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    There HAS to be a way to build a drow mage...there has to be.

    in my CS, drow are identical to elves with the following trades. lowlight -> 60ft darkvision rapier, longsword, bow proficiency -> whip, scimitar, crossbow:all. Elven stigma as world shattering insane wizards -> Drow stigma as assassins and followers of a death god
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    Decisions for a campain setting?

    Its about as good as Shattered Worlds. My general plan is to aim about 1/3 of the material at the rim, 1/3 at the shards, and the other 1/3 at Torus. With some thought I suppose that each of these could technically be considered its own setting considering how dramatic the differences between...
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    Decisions for a campain setting?

    I have a long standing high fantasy/suspense/mystery/horror campaign setting that I have been playing and brainstorming for years. I am considering writing it all down and sharing it here over the next year or so. But before I do Name? In the past I have called it Shattered Worlds. However a...
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    Melee Touch Attack

    depends... are you making the touch attack with the weapon? in that case yes, all the weapon specific modifiers apply. Though touch attacks are rarely made with weapons. Most of them are made unarmed or with spells.
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    d20 Future and Hard SF - some random thoughts

    Thats the thing. We are talking about hard sci-fi. The line that seperates hard sci-fi from soft sci-fi is just that. Hard sci-fi limits itself to what we know "can" be. Soft sci-fi takes liberties with that. No one can invent the impossible, there has to be some theoretical groundwork laid...
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    Other ways to solve skills?

    Well... there is the resolution mechanic from Pair O' Dice (pronounced Paradise, a game system I made years ago and never published). Basically there was a skill rating that was the sum of your relevant attribute and skill + modifiers (similar enough to a lot of games). Roll 2d10 (hence the...
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    A leveling way to limit access to magic?

    When I did a low magic campain I simply said the cleric, druid, wizard and sorcerer don't exist. What did this do for me? It made bards the powerful full level arcane caster that works subtle yet potent magic. Paladins became the defacto warrior priests. And rangers took on the role of druids...
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    I think I might be seeing the end of the RPG shop concept in this area?

    wow, 6 local stores. I used to have two local stores. 120 miles away. Then Gamescience shut down. Then there are store that are actually local. There is the "if it isn't warhammer you are not allowed to ask for it here" store, and there is the "37 flavors of pokemon and we have Magic the...
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    what spells can penetrate an antimagic field?

    eh. Most people don't think about falling object damage. Your shrink item vs anti-magic field only deals 50d6 damage. Wait till your high level wizards/druids discover what they can do with shapechange... Of courst this does not apply to the anti-magic question. Player: "I fly over the enemy...
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    A few probably basic D20 Modern questions

    note: DR adamantine most accurately translates to hardness in d20 modern. And there are ways of cutting through some or even all of it... Like anti-tank weapons such as the LAW, Hellfire, and 20mm+ cannons.
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    d20 Future and Hard SF - some random thoughts

    The problem IS acceleration. c is <300,000 km/s 1g is ~9.8 m/s^2 acceleration To reach c at 1g it would take less than 362 days (assuming you have an infinate energy source) That isn't to long to make it impossible for interstellar travel. I don't have my physics books to reference for proof at...
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    Microlite20 : the smallest thing in gaming

    another point in favor of the original system you suggest is the way saves work. with your saves based on skill that scales with level and the spell dc based on spell level that advances at half that rate, it will be impossible for anyone to fail a savings throw against a spell at higher level...
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    Microlite20 : the smallest thing in gaming

    That is kinda interesting. I especially like your XP rules. It makes it very simple. One thing I note however is the raw utility granted to your cleric/wizard with having all spells known. Basically what you are saying is that a spellcaster can solve any and every challenge that there exists a...
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    Point Buy: How Much Are Points Worth?

    Modern has a different paradigm for "balanced" stats than D&D. In D&D the standard "ordinary" NPC has an an array of 3 11s and 3 10s = 15 point buy. In D20M the standard ordinary NPC has the default heroic array = 25 point buy. In my modern games I typically use a 32 point buy. edit: rereads...
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    d20 Future and Hard SF - some random thoughts

    Why would you consider nanotech not hard science while considering FTL hard science? FTL is impossible because we know of no way to increase speed without acceleration. And the speed of light is the position of the asymtote for energy as applied to acceleration. This means it takes infinate...
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    Making guns lethal.

    well, I suppose it could work, though like you said not everyone is going to be optimized for a close range gunfight (note that for those with a rifle "close range" can be 80 or 100ft). My own houserules allow a character to threaten 1 specific square for 5 points of BAB at range (if they give...
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    AoO change (reach and other mumbo jumbo)

    In that second case A and B both moved 10 ft through threatened squares and attacked Y without provoking AoO (by your rules). The point I am trying to make is that your rules reduce melee types to "HULK SMASH!" instead of being able to affect the tactical flow of combat and perform thier...
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    Making guns lethal.

    yes, an AoO can draw an AoO, so my example was in error. The one side starts shooting first, to be interupted by the second side, to be interupted by the first once a gain. Add combat reflexes to the mix and this cycle can repeat a few more times. Its just a very, very complicated way of dealing...
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    A question of dice -- answer only if you're old enough.

    nice try, but the range is 1to49, not 6 to 49. to get a number in the range of 1 to 49 we take the log7(49)=2. so we can express this with 2 dice (same applies to log10(100) = 2, hence how 2d10 can be used as percentile). so the actual expression would be (1d7-1)*7+1d7, roll that 6 times to get...
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    Making guns lethal.

    This won't work. Say you have two equally matched forces armed with firearms faceing each other within the first increment. One side decides to shoot first because shooting first gives you the advantage right? wrong. because shooting first means that the opposition gets to take thier AoO, so in...
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