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    [RERECRUITING] Clockwork, Steam & Sorcery

    Hi Goblin King, Originally, we had about seven players, but now I'm not sure how many are still active (besides Uriel and Argent). If you're interested in what's happened so far and can commit to posting around three times a week, then I'd be glad to add you. First of all, I'll need a...
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    [RERECRUITING] Clockwork, Steam & Sorcery

    Just your friendly neighbourhood DM wondering what happened to everyone ;) I know that it's around Exam time and Holidays for some, but I haven't heard from most of the players in a long while. How many people do I have that are still interested in this game?
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    [d20 Modern] RESIDENT EVIL: Damnation [PG -17]

    1st Floor – Reception Room Clairemont Mansion Jacqueline rolls her eyes at the speech from blondie. Yeah, we should just throw caution to the wind and open as many doors as we can, was the sarcastic thought that rose to the surface of her thoughts, among many. She already knew the price for...
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    [d20 Modern] Session One: Funky Martian Monks (CowBoy BeBop)

    Horin-ji Temple - Dining Hall New Kamakura City on Mars "So I figure we're done here, huh?" Bobcat inquires of Vincent, hooking her arm in his. "Because I figure we're just about done here, man - haven't heard from the others in a while and that's probably not too good, man. No telling what...
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    [WoD] Mage: The Ascension. Polling interest

    Like I said before, I know next to nothing about Mage, so I would be interested in an Initiate game, where I learn most of the deatails of the setting In Character. Exploring the themes and more character to character interaction would be fine with me, and I think I might even prefer it that...
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    Exit 23

    Daunte follows behind John, as now there's only one light between the two of them. When they get to the store, he helps himself to another flashlight, then heads towards the camping section. If the store stocks outdoor supplies, maybe they have first aid kits in here as well? Daunte keeps an...
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    [d20 Modern] RESIDENT EVIL: Damnation [PG -17]

    1st Floor – Reception Room Clairemont Mansion Jacqueline tries to smile back, but the throbbing in her arm spoils the grin and warps it into more of a grimace. "No picking, yeah, I know," she replies. "It just feels like someone poured hydrochloric acid into my veins. I'm thinking my root...
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    [WoD] Mage: The Ascension. Polling interest

    Well, I'm definitely curious. Unlike most of the previous posters, I had never heard of Mage until maybe... 4 or 5 months ago. My experience with White Wolf games is currently limited to Exalted (which I bought a couple of weeks ago and am trying to wrap my head around). Needless to say, I am...
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    [d20 Modern] RESIDENT EVIL: Damnation [PG -17]

    Clairemont Mansion 1st Floor – Reception Room Jacqueline moved through the room sinuously, running a finger along some of the furniture and examining the dusty trail she created with disdain. In the back of her mind, she thought about how strange it was that the first thing that entered her...
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    [d20 Modern] Session One: Funky Martian Monks (CowBoy BeBop)

    Horin-ji Temple - Dining Hall New Kamakura City on Mars "Well, cool," Bobcat tells Kazuhito. "I'll come by later tonight. 8 o'clock good with you?" Spying Vincent, her eyes light up. "Vinnie! There you are!" she chides him merrily, running over to see what he's up to. "Thanks, Kazuhito, I...
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    Exit 23

    Daunte nods at the man on the floor. "Yeah, there was a... a canvas tent or something back in the store. How about the two of us go grab it," he suggests, glancing over at John. "Here, take this." He moves towards BJ to hand him his flashlight, but stops dead in his tracks when he hears the...
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    [d20 Modern] RESIDENT EVIL: Damnation [PG -17]

    1st Floor – Reception Room Clairemont Mansion Not ready to tangle with the dogs and whatever else is out there, Jacqueline starts to follow after Yuri, and is a bit annoyed when the blonde woman closes the door behind her. Annoyed, she twists the doorknob and shoulders it open, making sure...
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    [d20 Modern] Session One: Funky Martian Monks (CowBoy BeBop)

    Horin-ji Temple - Main Temple New Kamakura City on Mars Bobcat favours Kazuhito with a slow smile. "Listen, thanks for all your help, man," she tells him brightly. "Don't worry, we'll catch the guy who did this, and the temple will get back its scroll." After giving him this assurance, she...
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    [d20 Modern / 4CtF] Windy City Mutants: Genesis [PG-17]

    Monday, 6:04pm On the streets, South Side Macario pushed his way out onto the back alley, tears of terror and now relief streaming down his face as he extended his legs and ran like death itself was on his heels. He glanced furtively over his shoulders several times, but now his only thought...
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    Exit 23

    Daunte couldn't take his eyes off the wounded man. "I dunno," he muttered distractedly. So much blood... He stared over at the man who kneeled over the bleeding man, staunching the flow of blood. "What can we do to help? My first aid's rusty and I'd guess we don't want to move him, but...
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    Exit 23

    Daunte smiles disarmingly at the man with the keys. "Well then, let's get a move on." Following Ahmed, he reaches the door before he hears the ranger's plea and then the other man's suggestion. In the dark, he shakes his head. "We need to get the flashlights first," he reasons. "It's pitch...
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    [d20 Modern] Session One: Funky Martian Monks (CowBoy BeBop)

    Horin-ji Temple - Main Temple New Kamakura City on Mars Bobcat nods, appearing to hang on the vice-abbott's every word. "My, that does sound bad. Is he dangerous, man? Like, is he trained in the martial arts? He must be real slick if he pulled the wool over on you," she tells him...
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    [d20 Modern] RESIDENT EVIL: Damnation [PG -17]

    Clairemont Mansion 1st Floor – Front Entrance Jac smiled triumphantly in the dark as her fingers grasp the marble shard in a tight grip. With the cold hard thing in her hand, she felt just a little more empowered, just a bit more in control. The shudden howling causes her jerk her face up so...
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    RESIDENT EVIL Game [Complete]

    Jacqueline too has nothing but her clothes (and hopefully a makeshift weapon soon, hint, hint ;) ). She's at 82 HP and 20 AP. Her after determining whether or not she can use a marble chunk or not, she'll close the doors.
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    [d20 Modern] RESIDENT EVIL: Damnation [PG -17]

    1st Floor – Front Entrance Steps Clairemont Mansion Jacqueline glanced at her bleeding forearm and winced. Crimson blood seeped out of a ring of jagged puncture marks, and the whole wound seemed raw and discoloured. Between that bite and the first one, I'm looking like a damned chew toy. And...
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