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    Fellowship of the Witching Hour - Part I

    I'm sorry to hear that. Thank you for the game, even if it was short it was still quite enjoyable. I am not really up for moving to another board though unfortunately, I'm having trouble enough keeping up with the few boards I'm currently following. :(
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    PFRPG Alpha - Rise of the Runelords AP

    Yes, ninja's are awesome. A shame they are not a standard class in Pathfinder, otherwise the group would have had one... (me!) :D
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    PFRPG Alpha - Rise of the Runelords AP

    Gnome Racial Traits +2 Constitution, +2 Charisma, –2 Strength: Gnomes are physically weak but surprisingly hardy, and their attitude makes them naturally agreeable. Small: Gnomes are Small creatures, and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, and a +4 size bonus on...
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    Dragonlance: Young Heroes 4e (Closed)

    Did our GM disappear or something?
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    PFRPG Alpha - Rise of the Runelords AP

    Well, don't worry, Aiyana isn't hostile, though she might be trying to get Saktouk to give up defiling the Shoanti ways with his dirty Orc manners. ;)
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    Adventurers making money with profession

    The economic system of 4e is completely and utterly broken unfortunately and doesn't really support crafts and professions. One of the most interesting campaigns I ran was where the players gained a deed for a small general store. At that point the planned adventures took a turn, as the players...
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    PFRPG Alpha - Rise of the Runelords AP

    Half-orc? But... aren't they supposed to be like burned on the stake? Like the rest of Orc-kind! :P
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    PFRPG Alpha - Rise of the Runelords AP

    Play what you'd like the most of those two. Don't concern yourself about how much damage they do or anything, I think we'll deal enough damage even if you're not a wind sorcerer. It's not like this is an exercise in power gaming or twinking, otherwise I would definitely have made my character...
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    Fencer Class - now v3

    This is a great class now, I can easily see the lightly or unarmored daring duelist leaping into battle wielding his trusty rapier. :)
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    Fellowship of the Witching Hour - Part I

    I was thinking about disappearances similar to the ones happening now. And if there's anything about 'ghost cars' Lucean
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    Fencer Class - now v3

    I actually like 'fencing/swashbuckling' characters, hence the reason I was so confused by the name. The traditional Swashbuckler/Fencer is the 3.5 Swashbuckler of the Complete Warrior and the Duelist Prestige class of the Dungeon Master's Guide. Both of these classes are highly mobile, dexterity...
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    Fencer Class - now v3

    Hmm. Yeah, I think Fencer is not the best name to use for the class that you describe. But truthfully I can't really see any name to cover what it is that you're aiming for. I guess the best would be not to make this a class, but instead to simply make it a Fighter/Ranger multi-class, because...
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    Fencer Class - now v3

    Well, the Fencer in movies is a highly mobile highly damaging dexterity based character, there's absolutely no doubt about that. None of the Musketeers are brawns-above-brains, no, isntead they got swift reflexes and a piercing blade and a quick wit. So I'd still argue that the Fencer should be...
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    Fencer Class - now v3

    Hmm. I like the idea of a fencer class. However I feel it's a pure striker, an off-shoot of the Rogue, rather than the Fighter. The Fencer is using a light blade and aims for vulnerable spots, thus the powers should be dexterity based, rather than strength. Rogue already got some of the powers...
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    Fellowship of the Witching Hour - Part I

    The rest of the week Megan will primarily be doing a bit of writing, but she'll also be spending some time in the library searching for information about similar incidents, whether in the past or other parts of the world.
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    Keep on the Shadowfell (OOC)

    I hope the game isn't dead, before it even really began. :/
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    How soon do you want more classes?

    I want Monk, Druid and Bard as quickly as possible. I feel they screwed us over by giving us Warlock and Warlord as new classes, when I feel they should have given us all of the 3.0 PHB classes instead, for easier convertion.
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    BFRPG/Dungeon Crawl Classics-Halls of the Minotaur (OOC)

    Kira DeVille Female Human Thief 1 Strength 8 -1 Dexterity 16 +2 Constitution 16 +2 Intelligence 11 +0 Wisdom 7 -1 Charisma 16 +2 Armor Class: 15 Hit points (1d4 2=5) Attack bonus: +0 Thief skills: Open Locks 25% Remove Traps 20% Pick Pockets 30% Move Silently 25% Climb Walls 85% Hide 10%...
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    Isidorus's- Keep on the Shadowfell IC

    "Rigi like head on shoulders, thank you. Why you so mean?" the Kobold whines. "Rigi not stinking, Rigi take bath last month, so Rigi smell fine. With that said Rigi makes what might be a pout, before she turns away from Ybor, obviously insulted.
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