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  1. W

    Best GAMES AROUND! (NOT D20/4e, White Wolf or Cthulhu)

    Would love to play in your game, then - sadly, I can't afford the bus fares. For my game, I want to bring in multiple levels of "Old Ones" - kind of like how the Slavers pre-date the Pak in Niven's Known space. Stick with there being some "ancients" responsible for seeding the planets with...
  2. W

    Rat Bastard DM Requirements

    The latter would be my take on the idea. The RBDMs I've played with made the game a twisted nightmare that kept us on our toes - loved it. Two of them kept me on my toes when they played in my games - you just never knew what was going on in their devious minds until they hit you with it...
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    How soon do you see warning signs of a TPK?

    That's as good an "advanced warning" of a TPK as I've ever seen...
  4. W

    Is Dying Such a Bad Thing?

    By "playing smart" I mean "that organisation out-guns us, let's not take it on in a frontal attack" - then find a more devious way to take care of it. Or make sure you have a weapon that is effective against the threat. The risk of death is still there - but it's a lot less certain than saying...
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    The Easter Eggs

    In my current campaign - and which will be completely missed by my current players as they've never played any of my previous games - the (female) fixer's name is "Jade Reimon". If they had played in my earlier games, they'd be familiar with a rather high-rep male fixer called "Raymond Jade"...
  6. W

    Rat Bastard DM Requirements

    I've played with some real RBDMs in the past and I wish they were still running games now - because their games were fun, exciting and clever. Two of them have also played in my games and qualified as RBPCs - much to the enjoyment of all.
  7. W

    Is Dying Such a Bad Thing?

    However, such characters as the Punisher or Vader are outside the norm for society as a whole. Not even Tarantino portrays the whole world as a Law of The Gun badlands. Cyberpunk 2020 freely (and inaccurately) mixes Post-Apocalyptic genre society with Cyberpunk ethos. The central characters...
  8. W

    How soon do you see warning signs of a TPK?

    Most of them were fine with it. One of the players was not able to make it for gaming that night so I told him the game was going to be terminated and his was one of the characters slated for death and all he said was "make sure I die well." So I had his character leap thirty feet down out of...
  9. W

    Rat Bastard DM Requirements

    Ripping off their ideas is really good - because you get to find out what they're really scared of/worried about and then ensure their worst nightmares come true. You know they've twigged to your tactic when they start saying "Hmmm, if we're not careful, we might wind up fabulously rich and...
  10. W

    A Lot Or A Little Equipment?

    Sometimes the most valuable loot requires nothing but the matter between your ears to carry it - or, if there's a lot of it, a USB data stick.
  11. W

    Is Dying Such a Bad Thing?

    Ah, yes. I lost track of the number of times my character died (including being completely pureed along with the rest of the party an all our gear) and came back to life to carry on between first level beginning and 14th level end, but I got hit by level draining monsters twice and my...
  12. W

    Best GAMES AROUND! (NOT D20/4e, White Wolf or Cthulhu)

    I have a file on my computer called "IMTU" - and I'm sure pretty much any Traveller GM would get the reference. I've long thought about running a Traveller game but set in a earlier era than the original books depicted - more to discover, less Tech Levels in some areas. Preferably around the...
  13. W

    If it's the DM's job to make sure the players have fun...What is the PLAYER'S job?

    Given out too much XP lately to give you any for this.
  14. W

    If it's the DM's job to make sure the players have fun...What is the PLAYER'S job?

    Just so - for both posts. There's a balance that too few get right, and I suspect that for those that fail to get it right, it's because the player actually is uncompromising, antisocial, insane, or evil - easily spotted by the tantrum from Hell that they throw when the GM or other PCs...
  15. W

    How soon do you see warning signs of a TPK?

    Most advanced warning I ever got of a TPK was when one of the players phoned me at home between games and asked "would you mind horribly if I killed off the team?" His actual plan wasn't a TPK in the sense of the whole party dying - some were spared - but it was in the sense that all the...
  16. W

    Rat Bastard DM Requirements

    Circumstances that would prompt pretty much any coroner to give a verdict of "Suicide"...
  17. W

    Game Derailment

    Cured Veal? Hope you milked it for all it's worth. I look back on years of games that wound up dissolving into hysterics that interrupted play for anything up to twenty minutes or so at a time - and not just the games that featured characters that were deliberately comical (like a kamp captain...
  18. W

    If it's the DM's job to make sure the players have fun...What is the PLAYER'S job?

    There're proactive players who move the game along and make it exciting and enjoyable for everyone - often consulting with the rest of the team before putting their schemes into action - and there're jerks whose unilateral self-absorbed decisions have quite the opposite effect. I have no...
  19. W

    Game Derailment

    It did/does. Thank you.
  20. W

    Rat Bastard DM Requirements

    I can be occasionally, but I've had my share of Rat Bastard PCs as well. Come to think of it, I've occasionally been a Rat Bastard PC as well.
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