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  1. Drakmar

    MM2: Fey-Touched Template

    Actually.. I really like that way that they did not rely on a template for the Teifling's of some of the other races. Because I think that when you combine a Demon and a Elf, or a Devil and an Elf, you should get something different than if you did the same with a Human.. I like the Fey'ri...
  2. Drakmar

    [CoC] Man found after two months at sea

    yup.. inhuman.. no beer.. you said it hong.. but I suppose.. I have to forgive sunbeam60.. he wouldn't understand.. not being Australian and all. :D mind you.. I can understand about wanting chocolate pudding. good stuff that.. I would want a steak too though.. and a beer.. um.. and a...
  3. Drakmar

    Battle songs?

    Crashing through the snow On a one-man open slay O'er the fields we go Maiming all the way Knells of death-tales ring Causing spirits flight O What fun it is to ride and sing a slaying song tonight would probably be a little closer.. I would use this for the slightly insane killer.
  4. Drakmar

    Battle songs?

    Ok.. not that I am going to suggest any songs.. but something else. Why do you sing your songs? is it.. you national anthem or the local equiv? Something to build up a strong belief of the cause that you fight for? is it a religious song.. something for your God. is it a Public Service...
  5. Drakmar

    Who Are the Generals in D&D?

    So... the way I read it.. and the way I would play it is.. A General in D&D, much like in Earth history, would be somebody who had the power/resources/influence, to raise or buy an Army and chose to lead it (a merchant might buy a merc army = dangerous but heck why not) So.. the General would...
  6. Drakmar

    tell me what you think - campaign idea

    hmm.. however.. I don't know if I want the Dwarves to use the classical battleax and warhammer as their weapons of choice. hmmm... the Rage Dwarves.. maybe they can still use the Ax.. cause they are easy to make n stuff.. the Deep dwarves.. traditional weapons.. hmm.. pick and hammer.. since...
  7. Drakmar

    Imaginative use of spells

    hmm.. I would not give it a bonus. or even extra exp. I would say that the spells reduce the amount of time it takes. and even maybe reduce the cost of the materials a little. (not much but a little). I think that would reflect the fact that the spells make it easier overall to work in the...
  8. Drakmar

    tell me what you think - campaign idea

    cool... I have been wondering what to do with regards to the impact on the human cultures Marcolino, and what you suggest makes a lot of sense... I think I will use all three ideas.. with a little customisation to make them fit perfectly, but otherwise.. sweet. Now.. for the Rage Dwarves...
  9. Drakmar

    Martial artists help needed here - what can you tell me about Hung Gar?

    and here is a link to the most prominent master that I know of. http://www.wle.com/school/affiliates.html
  10. Drakmar

    Martial artists help needed here - what can you tell me about Hung Gar?

    http://www.hunggar.com/historia/hunggar.asp it does mention that the most prominent aspects are Tiger and Crane. but that they also have all of the other animals and elements to balance it. the reason I say this is some schools drop those things the sifu doesn't like.. say.. Snake stuff. and...
  11. Drakmar

    Martial artists help needed here - what can you tell me about Hung Gar?

    O.. and just so you know.. Tiger-Crane Hung Gar and Hung Gar are different. Hung Gar has all 5 animals and the 5 elements in it.. as is the more traditional version.
  12. Drakmar

    Martial artists help needed here - what can you tell me about Hung Gar?

    Just to add.. Dremen is so on the mark it I wish I had said what he did. I have studied Tae Kwon Do, Wing Chun, Aikido, Hung Gar, Another Brand of Wing Chun, Hung Gar with different instructor, Wu Shu, and Hung Gar with an instructor that suited me. I have found that personally, Hung Gar fits...
  13. Drakmar

    tell me what you think - campaign idea

    Ooo.. and I just had an idea.. I shall pinch something from the Sacred Dwarves in TQD. The Mages of the Dwarves of the Standard Dwarves and the Deep Dwarves, both use an interesting way of recording their spells.. What they do, is shave sections of their heads/beards and replace that section...
  14. Drakmar

    tell me what you think - campaign idea

    also.. there are books out there with Spidersilk equipment.. can anybody tell me what? because the Heavy Armour in the TQD made of spidersilk and metal is really only good for heavy war armour used by the elves. I probably need some lighter versions.
  15. Drakmar

    tell me what you think - campaign idea

    hmm.. I just realised.. the Flax is a large weapon.. possibly not good for all situations.. I know.. the Flax is the traditional weapon of the surface.. a smaller weapon.. um.. maybe a Scimitar with a hand and a half hilt has become the weapon of choice underground. (sorta like a ninja-to or...
  16. Drakmar

    Tanned "Tobacco" Dwarves

    cool.. I shall have to check out that webpage. you can see the way my world is starting to develop. http://enworld.cyberstreet.com/showthread.php?s=&threadid=26268 I will probably do the elves first.. for some reason they are coming to me the clearest.
  17. Drakmar

    Martial artists help needed here - what can you tell me about Hung Gar?

    yes, the style is good for not so well built people. because by doing it.. over the course of a few years, you will become well built. hung gar is a long arm style, meaning that there is a lot of arm work, punches, grabs, bizarre kung fu strikes, that kind of thing. That does not mean it...
  18. Drakmar

    tell me what you think - campaign idea

    Yeah.. a mate of mine picked up on the raining dragons bit too.. problem with insurance agencies now days.. they cover for hail, not dragon dents. What I am going to do is give the the humans a chance of having low-light vision, or darkvision. This is due to the cross-breeding with both the...
  19. Drakmar

    Tanned "Tobacco" Dwarves

    that is really cool. I like the template you have used. I think I will have to do something similar for the cultures I am making for my next campaign. Three dwarven cultures, an elven culture and a human culture.. hmm... I gotz a lot of work ahead of me. O.. and a couple of um..Draconic...
  20. Drakmar

    tell me what you think - campaign idea

    hmm.. interesting how many people actually go to the plots and places section. o well. lets see.. I envisage that there is three sub-races of the Dwarves. I am thinking a standard dwarven group similar to the Gold/Shield Dwarves from FR. Another group of more wild Dwarves, ones that are more...
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