Path of the Totem Warrior 38
College of Lore 27
Circle of the Shepherd 24
Battle Master 37
Way of the Kensei 21
Oath of the Ancients 37
Gloom Stalker 36 + 1 = 37
Thief 41
Pact of the Fiend 13
School of Abjuration 19 - 2 = 17
Artificer: Battle Smith 39
Barbarian: Path of the Totem Warrior 50
Bard: College of Lore 52
Cleric: Tempest Domain 45
Druid: Circle of the Shepherd 47
Fighter: Battle Master 49
Monk: Way of the Kensei 52
Mystic: Order of the Immortal 2
Paladin: Oath of the Ancients 53
Sorcerer: Divine Soul 48...
Artificer: Battle Smith 44
Barbarian: Path of the Totem Warrior 52
Bard: College of Lore 50
Cleric: Tempest Domain 46 + 1 = 47
Druid: Circle of the Shepherd 50
Fighter: Battle Master 50
Monk: Way of the Kensei 50
Mystic: Order of the Immortal 31 - 2 = 29
Paladin: Oath of the Ancients 53...
Agreed. And the cool thing about it is that the dm can give different activities different levels of penalties. Staying up all night might give you 1 point of exhaustion, while pushing yourself to the limit and marching for 16 hours might give you 2-3 points
Sam Riegel “To try to adapt it to a single season is a daunting task. We were trying to find out if it was possible. Thankfully, we got greenlit for season 3.” So it looks like chroma conclave will be seasons 2 and 3
I like that the new exhaustion rules will allow me to trade a long rest for more downtime activities such as training, crafting, researching, copying spells, etc, without getting severely punished for it.
Cats dealing a whole point of damage per attack. I don't think getting scratched by a cat 6 times should kill a lvl 1 wizard. There's probably a lot more examples of things that realistically would do 0.01 damage but gets rounded up to 1.
Actually, I've heard that in D&D hp represents your...
Thank you. So many want the ranger (Or other classes) to fit a very specific character archetype when the class is its own thing.
Ranger isn't magic-less and isn't meant to be magic-less. If people want a magic-less ranger they can flavor it that way, the way a lot of people already do for...
I'm so excited about the new exhaustion rules. They seem a lot more realistic, and the risk vs reward of staying up researching/training/crafting/copying spells etc. actually seems worth it now. Before it went from 0 to 100 too fast, but now it's a gradual debuff that affects all aspects of your...
It seems pretty balanced, but when putting so much work into rolling for stats it's hard to justify not simply using point-buy. To me the point of rolling for stats is.. rolling your stats. Here you're rolling a stat that goes on a pool of stats to be distributed fairly, it's cool on paper but I...