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  1. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon issue 72: Jan/Feb 1999 part 1/5 109 pages. Tony Diterlizzi takes the cover once again on their biggest issue yet by a solid margin. Even discounting the 16 pages devoted to the Fast-Play game it'd still squeak ahead of any of it's predecessors. Will that mean lots of little...
  2. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 3: January 1999 part 5/5 Star Wars - The Stellar Companion: After 8 pages of adventure, they still have room for another 7 pages of player aids. The plan for the YT-2400 ship you arrive in and 6 pregen characters so you can get straight to playing. Will you play C3-EO...
  3. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 3: January 1999 part 4/5 A Simple Pickup pt 1: The adventure this issue is also a Star Wars one. Like the fiction it follows the formula of presuming the PC's are already part of the Rebels, taking missions to stymie the Empire while pretending to be simple traders...
  4. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 3: January 1999 part 3/5 MEGAbyte: Diablo doesn't have much subtlety as a game, but if you like the hack & slash dungeoncrawling aspect of D&D it scratches that itch quite satisfactorily. Pick your class, load up on gear and go kill monsters to get ever more powerful...
  5. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 3: January 1999 part 2/5 Death of Dolphins Errata: I thought the adventure last issue felt a bit underwritten, and I was right, as here's another two pages of material they left out last time, including the very important stats for Lord Belvedere and It That Lurks...
  6. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 3: January 1999 part 1/5 60 pages. Not just the UK anymore, as they're now very specifically also including Ireland and South Africa, which is an odd combination, but I guess it has something to do with them all speaking english as their primary language. Whether...
  7. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 134: January 1999 part 5/5 Making a Living: Speaking of refreshers, once again it's time to look at the character generation rules for Living City characters and see what new restrictions they've added. They're now even stricter about enforcing minimum age rules - if your...
  8. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 134: January 1999 part 4/5 Intrigue In Raam: The adventure is also in theme, as we're off to Athas to try and make it a better place long-term. Raam's Sorcerer-Queen was killed in the latest big metaplot event. Can you help install some decent rulers, or will it descend...
  9. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 134: January 1999 part 3/5 Elminster's Everwinking Eye: Another reminder that we're working on alphabetical order of first word in the country name, not main word or geographical proximity here, as we visit Middle Mukshar. Like High Mukshar from issue 127, it's a pretty...
  10. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 134: January 1999 part 2/5 Member Spotlight: Saul Resnikoff is the winner of last year’s Best of the Best tournament at Gen Con. He’s been gaming for over 20 years, but only joined the RPGA 4 years ago, so he’s surprised but honoured to find himself in the spotlight like...
  11. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 134: January 1999 part 1/5 35 pages. An issue arriving early? How curious. They're still following the bimonthly schedule overall, but this one is ahead of where you'd expect. What was so important that it just couldn't wait and will it be good or bad news overall? Time to...
  12. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 133: December 1998 part 5/5 Living Death Rules of Etiquette: Some more reminders of how proper ladies and gentlemen should act in the 1890's. With no telephones to call ahead and make sure someone is in, you should only engage in formal calls at very specific times of day...
  13. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 133: December 1998 part 4/5 To Serve Man: Considerably less whimsical in most campaigns is the possibility of using cannibalism as a plot hook. While you probably could make it work in an Orcs of Thar one, the jokes can turn disturbing pretty quickly. So it's a mild relief...
  14. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 133: December 1998 part 3/5 City Stories: This month, they decide to zoom in on the Raven's Bluff furriers guild, and it's guildmaster, Vivia Stuyvesant. In a world of dungeons and dragons, hunting animals for fur might seem trivial by comparison, but all those gold pieces...
  15. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 133: December 1998 part 2/5 Table Talk Editorial: This bounces between looking forward and back in a somewhat haphazard way. The problem with Living City games becoming increasingly dominant. Whether a convention runs them or not can make a big difference to the turnout...
  16. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 133: December 1998 part 1/5 35 pages. Well, I guess this year's membership drive definitely didn't meet it's goals, as they've cut the page count back and cheapened the paper quality. The Living City might still be expanding, but the RPGA as a whole is still in a...
  17. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    The Raven's Buff Trumpeter 2-11: Nov/Dec 1998 7 pages. The news is relatively short and lighthearted this time. Halflings turn up twice! Seeing that dwarves and elves are getting their own settlements, the swashbuckler Sir PomFritte Fromage decides to jump on the bandwagon. As you'd expect...
  18. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon Issue 71: Nov/Dec 1998 part 5/5 Dark Magic in New Orleans: Off to another swamp, this time in Gothic Earth, to continue the general semi-aquatic feel of the issue. Marie Laveau, her similarly named daughter and Dr John had a long rivalry over who was the premiere practitioner of...
  19. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon Issue 71: Nov/Dec 1998 part 4/5 Side Treks - How do you stop the Rhino from Charging?: After several adventure titles that could have contained nearly anything, we once again have one that’s completely self-explanatory. It’s just a normal day in the Marvel universe and the PC’s are...
  20. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon Issue 71: Nov/Dec 1998 part 3/5 Wildspawn: While the Lendore isles have been where they are since time immemorial, sometimes an island just appears mysteriously where there was only empty sea on the charts before. There could be opportunities, dangers or both so best to...
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