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  1. nnms

    How important is multi-classing, and why?

    I think the way to go is to pretty much make as many class features as possible into individual feat like elements. Then to multiclass, you just pick one to give up and one to get. So you want to be a fighter wizard? You've got 4 class feature picks so you go with light armour, heavy armour...
  2. nnms

    D&D 5E (2014) A 5e BECMI?

    That sounds like a really good idea. Just make the normal adventurer game go to 10 and then have an extension for 10+. I'd be all over that.
  3. nnms

    D&D 4E Things from 4E Not Done Well

    The game is basically a string of encounters in combat mode tied together with exploration and dialogue interludes that have a drastically different play experience. There's also no real interaction between the results of combat mode and the following non-combat mode. You'll healing surge...
  4. nnms

    Why the love for the Edition Treadmill?

    I play a game for three or four years and play it regularly and often. Then I move on. So having a new version of D&D coming sooner rather than later sounds pretty good to me as I hit my "completion" point with 4E play about 4 months ago. So I'll play Dark Dungeons, Diaspora and In A Wicked...
  5. nnms

    Guess the Codename; it starts with I---

    It's probably this. It just makes sense as it seems like the main aim of the project.
  6. nnms

    Should There Even Be Roles?

    I've grown to dislike roles after running 4E more than once a week since the quick start rules in Keep on the Shadowfell. Essentials helped some with its classes crossing over into other roles, but I would have preferred from day 1 to have the ability to choose a class and then specialize or...
  7. nnms

    D&D 5E (2014) A 5e BECMI?

    I'm definitely pro 5E BECMI. Though I'm not really use how much Immortals needs to be there. I think I'd like to see a very basic core game with obvious extensions. I think the Pathfinder Basic is a good example, but then the jump to the full game is a bit big. Basic box and then... 576 page...
  8. nnms

    Thoughts: 4 Classes + Talent Trees?

    I really like the idea of a basic class and then being able to swap class features for others (or choose them from a big pool of options). I think I'd especially like it if all class features became feats and you just built what you wanted by picking them. Multiclassing built right in. And...
  9. nnms

    So what races and classes do we consider core?

    This is a no win situation for WotC. Like when 4E came out and people complained about a lack of Gnomes. My list for "core": Human Elf Dwarf Halfling Classes: Fighter Magic User Cleric Thief Everything else can be in supplements.
  10. nnms

    WotC Seeks Unity with a New Edition

    I think you've got the right idea here. WotC already has their processes and procedures that have been expanded upon in various interviews and panel events. Design --> Development --> Playtesting If you want to see what WotC expects of its playtesters, take a look at the Barbarian PDF that...
  11. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    Fortunately, you can always reskin everything and if you run another campaign, they don't have to do the kobolds to orcus thing. The only thing that changes with higher level monsters is the amount of status effects and their severtiy increases. But this increases alongside an increase in the...
  12. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    True. So without house rules/hand wavium, the planar travel ends up being on the DM side rather than the player side.
  13. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    So I had a session of Savage Worlds with my 4E group set in the same campaign world. They had been on the edge of war with a city state ruled by dragonborn and kobolds. So for this one-off they played members of the resistance who had to assassinate a diplomat or the military might of the city...
  14. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    And what part of that is level dependent? Nothing. In my current campaign, the setting is one the players get to build as they go. They have tons of buy in and setting atmosphere because they've really taken ownership of it. I've also run a level 1 campaign set in the abyss, a dark sun game...
  15. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    That's exactly what I'm doing. Right now I'm in the awkward position of having a bunch of players who are having a blast while I am not. And I'm finding that the features of 4E are not ones that I find attractive anymore. I need to transition the 4E game to having another person run it as...
  16. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    Blame is a waste of time. In almost every part of life. And it's especially useless when it comes to something we are doing as a hobby for enjoyment. Analyze the situation? Yep. See what needs to change? Identify how to change it? All good. But blame? Waste of time. When we blame we...
  17. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    I'm beginning to see that more and more. I think balance in terms of the participants able to contribute to the shared story is far more important than combat balance. I shudder at the idea of a new edition so soon. Essentials was supposed to be an evergreen product line to keep D&D 4E in...
  18. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    LOL! I've made the game incredibly exciting. My players are having a blast with it. I have had a blast with it. But the cracks are starting to show. I've done my share of defending 4E against its detractors, but I've never seen the need to blaming the gaming skills of those who don't like...
  19. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    I think I am getting done with the system. I know it's not GMing in general because I run other games that I totally enjoy and find invigorating rather than draining. I think that all the things that I used to see as features now appearing as downsides is definitely a sign that I'm either...
  20. nnms

    D&D 4E What's so bad about 4th edition? What's so good about other systems?

    This is a pretty good summary of the issue. It's more than just pause times and jarring transitions. It's also about the interplay between the fiction and the rules and the act of description. During exploration play and conversation, it's often people describing things, using mechanics and...
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