Search results

  1. Jack7

    Supermonsters: Making Monsters Truly Dangerous

    Some of the things I use to make monsters more lethal and dangerous, developed from my own ideas and from the suggestions you've made so far: 1. If possible keep players isolated from reliable or ideally any info on monsters 2. Play them as horror type creatures - use fear, stalking...
  2. Jack7

    Supermonsters: Making Monsters Truly Dangerous

    I think this a great tactic if the players will agree to it, and will practice it. I think much of this idea and actually already use it. One of the most dangerous monsters I ever developed (which I'll detail more fully later) was a variant Wyvern that had claws with toxin glands that...
  3. Jack7

    Diamond Planet Discovered

    Now you're talking!!! If you can't use a diamond planet to destroy your neighbors, what good is it? A bit more seriously, I was thinking in a sci-fi story of it being a component in a giant communications relay, once the planet had been "shaped" and reformed, or altered. Although your idea...
  4. Jack7

    Supermonsters: Making Monsters Truly Dangerous

    Keep em coming folks. I'm developing improved "Monster Behavior Systems" and "Monster Combat Tactics" based on some of these ideas.
  5. Jack7

    Suggestions for Playing a Paladin

    This thread, has, I think, some of the best responses of any thread I've ever seen on this site. I wish I could give experience points to many of the responses, but I need to spread some more around. Not much more I can add in this case but from my point of view, and having played a Paladin...
  6. Jack7

    Diamond Planet Discovered

    Surprise! Alien Planet Made of Diamond Discovered | Supernova Explosions & White Dwarf Stars| Millisecond Pulsars & Extrasolar Planets | Space.com I think that newer astronomical discoveries such as these, if verifiable and true, would make superb sci-fi adventure and gaming hooks. And good...
  7. Jack7

    Giant rat caught, killed with pitchfork

    This would make a great 1st level adventure for any kid, right off the farm, who dreams of marching in the big parade and carrying a halberd one day.
  8. Jack7

    Supermonsters: Making Monsters Truly Dangerous

    In most every (D&D/Fantasy type) setting I have ever played in the players quickly come to know the main, if not the entire range of, capabilities of a given monster or a type of monster (such as an orc, or troll, etc). Because of this in a very short period of time most, if not the very...
  9. Jack7

    How often do you include NPCs primarily for roleplaying reasons?

    Very, very often. Monsters in my setting and unique and uncommon. The parties may encounter a monster once every three or four adventures. Monsters are extremely rare, are extremely dangerous and unique (so unless rumors exist, which may or may not be accurate, no one has any real idea of...
  10. Jack7

    The monster you fear most

    Interestingly enough I was just about to start a thread on monsters. All, or almost all, actually, of the monsters I create in my world/milieu are unique. That is to say there's not another version of them. So all have unique powers. Which means the players can't really know before hand...
  11. Jack7

    Most Interesting Places on the Internet

    I’ve always loved going out and exploring. I do it as often as I can. But sometimes, while I’m working or involved in a project or otherwise occupied I can’t do that, yet nevertheless want to do that. In cases like that I sometimes explore the Internet, trying to find the most interesting...
  12. Jack7

    The Work-Game: Any Suggestions?

    I think I just thought of a much better way of putting this. Most companies, in designing their Business Plan and/or Business Model spend a lot of time (and rightfully so) developing Marketing Plans, Distribution Networks, Executive Functions, Financial Projections, etc, etc. All good and...
  13. Jack7

    The Work-Game: Any Suggestions?

    I woke up working on this project. Some of the newer ideas I've had are: Equipping: Standard / Advanced / Professional Fallow Season Work Sabbath Grants Trusts Deeds Titles - not just office titles, but titles that carry the ability to control work projects, or parts of work projects Work...
  14. Jack7

    The Work-Game: Any Suggestions?

    I assume WG that you're saying the Game will become burdensome because of tracking. That could be true if I plan a lot of "rules" of operation, and these rules are tacked onto the Business/Work, rather than being part of the structure of the Work. That is to say that I'm not thinking of...
  15. Jack7

    The Work-Game: Any Suggestions?

    One other thing I just thought of, and then I gotta hit the hay. Some time ago I developed a real world Character Development Sheet for myself and my family. It's sorta like an RPG Character sheet but with a different point. The CDS is designed so that people can track their real...
  16. Jack7

    The Work-Game: Any Suggestions?

    One thing you guys just made me think of though was this: Perhaps you could have a real feudal economy. A person is successful in a project and beats deadline. He might choose to take his reward, in the form of a performance or production bonus, or he might decide to take a percentage share of...
  17. Jack7

    The Work-Game: Any Suggestions?

    Maybe I should better explain this by saying I want to avoid setting up a pseudo-rewards or artificial/fake currency system and instead develop real and tangible rewards for real Work achievements. The fake currency systems are mildly interesting to some, for a small period of time, but to me...
  18. Jack7

    The Work-Game: Any Suggestions?

    That's exactly what I'm talking about to a degree, and that idea will definitely be a part of getting certain objectives met. I don't intend a board game or a role play game either, though it might have elements of both, such as markers, and role play training, etc. I want to go beyond typical...
  19. Jack7

    The Player Psychology of Fleeing Villains

    "Neither a sorrower nor a bender be." I concur. Do not bend (as referee) in favor of either the villain or the party, and do not mourn if either fails through lack of their own preparation, determination, or craft. Let each one favor himself if he is willing to make the effort. Then see who...
  20. Jack7

    The Work-Game: Any Suggestions?

    One idea I had this morning was possibly dividing out my Work into fiefdoms, and running it like a Baronage, and giving fiefs and "landgrants" (only these would be Work-territory grants) to partners and employees. They would be totally responsible for their Work Grant, especially during a...
Top