I guess. Is there anything that came before that the change invalidated, though? Was there an adventure that had something that didn't work or fit anymore?
  16. the Jester

    D&D 5E (2024) D&D Monster Manual (2025)

    Some posters keep conflating lore with metaplot. They're not the same, not at all. Metaplot is something like "This world-shaking cataclysm happens to campaign world X! Now everything is different!!1!!" It needn't be that extreme, but it's an event or events that future products assume happened...
  17. the Jester

    D&D 5E (2024) D&D Monster Manual (2025)

    Some of A, some of B.
  18. the Jester

    D&D General The Jester's Perfect D&D

    Note: I don't think the kobold alchemist's tanglefoot bag and alchemist's fire are consistent with those in the gear section. KOBOLD Small humanoid (canine, kobold, lizard) AC: 12 Speed: 30' Shifty: Spend 5' of movement to not trigger OAs until end of turn. Hit Dice: 1d4 (2 hp) Str 7, Dex...
  19. the Jester

    D&D 5E (2024) D&D Monster Manual (2025)

    That's why I said "depends on what you mean by ranged brutes"- I mean, in 4e, brutes were specifically melee monsters, so if you're sticking to that definition, it's a bit like asking if there are any dogs that aren't dogs.
  20. the Jester

    D&D 5E (2024) D&D Monster Manual (2025)

    Depends on what you mean by ranged brute. If you mean something that is more effective at range than in melee, yes, absolutely- 4e had an entire category of monsters like this: artillery. The best example (which, unfortunately, doesn't have an exact equivalent in 5e) was the arbalaster (there's...
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